Would you like to learn more about a Quarter mechanic in Civ 7? We will tell you all you need to know.
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While Sid Meier’s Civilization 7 might not be perfect (read our review to learn why), it features some interesting mechanics. However, they can be not easy to grasp – Codices, Distant Land or even destroying buildings. Adding to the latter, we should talk about one more thing – Quarter. How does it work? What is it? We will tell this in our guide.
A Quarter is a unit of your town. It is formed when two non-Wall structures from the same Age / two Unique Buildings / a full-tile building occupies a District. This construction can be buffed by various policies and adjacencies. There are some Unique Quarters which grant additional bonuses and feature distinctive art.
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Author: Damian Gacek
Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.