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The Witcher 3: Wild Hunt Essays

Essays 27 January 2017, 15:03

The best mods for The Witcher 3: Wild Hunt – January 2017 Edition

Although mod support is not the biggest asset of The Witcher 3, there’s still an active modder community surrounding the game by CD Projekt RED. Check out the best fan-made mods that came out since the release of The Wild Hunt.

Table of Contents

Extra Animations – not very useful but utterly awesome

Extra Animations:
  1. Creator: GreatArchimedes
  2. Size: 0.18 MB
  3. Release date: June 2016
  4. Current version: 1.6.2 (wrzesien 2016)

I guess I wasn’t the only one dumbfounded by the fact that Geralt drinks potions and eats food without visibly using any parts of his body. Actually, I don’t “guess” – I’m quite sure of that, since there are mods attempting to eliminate this “issue” of Geralt not doing certain things. Extra Animations is probably the most complex of these mods.

Animations for drinking and eating (for quick-access items) are only the tip of the iceberg. Additional animations also include activities such as collecting herbs, looking into containers, applying oils to the swords, as well as enhancing weapons (in the two latter cases you have to have your weapon drawn out) and armors (in this case Geralt… adjusts his tie). You can also make the White Wolf sit to meditate. Truth be told, after the initial joy I derived from deepening the immersion, I realized how impractical it is to have the character constantly stop in his tracks. But I still think this is an awesome mod. I think I could get used to the fact that the only thing I have time for during combat is drinking…

  1. Download this mod from Gamepressure.com

Installation guide

  1. Download “extraAnimations” and export to the “Mods” folder, in the game’s directory. (Alternatively, use the Nexus Mod Manager).

Apart from that, the author also recommends swapping a couple of files in order to bind the key for sitting, however we can bypass that more conveniently, and more safely, by using the Input.Settings Patcher. Download it from here, export anywhere and run the .exe file. Then, from the list on the left, select [Exploration]. Now, go to the two text fields on the right. In the “Insert key” field, starting with IK_, write any key you want to bind. In the “Insert action name” field, write “Sit”. Now just click “Add Keybind” and it’s done.

Unfortunately, it seems that the Extra Animations mod cannot work if The Daily Monster Hunt Challenge mod is active. I didn’t manage to run the game with both of these running. On the other hand, the conflict with the Forgotten Worlds and All Quest Objectives on Map mods was easily solved with the Script Merger.

Christopher Mysiak

Christopher Mysiak

Associated with GRYOnline.pl since 2013, first as a co-worker, and since 2017 - a member of the Editorial team. Currently the head of the Game Encyclopedia. His older brother - a game collector and player - sparked his interest in electronic entertainment. He got an education as a librarian/infobroker - but he did not follow in the footsteps of Deckard Cain or the Shadow Broker. Before he moved from Krakow to Poznan in 2020, he was remembered for attending Tolkien conventions, owning a Subaru Impreza, and swinging a sword in the company's parking lot.

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