Karol Laska

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Number of publications: 534

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

Baldur's Gate 3 is a Different Game Every Time And We Love It

Baldur's Gate 3 is a Different Game Every Time And We Love It

A week with the game. 50 hours clocked in. And still, Baldur’s Gate 3 surprises me. And that's mainly because it constantly shows you a new face – and it has many.

Baldur's Gate 3 is a Different Game Every Time And We Love It
Baldur's Gate 3 Can Be Adventure of Lifetime Even if it's Not Really Baldur

Baldur's Gate 3 Can Be Adventure of Lifetime Even if it's Not Really Baldur

Does BG3 even have to be "a Baldur"? Don't cast stones! This provocative question dawned on me as I recently tried the two original installments. From part three, I wish but one thing (it could be so much).

Baldur's Gate 3 Can Be Adventure of Lifetime Even if it's Not Really Baldur
A Bit of RPG, a Bit Game of Thrones - Final Fantasy XVI Has Something For Everyone

A Bit of RPG, a Bit Game of Thrones - Final Fantasy XVI Has Something For Everyone

The creators and publishers of Final Fantasy XVI aimed to attract as many new players as possible to the iconic series, and it shows. However, it seems they didn't want to completely break from their heritage, leading to a game that lacks clear identity.

A Bit of RPG, a Bit Game of Thrones - Final Fantasy XVI Has Something For Everyone
Interview With CDPR Devs About CP2077: Phantom Liberty

Interview With CDPR Devs About CP2077: Phantom Liberty

What will Cyberpunk 2077: Phantom Liberty be like? The best way to find out is from the source, so we met with representatives of CD Projekt RED in Los Angeles and talked about the details of the upcoming expansion.

Interview With CDPR Devs About CP2077: Phantom Liberty
Thiago Klafke, Artist on Overwatch and Starcraft II, Talks Principles of Game Environments

Thiago Klafke, Artist on Overwatch and Starcraft II, Talks Principles of Game Environments

Join us as we dive into the virtual world with renowned game developer and former Blizzard employee, Thiago Klafke, who shares his rich journey in game development and the fundamental principles that drive his design choices.

Thiago Klafke, Artist on Overwatch and Starcraft II, Talks Principles of Game Environments
'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

Thiago Klafke, a former Blizzard and Ubisoft developer and current employee of 100 Thieves, told our editorial team about the hardships of game development, the inability to get rid of all bugs and the possible future of the industry.

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev
How it Will Feel to Play Starfield - Interview With Inon Zur

How it Will Feel to Play Starfield - Interview With Inon Zur

The man whose music you grew up with, Inon Zur, the composer of music for Fallout New Vegas, Icewind Dale 2, Baldur's Gate 2 and Starfield, tells us about his work and Bethesda's upcoming blockbuster.

How it Will Feel to Play Starfield - Interview With Inon Zur
New Zelda is My Game of the Year Because It's Really 3 Games in One

New Zelda is My Game of the Year Because It's Really 3 Games in One

Breath of the Wild 1.5? Breath of the Wild Squared? There are various ways to describe Tears of the Kingdom, but above all, it's a game with a distinctive and clear structure. And it's one that demands playing the new Zelda in three different ways.

New Zelda is My Game of the Year Because It's Really 3 Games in One
Disco Elysium was Supposed to Go to Ubisoft or Microsoft; Dev Reveals New Details

Disco Elysium was Supposed to Go to Ubisoft or Microsoft; Dev Reveals New Details

Robert Kurvitz, in an interview with Chris Bratt, gave the official reason for his dismissal by ZA/UM - it was an attempt to steal the Disco Elysium brand. The developer, however, dismissed the reports.

Disco Elysium was Supposed to Go to Ubisoft or Microsoft; Dev Reveals New Details
CS 2 Gives Me 3 Reasons to Return to Game That Used to Bore Me

CS 2 Gives Me 3 Reasons to Return to Game That Used to Bore Me

Counter Strike 2 exists and living to see its release suddenly isn't impossible anymore. Charm of memories and a handful of hopes – doubts were not raised. It will be an instinctive return to the game that I love and hate at the same time.

