Civilization 7 Guide

Find your way through the crisis. Civilization 7 guide is the best tips and tricks, describes the gameplay mechanics and contains numerous practical tips for developing a country, building, managing.

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Civilization 7 Guide

Civilization 7 Guide

Our Sid Meier's Civilization 7 Guide is a collection of useful information about the game from Firaxis Games studio. We have prepared many tips for you. For example, we explain how to create trade routes, where to find distant lands or how to get more codices. Of course, that is not all. If you stumble upon a poorly explained feature, there is a great chance that we have covered it in our guide.

Sid Meier’s Civilization 7 tips and tricks

  1. Gather as many happiness points as possible in each city. While at the beginning it may look like you have enough or even too many of them, later into the age an event called crisis starts, which can lower your happiness greatly.
  2. Send scouts in every direction to quickly discover interesting resources and ideal places to build your next towns.
  3. Think twice before you build anything. The game introduces dependencies between various buildings and terrain… but you can’t destroy structures.
  4. Attack with archers first. It is quite an obvious thing, but nevertheless, let’s emphasize it. Thanks to that your melee units will be able to lose less HP.
  5. Don’t build your towns too far away from each other. Thanks to that, you will be able to maintain a relatively small army and protect settlements at the same time. Using the saved money, you will be able to boost your economy.
  6. Pick your fights. It is not a good idea to be surrounded by enemies. Try to befriend some other grand nations and neutral cities. If you must/want to fight, try to have opponents from the one part of the continent. It will allow you to focus your defense on strategic points.
  7. Don’t forget to distribute resources and codices between cities. They give powerful bonuses.
  8. Befriending neutral cities is often more profitable than destroying them. Remember though that they disappear between ages if not annexed.
  9. You can’t reach distant lands before reaching the second age.
  10. Army commanders, while pricey at the beginning, are a great way to organize your army. Use them.

Below you will find a list of answers to the most frequently asked questions.

Sid Meier's Civilization VII

February 11, 2025

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Damian Gacek

Author: Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

Matthew Sawka

Author: Matthew Sawka

Master of English Philology at the University of Silesia. He began his collaboration with Gamepressure, his first job in the profession, as an external guides translator, and after just over 6 months, he permanently joined the team. Main translator of guides for Gamepressure.com, sometimes also works on some news. He is allergic to spoilers, which is funny in the context of his profession. He likes various genres - from fighting games (Street Fighter) and action-packed games (Devil May Cry), to broadly defined action games (God of War), ending with shooters (Halo), or FromSoftware games (Soulslike, Armored Core). If he's not playing at a given moment, he's most likely reading some manga, a book (mainly fantasy and science-fiction) or another Batman comic book, watching The Office, or working on another model kit from the Mobile Suit Gundam series.

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