Myriads: Renaissance, a promising strategy game that combines elements of the 4X and city builder genres, will be released on Steam later today.
In a few hours, we will see the debut of Myriads: Renaissance, an unusual 4X strategy.
Myriads: Renaissance promises a fresh approach to the turn-based 4X strategy genre. The first unusual element is the setting - the action takes place on an archipelago of islands levitating among the clouds. The second is the fact that standard mechanics found in the genre have been enriched with solutions known from city builder and tower defense games.
In Myriads: Renaissance, in addition to managing civilization, we also have to develop the capital of our empire by attaching more levitating segments to the city. On top of that, our domain is regularly attacked by sky corsairs and we must therefore build defensive structures to help repel waves of hostile forces.
The mixture of all these genres may seem radical, but in fact in Myriads: Renaissance it forms a harmonious whole. An extensive demo has been available on Steam for quite some time - and it's so good that we are eagerly awaiting the release of the full version.
The system requirements of the PC version of the game are modest.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.