The file Battletech Performance Fix v.15112022 is a modification for BattleTech, a(n) strategy game. Download for free.
File Type: Game Mod
File Size: 1.4 MB
Last Update: November 23, 2022
Downloads: 2.9K
Last 7 days: 1
Problems with download? [email protected]
Battletech Performance Fix is a mod for BattleTech, created by Matthew Spencer.
Description:
This mod is fully compatible with https://github.com/Sheep-y/BattleTech_Turbine
Requirements
BTML : https://github.com/janxious/BattleTechModLoader/releases
ModTek: https://github.com/janxious/ModTek/releases
For an install guide see here: https://github.com/janxious/ModTek/wiki/The-Drop-Dead-Simple-Guide-to-Installing-BTML-&-ModTek-&-ModTek-mods
What does this mod do?
LoadFixes
Swap the default json parser for a faster one, and falling back to the slow parser if necessary
(Decrease load times, less useful in BattleTech 1.3)
NoSalvageSoftlock
Prevents the game from softlocking (causing you to lose progress) in case of more than 7 salvage picks
MissingAssetsContinueLoad
If the game fails to locate an asset from the manifest, create a dummy item in its place
This fix can allow you to progress past some types of infinite loads
DataLoaderGetEntryCheck
Disables file exists & modify checks in a critical code path. Speeds up loading by about 1 second in vanilla.
DynamicTagsFix
Restores some broken code in 1.3 that was not allowing mods to see user faction tags.
(This fix is provided by HBS_Eck. Thanks!)
BTLightControllerThrottle (disabled by default)
Very large cpu usage reduction. Causes lights to look like crap, useful for very low spec machines.
ShopTabLagFix
Prevents BattleTech from sorting the item list every single time an item is added.
Exponential speedup (Hoarders/Late game players will see the most benefit)
MDDB_InMemoryCache
Prevent the hang on HBS logo + general game speedup by transferring the disk MDDB to an in memory one.
ContractLagFix
Speeds up Contract generation in the command center, and removes some stutter from battle when completing objectives.
MechLabFix
Replace the MechLab UI with a virtual one, which allocates only enough prefabs for what you're currently seeing on the screen.
This fix sees more gain for late game players with lots of items inventory.
DMFix
Fix exponential dependency checking explosion (Drops around 2 minutes from loads in roguetech)
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