Final Fantasy XII: Salikawood

2 - Bomb King
Name | Level | HP | Weakness | Drops (price) | Steal (price) |
Wyrdhare | 33-35 | 2739-2959 | Fire | Water magicite (80g), Stardust* (1505g), Magoroku*, Fine Wool (619g) | Echo herbs**, Water Magicite (80g) |
Pumpkin Head | 32-33 | 2739-2859 | Ice | Storm Magicite (80g), Succulent Fruit (363g) Handkerchief** | Storm Magicite (80g), Screamroot (1350g) |
Sprinter | 33-34 | 4070-4138 | Water | Fire Magicite (80g), Bundle of Feathers (833g) | Bundle of Feathers (833g), White Fang** |
Malboro King | 34-35 | 4501-4621 | Holy | Malboro Fruit (612g), Dark Magicite (80g) | Dark Magicite (80g), Virgo gem (150g) |
Brown / Green Chocobo | 33-35 | 3786-3922 | Thunder, Water, holy | Earth Magicite (80g), Chocobo Feather (480g), Gyshal Greens** | Earth Magicite (80g), Chocobo Feather (480g) |
Antares | 34-48 | 6568-8108 | Wind | Molting (74g) | Earth Magicite (80g) |
Baknamy | 35-36 | 4501-4576 | Ice | Storm Magicite (80g) | Antidote**, Hi-potion**, Alarm Clock** |
*Rare; ** It's better not to sell this
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Run straight to Phon Coast. There you'll find closed (and unfortunately broken) gate. You'll meet there also the Moogle Boss [screen 1]. Talk to him. He'll ask you to bring him his resting crew out of the Salikawood. In the upper right corner, under the mini-map, a found-moogle indicator appears. It shows how many moogles did you find out of 9. Return to the forest and visit every single Forest Bungalow (see map above) [screen 2] and tell moogle, that they have to get back to work. The last one will ask you whether you want to go with him back to the gate or not and answer him "Yes".
The gate will be fixed in the blink of an eye and you, beside the access to the Phon Coast, will get one pair of Quasimodo Boots. In the forest you may also face a boss called the Bomb King, but it's not necessary for you to fight him and still the plot will proceed. Details about him can be found in chapter called "Bosses not connected with the Plot".
- Final Fantasy XII Game Guide
- Final Fantasy XII: Game Guide
- Final Fantasy XII: Part II
- Final Fantasy XII: Giza Plains
- Final Fantasy XII: Ozmone Plain
- Final Fantasy XII: Jahra
- Final Fantasy XII: Golmore Jungle
- Final Fantasy XII: Eruyt Village
- Final Fantasy XII: Henne Mines
- Final Fantasy XII: Deeper in Golmore Jungle
- Final Fantasy XII: Paramina Rift
- Final Fantasy XII: Stilshrine of Miriam
- Final Fantasy XII: Mosphoran Highwaste
- Final Fantasy XII: Salikawood
- Final Fantasy XII: Phon Coast
- Final Fantasy XII: Tchita Uplands
- Final Fantasy XII: Sochen Cave Palace
- Final Fantasy XII: Old Archades
- Final Fantasy XII: Archades
- Final Fantasy XII: Draklor Laboratory
- Final Fantasy XII: Part II
- Final Fantasy XII: Game Guide
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