Warhammer 40000 Space Marine: Dying of the Light p. 2
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From behind a barricade, get prepared to charging waves of orcs [1]. There'll be almost all types of enemies amongst them, so be careful. When the place is clear, go into the elevator behind your back which takes you upstairs [2].
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Corridor will lead you outside [1], and iron pavement to the undergrounds of ruins [2].
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There is a blue container with Plasma Rifle inside [1]. Pick up new weapon and go to the guardsmen defending in the trenches [2].
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Help them in fight with orcs, replenishing your ammo during interludes between waves. When area is clear [1], move forward through the trench system [2].
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You'll get to the orc's landing zone [1]. I recommend to use a Fury and get rid of them in few seconds [2].
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A bit later little longer encounter awaits you. Hiding behind barricades, kill as fast as possible gunners, and then take care about those orcs fighting hand to hand [1]. When area will be cleared, run quickly to the green diode in the middle of the plaza [2].
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After launching feeding, the turrets get activated [1]. You can move back to the previous position and look on the massacre of your enemies [2].
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Moving back more, you should see an entry to a building on the left [1]. Corridor leads you to the ammo store. Pick up everything and open the gate. Orc's leader will haul you inside the room [2].
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Fight with him is long and difficult. At the beginning attack him with Thermical Cannon, until he hits the wall and first group of weaker orcs appears [1]. Use a Fury, which health you and make an encounter easier. Repeat those things until the Leader jump on the platform [1]. From that place, he'll make two types of attacks. Both, rockets and grenades, avoid by making subversions. Additionally, great orc few times summons bomb squigs and weaker orcs. Kill them quickly, don't let them get close to you. During interlude between those attacks, still shooting to the Leader. Extra ammo you'll find in chests near to the walls.
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When the fight is over, get into the elevator and go upstairs [1]. There will be your comrades waiting for you. Get into the wagon with them and finish the chapter [2].
- Warhammer 40,000: Space Marine Game Guide & Walkthrough
- Warhammer 40000 Space Marine: Walkthrough
- Warhammer 40000 Space Marine: Landing on the planet
- Warhammer 40000 Space Marine: Against all p. 1
- Warhammer 40000 Space Marine: Against all p. 2
- Warhammer 40000 Space Marine: Rim of the Beast
- Warhammer 40000 Space Marine: Graia's Titans
- Warhammer 40000 Space Marine: Inquisitor
- Warhammer 40000 Space Marine: Lair of Giants
- Warhammer 40000 Space Marine: Heart of Darkness
- Warhammer 40000 Space Marine: Whispers of The Dead p. 1
- Warhammer 40000 Space Marine: Whispers of The Dead p. 2
- Warhammer 40000 Space Marine: The Weapon
- Warhammer 40000 Space Marine: Mystery Skull
- Warhammer 40000 Space Marine: Point of no Return
- Warhammer 40000 Space Marine: Dying of the Light p. 1
- Warhammer 40000 Space Marine: Dying of the Light p. 2
- Warhammer 40000 Space Marine: Wake the Sleeping Giant
- Warhammer 40000 Space Marine: Victory and Sacrifice
- Warhammer 40000 Space Marine: Prince of Daemons
- Warhammer 40000 Space Marine: Spire of Madness
- Warhammer 40000 Space Marine: Man Against Demon
- Warhammer 40000 Space Marine: Walkthrough
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![From behind a barricade, get prepared to charging waves of orcs [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144703.jpg)

![Corridor will lead you outside [1], and iron pavement to the undergrounds of ruins [2] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144734.jpg)

![There is a blue container with Plasma Rifle inside [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144765.jpg)



![You'll get to the orc's landing zone [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144828.jpg)



![After launching feeding, the turrets get activated [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144890.jpg)

![Moving back more, you should see an entry to a building on the left [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144921.jpg)



![When the fight is over, get into the elevator and go upstairs [1] - 12 - Dying of the Light - p. 2 - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough](/warhammer40000spacemarine/gfx/word/605144984.jpg)
