At a recent conference during a Brazilian CCXP 23 event, Xbox's chief executive, Phil Spencer, announced that the number of Starfield players on all platforms has exceeded 12 million (not to be confused with sales, as the game is also available on Game Pass). The director also reported that the game is still present on the list of the 10 most played games made by Microsoft studios.
It's also worth taking a look at current player reviews on Steam. They are mixed - barely 68% of commenters rate the title positively. This is at odds with the high ratings on OpenCritic (85/100) and MetaCritic (83/100 for the console version and 86/100 for the PC version). Gamers accuse Starfield of, among other things, huge number of loading screens, boring side quests and not the best optimization.
Interest in the game on Steam continues to drop - in all-time peak, just after the release, the game was played simultaneously by up to around 330 thousand people, at the end of September it was less than 140 thousand, and a month ago it was only 50 thousand. Last week the number of simultaneously active players oscillated around 20 thousand, and for the weekend jumped up to around 25-26 thousand.
What's next for the latest game by Bethesda? Work on the space RPG still involves nearly 250 people. The publisher is preparing a DLC titled Shattered Space, which is expected to be released in early 2024. A second wind for the game can also come with the expected official support for mods. What succeeded in the case of the already iconic Skyrim, could also help Starfield.
Starfield was released on September 6 for PC and Xbox Series X/S.