Yesterday's launch of Above Snakes can be considered a success. The game is collecting good reviews on Steam, mainly due to its unusual approach to survival gameplay.
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Post-release development of Above Snakes impresses. In just a few days, the developers have produced four updates, including two of fair size. They include improvements in gameplay balance, improvements in the combat system or mechanics related to growing crops. Quite a few bugs have been fixed, and one of the updates introduced the desired ability to move chests with a hammer.
Yesterday saw the Steam launch of Above Snakes, a survival strategy game set in the Wild West. Judging by the reception, the devs may be pleased with themselves.
The first reviews provide a pretty complete picture of the game.
Below we quote some reviews from Steam:
"The game offers a high degree of freedom and eliminates time pressure, creating an immersive experience for solo players."
"If you're looking for a quiet survival game with a story, this might be the game for you. I love the tile mechanics that enable you to build your own world. There is a cool progression in the game that made me feel good every time I unlocked something new. Cooking was also fun, as you can play around and discover your own recipes.
However, if you're expecting hardcore survivalism, you won't be satisfied with this game."
"It's a cool variation on the survival RPG genre, in which you create various grid-based biomes to fill the world as the story progresses. Most of the systems work well, except maybe the menu/interface, which takes some getting used to, but it's not bad."
"Above Snakes looks nice and works well, and building your own map is a cool concept. However, this game lacks any real challenge and doesn't have enough building / exploration options to make up for it."
Finally, it is worth quoting the game's system requirements.
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Author: Adrian Werner
A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.