Prison Architect: Storage
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The role of the storage is pretty much self-explanatory - things that aren't used at a given time are kept there.

It means that this place holds all disassembled objects and devices, as well as excess materials (e.g. extra lights, as seen in the above screenshot).

The usefulness of this room is very doubtful - all objects delivered to the prison are stored in front of the prison (screen above), so creating a special area for that purpose seems pointless. Theoretically creating a storage beside the kitchen can make transporting food easier, but in reality it doesn't give tremendous effects: the food still needs to be first moved to the storage which takes just as much time.
- Prison Architect Game Guide
- Prison Architect: Game Guide
- Prison Architect: What is the game about?
- Prison Architect: Basics
- Prison Architect: Reports
- Prison Architect: Foundations
- Prison Architect: Materials
- Prison Architect: Rooms
- Prison Architect: Cell
- Prison Architect: Holding Cell
- Prison Architect: Solitary
- Prison Architect: Canteen
- Prison Architect: Kitchen
- Prison Architect: Shower
- Prison Architect: Yard
- Prison Architect: Storage
- Prison Architect: Deliveries
- Prison Architect: Garbage
- Prison Architect: Execution
- Prison Architect: Workshop
- Prison Architect: Security
- Prison Architect: Office
- Prison Architect: Infirmary
- Prison Architect: Morgue
- Prison Architect: Common Room
- Prison Architect: Laundry
- Prison Architect: Visitation
- Prison Architect: Cleaning Cupboard
- Prison Architect: Objects
- Prison Architect: Staff
- Prison Architect: Utilities
- Prison Architect: Utilities - devices
- Prison Architect: Bureaucracy
- Prison Architect: Deployment
- Prison Architect: Emergencies
- Prison Architect: Planning
- Prison Architect: Prisoners' needs
- Prison Architect: Budget
- Prison Architect: Regime
- Prison Architect: Contraband
- Prison Architect: Game Guide
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