Strategy Video Games29
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Sid Meier's Civilization II
Strategy 30 June 1996
A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
Cossacks II: Battle for Europe
Strategy 19 June 2006
A standalone expansion for Cossacks II: Napoleonic Wars, a real-time strategy game set in the 19th-century Europe developed by GSC Game World. Apart from six playable nations that were present in the vanilla game, the expansion offers three new ones: Spain, Duchy of Warsaw, and Confederation of the Rhine.
The Kings of the Dark Age
Strategy 03 May 2005
The Kings of the Dark Age is a strategy game, produced by Croatian developer studio Cateia Games. The action was set in the Middle Ages, and the player plays the role of a feudal ruler, whose task is to expand his country, develop the economy and eliminate all threats. The game combines elements of classic turn-based strategy and RTS.
Hammer & Sickle
Strategy 29 April 2005
Hammer & Sickle is a tactical action game with elements of cRPG prepared by Nival Interactive development studio. It is the ideal successor to the very successful Silent Storm (the same engine was used).
American Conquest: Divided Nation
Strategy 08 February 2006
The next installment of the American Conquest series, whose creation is again the responsibility of the gentlemen from the Ukrainian studio GSC GameWorld. This time the creators enabled us to take part in the American Civil War. The game offers the opportunity to lead not only the armies of the Union and the Confederation, but also to take command of the Texan militia and pirates.
John Deere American Farmer
Strategy 28 June 2004
John Deere American Farmer is one of many "tycoons", this time moving the player - as the name suggests - in the reality of large American farms. The user, thanks to producers from the studio Gabriel Interactive plans and builds his own ranch, while taking care of a whole lot of things well known to real ranchers.
Knights & Merchants: The Peasants Rebellion
Strategy 01 November 2001
Continuation of the strategy and economic game Knights & Merchants: The Shattered Kingdom. The action was set in the Anglo-Saxon realities of the 13th century AD, and the task of the players is to unite numerous smaller states and provinces into one strong kingdom.
Monopoly Tycoon
Strategy 25 September 2001
An economic strategy introducing old and proven ideas from the Monopoly series of games into the new three-dimensional computer reality. Just like in the cardboard, tableware prototype, we start here with a few opponents to a financial fight, from which only one can get out of the whole.
Codename: Panzers - Phase Two
Strategy 22 July 2005
Continuation of the popular RTS set in the realities of World War II. As in the previous section, the emphasis is on the tactical side of the clashes. The game allows you to take part in the biggest battles in Africa and participate in the operation "Husky", i.e. the landing of the Allies in Sicily and the subsequent march towards Rome.
Caterpillar Construction Tycoon
Strategy 12 October 2005
Caterpillar Construction Tycoon is an original in many respects economic game that will allow you to play the role of a contractor dealing with various construction projects.
The Settlers: Heritage of Kings - Legends
Strategy 01 September 2005
The second official extension to the fifth installment of The Settlers series. It gives the fans of the cycle four new campaigns consisting of a total of 17 missions. Each of them has its own story connected with the heroses of the world of settlers.
Alexander
Strategy 23 November 2004
Alexander III the Great, also called Macedonian, became famous for his conquests to the extent that the film about him, in biographical assumption, was made by Oliver Stone (played in it by Colin Farrell, Anthony Hopkins and Angelina Jolie, among others). UbiSoft studio has prepared a computer version of this image.
Trains & Trucks Tycoon
Strategy 22 March 2002
An economic strategy in which the player becomes the manager of a novice transport company. The aim is to create a large consortium and make millions of dollars in the transport of people and goods.
Zoo Tycoon: Dinosaur Digs
Strategy 19 May 2002
Tycoon Zoo: Dinosaur Digs is an official addition to Tycoon Zoo's 2001 economic strategy. The extension, prepared by Blue Fang Games studio, introduces the possibility of enriching the attractions of the zoo with catwalks with dinosaurs. The creators have prepared 6 new scenarios, as well as more than 100 additional objects that can be used in a virtual zoo.
The Lord of the Rings: Tactics
Strategy 08 November 2005
The Lord of the Rings: Tactics is a tactical game with numerous RPG elements, in some aspects resembling Final Fantasy Tactics. The production takes players to the fantastic world of Middle-earth.
Star Trek: Armada II
Strategy 20 November 2001
Star Trek: Armada II is a continuation of the real-time space strategy (RTS) released in 2000. The action of the game, produced by the development team of Mad Doc Software studio, is set in the universe of a popular TV series. Players can participate in battles between the fleets of the Federation, Romulan, Klingon, Borg, Cardassian and genre 8472. The creators have prepared three campaigns for solo mode and the option of multiplayer network clashes with a maximum of 8 participants.
Supreme Ruler 2020
Strategy 17 June 2008
Supreme Ruler 2020 is another part of an extensive strategy game developed by Battlegoat Studios. Like our predecessor, production allows us to move into a chaotic world in the near future.
Playboy: The Mansion – Private Party
Strategy 25 January 2006
Playboy: The Mansion - Private Party is an addition to Cyberlore Studios' 2005 release of Playboy: The Mansion by Groove Games, which allowed us to play the role of Hugh Hefner.
Worms 3D
Strategy 31 October 2003
Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
Sudden Strike Forever
Strategy 29 July 2001
Add-on to Sudden Strike real-time strategy game, expanding the standard gameplay capabilities with a number of enhancements that will allow fierce strategy fans to spend a few more days on the fronts of World War II.
Silent Storm: Sentinels
Strategy 04 September 2004
Silent Storm: Sentinels is an official extension of the full version of the popular turn-based strategy, which premiered at the end of October 2003. Once again, the player becomes the commander of an elite troop of soldiers, performing very dangerous combat tasks.
Dragon Throne: Battle of Red Cliffs
Strategy 26 March 2002
Real-time strategy with extensive economic elements. The action takes us to the ancient Chinese Empire, when the war divided the country into three principalities - Shu, Wei and Wu. The player plays the role of one of the three principality rulers, and his task is to unite China.