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Total War: Warhammer Game preview

Game preview 07 July 2015, 14:50

Total War: Warhammer – A New Kind of Epicness Introduced to the Flagship Series from Creative Assembly

Lovers of dungeons and dragons have been waiting a long time for this combo – spectacular battles set in a fantasy world fought on an impressive scale characteristic of the Total War series.

Read the review Total War: Warhammer review – Old World in new garments

This text was based on the PC version.

 
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TOTAL WAR: WARHAMMER IN A NUTSHELL:

  • The tenth edition in the classic strategy series Total War (developed by Creative Assembly), while also being the first set in a non-historical world;
  • Game set in the dark world of Warhammer Fantasy (created by Games Workshop);
  • A variety of factions (so far confirmed are people, orcs, the undead, and dwarves) characterized by a very large diversity of styles of play;
  • A sandbox campaign with optional task sequences for the heroes, which represent the historical events from the Warhammer universe;
  • The most epic battles so far in the history of the series, featuring extremely diverse types of armies, wizards, flying units, etc.

British studio Creative Assembly decided to honor the fifteenth anniversary of its flagship franchise – the strategic series Total War – in a rather unusual way. Namely, the jubilee was accompanied by an announcement of a game that many orthodox lovers of Total War might deem blasphemous. As for the rest of the public, Total War: Warhammer managed to capture the imagination of gamers like no other strategy in recent years. Sure, history is fun and worth promoting in video games, but when looking at the scale of battles in Rome II, many of us dream about the same grandeur accompanying clashes involving dragons, demons, elves, and orcs. Although the industry has known similar cases – like the RTS Warhammer: Mark of Chaos – they are yesterday's news. Recently, strategies featuring real-time battles have been dominated by historical periods and science-fiction, so it's no surprise that news of a transfer of a well-known series into the world of sword and magic proved so sensational. We decided to gather all the materials about the latest installment in the Total War series that Creative Assembly recently shared with the media from around the world (and in particular with the editors from PC Gamer, who visited the headquarters of the studio). On the basis of what has been disclosed so far, we can go so far as to say that the British developer is on its way to secure the grace and blessing of Sigmar until the end of time.

"Bleak world full of dangerous adventures"

For starters, let's introduce the world of Warhammer Fantasy to those who have no experience whatsoever with it. It would be easiest to compare it with the sixteenth-century Europe as seen through a distorting mirror – at least with regard to the Old World, which is the central part of the continent, and also where the story takes place. Although it is only one of the many realms here – we also have the counterparts of Asia, Africa and the Americas – it provides the main arena of events and is therefore closer to its real-world counterpart than the rest of the lands available. The focal point is the Empire – an equivalent of sorts of the German-speaking Habsburg empire during its heyday. It’s therefore a powerful human state divided into provinces, and ruled by a revered Emperor. However, it suffers from numerous problems, both of internal and – above all – external nature. Since the discussed world is a fantasy universe, threats rarely take the form of neighboring countries setting their sights on the imperial estate. Usually, the enemies are simply inhabitants of the most powerful country of the Old World, thirsty for human blood. What other than that could be more appealing to the demons of Chaos, orcs and the undead?

According to those who’ve seen it, Total War: Warhammer is simply spectacular in action. Of course, it's difficult to verify this opinion without being able to watch the presentation itself, but the handful of pictures available so far is enough not to be surprised by the enthusiastic assessments. Journalists are especially impressed by the animation of units (much more polished than ever before in the series) and the enormous diversity of individual units as well as attention to detail in their creation. Still, let's bear in mind that the material shown at the developer’s headquarters was a carefully directed spectacle – the battles taking place on the screens of our monitors are not likely to be equally monumental every time.

 
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Christopher Mysiak

Christopher Mysiak

Associated with GRYOnline.pl since 2013, first as a co-worker, and since 2017 - a member of the Editorial team. Currently the head of the Game Encyclopedia. His older brother - a game collector and player - sparked his interest in electronic entertainment. He got an education as a librarian/infobroker - but he did not follow in the footsteps of Deckard Cain or the Shadow Broker. Before he moved from Krakow to Poznan in 2020, he was remembered for attending Tolkien conventions, owning a Subaru Impreza, and swinging a sword in the company's parking lot.

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