CD Projekt RED is out there at gamescom. They brought Cyberpunk 2077, and although they don’t yet feel ready to show us the gameplay, they have something to make up for it. Without further ado, here are 4 brand new CP 2077 screenshots:
CD Projekt RED’s quest designer Patrick Mills also gave us a quick rundown on the philosophy behind Cyberpunk’s quest composition. They are, of course, non-linear, but so are quests in any modern cRPG. More importantly – they are joined-up (which apparently makes them very similar to tasks players had to deal with in two of The Witcher 3’s expansions – Hearts of Stone and Blood and Wine). What this means is that every item you pick up or encounter matters, and might be part of a quest – whether you realize it or not.