Karol Laska
Number of publications: 533
His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.
Baldur's Gate 3 is a Different Game Every Time And We Love It
16 August 2023
A week with the game. 50 hours clocked in. And still, Baldur’s Gate 3 surprises me. And that's mainly because it constantly shows you a new face – and it has many.
Baldur's Gate 3 Can Be Adventure of Lifetime Even if it's Not Really Baldur
11 July 2023
Does BG3 even have to be "a Baldur"? Don't cast stones! This provocative question dawned on me as I recently tried the two original installments. From part three, I wish but one thing (it could be so much).
A Bit of RPG, a Bit Game of Thrones - Final Fantasy XVI Has Something For Everyone
24 June 2023
The creators and publishers of Final Fantasy XVI aimed to attract as many new players as possible to the iconic series, and it shows. However, it seems they didn't want to completely break from their heritage, leading to a game that lacks clear identity.
Interview With CDPR Devs About CP2077: Phantom Liberty
12 June 2023
What will Cyberpunk 2077: Phantom Liberty be like? The best way to find out is from the source, so we met with representatives of CD Projekt RED in Los Angeles and talked about the details of the upcoming expansion.
Thiago Klafke, Artist on Overwatch and Starcraft II, Talks Principles of Game Environments
06 June 2023
Join us as we dive into the virtual world with renowned game developer and former Blizzard employee, Thiago Klafke, who shares his rich journey in game development and the fundamental principles that drive his design choices.
'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev
06 June 2023
Thiago Klafke, a former Blizzard and Ubisoft developer and current employee of 100 Thieves, told our editorial team about the hardships of game development, the inability to get rid of all bugs and the possible future of the industry.
How it Will Feel to Play Starfield - Interview With Inon Zur
03 June 2023
The man whose music you grew up with, Inon Zur, the composer of music for Fallout New Vegas, Icewind Dale 2, Baldur's Gate 2 and Starfield, tells us about his work and Bethesda's upcoming blockbuster.
New Zelda is My Game of the Year Because It's Really 3 Games in One
31 May 2023
Breath of the Wild 1.5? Breath of the Wild Squared? There are various ways to describe Tears of the Kingdom, but above all, it's a game with a distinctive and clear structure. And it's one that demands playing the new Zelda in three different ways.
Disco Elysium was Supposed to Go to Ubisoft or Microsoft; Dev Reveals New Details
30 May 2023
Robert Kurvitz, in an interview with Chris Bratt, gave the official reason for his dismissal by ZA/UM - it was an attempt to steal the Disco Elysium brand. The developer, however, dismissed the reports.
CS 2 Gives Me 3 Reasons to Return to Game That Used to Bore Me
24 March 2023
Counter Strike 2 exists and living to see its release suddenly isn't impossible anymore. Charm of memories and a handful of hopes – doubts were not raised. It will be an instinctive return to the game that I love and hate at the same time.
''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director
05 March 2023
Pentiment is one of the biggest surprises of the past year. The big company released a seemingly small title and didn't quite count on commercial success. More about Obsidian's gem is told to us by the game's director, Josh Sawyer.
How Did Elden Ring Beat God of War Ragnarok to GOTY? Here's My Take
13 December 2022
The two highest-scoring games of the year were Elden Ring and God of War: Ragnarok, and they competed for the title of GOTY at the recent The Game Awards ceremony. What's the reasoning behind the ultimate choice?
„Fans Have the Right to Know” - Disco Elysium Co-Creator Talks ZA/UM Losing With the System
06 October 2022
The sad news of ZA/UM Cultural Association's dissolution and the firing of key figures from the studio that gave us Disco Elysium have left many players hurting. We talked the man who delivered it to the public.
What We Know About 'The Witcher 4'
24 March 2022
The whole Internet is abuzz with the announcement of CD Projekt RED, confirming the creation of the next Witcher game. But what can we be sure about when it comes to the game at this point, without looking at the rumors? And what seems almost certain? We decided to analyze it.
Is Cyberpunk 2077 Worth Going Back to After Patch 1.5?
18 February 2022
CD Projekt RED didn't give up and the patching effort for Cyberpunk 2077 is still ongoing. New content, though modest, is still reaching the game. Patch 1.5, which is its next-gen upgrade, is a big step forward, though I, for one, won't be playing.
The Souls for Everyone? Explaining Elden Ring's Immense Popularity
22 January 2022
As Elden Ring promises more accessibility, it seem set to be a global hit. Lower difficulty, however, is just one of many factors that could make FromSoftware's new product the souls game for the masses.
Disco Elysium Has One of The Best Character Development Systems
16 December 2021
Physical instrument rather than strength, hand-eye coordination rather than dexterity, conceptualization rather than intelligence – the skills in Disco Elysium are not something you get in every game, yet they're crucial to the game's success.
Not Just AAA - Small Games We Can't Wait For
24 September 2021
The calendar of game premieres is already known years ahead. In the editorial team we tried to choose from it productions less obvious, and some even tempted to select titles yet unannounced.
Sony Showcased Fantastic Games... Which We Won't Play for 2 Years
14 September 2021
After watching the latest PlayStation Showcase conference, I have very mixed feelings. On the one hand, Sony showed some really exciting games; on the other, their release dates are either distant, or totally unspecified.
Can't Wait For GTA 6 - So Give Me Saints Row Already!
07 September 2021
The new Saints Row makes a big departure from the rest of the series in terms of temper. And for me, that's great, because I'll be happy to play an open-world, gangster story that's a little more out there, but not gross. Also, GTA 6 won't come soon, too.