CS 2 Gives Me 3 Reasons to Return to Game That Used to Bore Me
''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director

''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director

Pentiment is one of the biggest surprises of the past year. The big company released a seemingly small title and didn't quite count on commercial success. More about Obsidian's gem is told to us by the game's director, Josh Sawyer.

''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director
How Did Elden Ring Beat God of War Ragnarok to GOTY? Here's My Take

How Did Elden Ring Beat God of War Ragnarok to GOTY? Here's My Take

The two highest-scoring games of the year were Elden Ring and God of War: Ragnarok, and they competed for the title of GOTY at the recent The Game Awards ceremony. What's the reasoning behind the ultimate choice?

How Did Elden Ring Beat God of War Ragnarok to GOTY? Here's My Take
„Fans Have the Right to Know” - Disco Elysium Co-Creator Talks ZA/UM Losing With the System

„Fans Have the Right to Know” - Disco Elysium Co-Creator Talks ZA/UM Losing With the System

The sad news of ZA/UM Cultural Association's dissolution and the firing of key figures from the studio that gave us Disco Elysium have left many players hurting. We talked the man who delivered it to the public.

„Fans Have the Right to Know” - Disco Elysium Co-Creator Talks ZA/UM Losing With the System
Tunic Guide

Tunic Guide

Tunic guide is a full walkthrough of the game and Begginer's Guide, tips for exploration, combat, character development. We describe hidden mechanics, new game plus, how to get a sword, wand, lantern, magic ball, types of enemies, hardware requirements.

Tunic Guide
What We Know About 'The Witcher 4'

What We Know About 'The Witcher 4'

The whole Internet is abuzz with the announcement of CD Projekt RED, confirming the creation of the next Witcher game. But what can we be sure about when it comes to the game at this point, without looking at the rumors? And what seems almost certain? We decided to analyze it.

What We Know About 'The Witcher 4'

Is Cyberpunk 2077 Worth Going Back to After Patch 1.5?

CD Projekt RED didn't give up and the patching effort for Cyberpunk 2077 is still ongoing. New content, though modest, is still reaching the game. Patch 1.5, which is its next-gen upgrade, is a big step forward, though I, for one, won't be playing.

Is Cyberpunk 2077 Worth Going Back to After Patch 1.5?
The Souls for Everyone? Explaining Elden Ring's Immense Popularity

The Souls for Everyone? Explaining Elden Ring's Immense Popularity

As Elden Ring promises more accessibility, it seem set to be a global hit. Lower difficulty, however, is just one of many factors that could make FromSoftware's new product the souls game for the masses.

The Souls for Everyone? Explaining Elden Ring's Immense Popularity
Disco Elysium Has One of The Best Character Development Systems

Disco Elysium Has One of The Best Character Development Systems

Physical instrument rather than strength, hand-eye coordination rather than dexterity, conceptualization rather than intelligence – the skills in Disco Elysium are not something you get in every game, yet they're crucial to the game's success.

Disco Elysium Has One of The Best Character Development Systems
Not Just AAA - Small Games We Can't Wait For

Not Just AAA - Small Games We Can't Wait For

The calendar of game premieres is already known years ahead. In the editorial team we tried to choose from it productions less obvious, and some even tempted to select titles yet unannounced.

Not Just AAA - Small Games We Can't Wait For
Sony Showcased Fantastic Games... Which We Won't Play for 2 Years

Sony Showcased Fantastic Games... Which We Won't Play for 2 Years

After watching the latest PlayStation Showcase conference, I have very mixed feelings. On the one hand, Sony showed some really exciting games; on the other, their release dates are either distant, or totally unspecified.

Sony Showcased Fantastic Games... Which We Won't Play for 2 Years
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