Bard's Tale 4: The Doppelganger Main Quest Walkthrough
The following page contains the walkthrough for the main quest The Doppelganger in The Bard's Tale IV: Barrows Deep. In this mission, you will be fighting paladins for the first time. With the addition of a new party member you should manage just fine.
First battle
Use a bomb on the gate, which is located to the right of the place you fought your last battle.

Watch out for paladins. Hide behind the crates. When they move away, keep to the left and open the first door you find. You will find a totem that enables you to save the game and a pair of herbs.
You'll meet more paladins by following the blue arrow on the radar. Fight them. Make the first move when the nearest one is turned back. Paladins are divided into heavily- and light-armored variations. Watch out for those heavily-armored ones. They have up to 32 health points and deal lethal damage when they strike you after focusing their power.

Move away from an enemy that focuses using the sixth skill. Don't stand in the same vertical line as the enemy.
Don't forget to use the invisibility skill of the trow from your party. This is his free ability, enabling him to avoid unfocused attacks. Remember that he deals the most damage in your team, don't get him killed. You'll find a pair of chests in the area.
Kill Tavish's tormentor
Go upstairs and talk to Dalgliesh. He will join your team. Your team now has three characters - yours, a rogue and a warrior. No paladin will be a problem from now on. The warrior teaches you a new song that can destroy weak walls.
There is a door in front of you. To open the door, the gears must be positioned as follows:

Ahead, you'll face more enemies. Archers are best taken out using the trow - your party rogue. His skill deal enormous ranged damage.
Left of the building, behind where you've fought the paladins, you'll find a shrine.

Behind it you will find the stairs to the top. Follow the point on the radar. When you find a Stone to save the game and the stairs leading down, to the left you will notice a weak wall that you can destroy using the warrior's song.

There's a pair of barrels behind the wall. Follow the radar, and you'll spot a group of paladins.

Beat them. Fixation is a free skill of a warrior, which can be used here. When an opponent focuses and another is standing behind him, use this skill on the opponent in the back. Once they swap places, the focusing enemy will deal critical damage to his ally. Take advantage of the warrior's armor as well. It is really strong and can take many attacks.
Enter the house of paladin Tavish and kill the mage tormenting him, who first appears to be a dwarf. Watch out for his magical attacks. He summons goblins.

After the enemy lies defeated, pick up the book located on the far end of the room. Picking it up will complete the task.
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