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Strategy Video Games39

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.

PlayStation
Sony PlayStation 582 Sony PlayStation 4332 Sony PlayStation 370 Sony PlayStation 247 Sony PlayStation 126 PlayStation Portable36 PlayStation Vita44
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Microsoft Xbox Series X/S91 Microsoft XBOX ONE308 Microsoft Xbox 36096 Microsoft Xbox25
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

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strategy games
SimCity DS
SimCity DS

Strategy 19 June 2007

The SimCity DS is an economic strategy, designed exclusively for the owners of a two screen console from the Nintendo stables. It belongs to a well-known cycle, treating about the construction and development of the city. This item was created on the basis of the game SimCity 3000 published in January 1999, although it is not a 100% conversion.

NDS

Space Rangers 2: Reboot
Space Rangers 2: Reboot

Strategy 07 September 2007

Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.

PC

X-COM: Terror from the Deep
X-COM: Terror from the Deep

Strategy 27 October 1995

A continuation of UFO: Enemy Unknown, a cult-classic science-fiction turn-based game from 1994, created by Microprose. The action of X-COM: Terror from the Deep takes place 40 years after the events known from its predecessor, in which the titular organization managed to defeat the alien invaders. As it turns out, some of the shot down alien vessels had fallen into the oceans, where the alien remnants created underwater bases, deciding to commence another invasion from the ocean depths.

PCPS1

Cultures: Discovery of Vinland
Cultures: Discovery of Vinland

Strategy 21 November 2000

A real-time strategy in which players deal with the expansion and development of the Vikings' civilization coming to the American continent with the task of finding a part of the meteorite capable of restoring peace in their homeland.

PC

SeaWorld Adventure Parks Tycoon 2
SeaWorld Adventure Parks Tycoon 2

Strategy 15 January 2005

Economic strategy, created by Activision Value publishing company together with Deep Red Games development studio. Just like the first part of the game in this series, it is a water park simulator.

PC

Tycoon City: New York
Tycoon City: New York

Strategy 21 February 2006

Tycoon City: New York is a strategic-economic production where players have to build their own business empire in the "city that never sleeps," the title city of New York.

PC

Silent Heroes: Elite Troops of WWII
Silent Heroes: Elite Troops of WWII

Strategy 16 September 2005

The first stand-alone expansion for Soldiers: Heroes of World War II. Similarly to its predecessor, the action of the game takes place during World War II – Silent Heroes enables us to assume control of a group of six Soviet saboteurs. The game offers a new campaign consisting of 10 scenarios, involving numerous actions behind the German lines. The unit’s tour of duty includes assassinations of enemy officers, destroying radars, or taking over strategic locations.

PC

Zoo Tycoon 2: Endangered Species
Zoo Tycoon 2: Endangered Species

Strategy 18 October 2005

An expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The expansion allows you to feature some of the rarest endangered species, such as Komodo dragons, koala bears, orangutans, and Galapagos tortoises, in your zoo. To ensure their survival, you have to make sure they live in the conditions that resemble their natural habitat as closely as possible.

PC

Sacrifice
Sacrifice

Strategy 17 November 2000

Sacrifice is a real-time strategy produced by Shiny Entertainment studio. The action of the game was set after the end of the Holy War, in which 5 deities defeated the creator. They are now in a ruthless struggle to rule the world. The player chooses one of the factions and tries to tip the scales of victory on their side. The game was created mainly for multiplayer mode, in which up to four participants can take part.

PC

Silent Storm
Silent Storm

Strategy 31 October 2003

Silent Storm is a tactical turn-based strategy produced by Nival Interactive developer studio in the realities of World War II. The player stands at the head of a unit of soldiers sent far behind the enemy. The creators prepared two major campaigns, consisting of a total of 24 missions, as well as more than 75 types of available weapons.

PC

Stronghold
Stronghold

Strategy 18 October 2001

A medieval strategy which combines, in a rather unusual way, a castle builder simulator with a Settlers-like economic game. The player assumes the role of one of medieval lords whose task is to transform a small settlement into a powerful and well fortified stronghold and then protect it from the invaders. The castle can constructed by using various premade elements such as walls, towers, bridges or moats.

PC

Europa Universalis Crown of the North
Europa Universalis Crown of the North

Strategy 22 July 2003

A spin-off of a series encompassing complex strategy games developed by Paradox. The game utilizes an engine that was used previously in the production of Europa Universalis II. Contrary to its incredibly extensive predecessor that recreated 400 years of history as recorded by 180 real-existing countries, Crown of the North focuses on a significantly shorter period (years 1275-1340) and three Scandinavian nations only, including the Swedes, the Danes and the Norwegians.

PC

Against Rome
Against Rome

Strategy 07 November 2003

A real-time strategy with an action set in the early period of our era, i.e. between 200 and 450. We become the leader of one of the primitive barbarian tribes. Together with our people, we invade and plunder enemy settlements. In this way we develop, gain food, weapons and gold, as well as reputation and fame.

PC

Cossacks Anthology Collector's Edition
Cossacks Anthology Collector's Edition

Strategy 31 October 2003

Cossacks Anthology Collector's Edition is a special edition of Cossacks: European Wars, which, in addition to the standard, basic edition of the title, also includes two Cossacks: Back To War and Cossacks: The Art of War.

PC

Blitzkrieg Anthology
Blitzkrieg Anthology

Strategy 27 June 2005

Special, collector's edition of games from the Blitzkrieg series. It consists of the first part of the game - Blitzkrieg, and two additions to it: Blitzkrieg: Rolling Thunder and Blitzkrieg: Burning Horizon.

PC

Battalion Wars
Battalion Wars

Strategy 19 September 2005

It is the end of the 21st century. Two superpowers are engaged in a fierce battle with each other. The border conflict turns into a world war, with total domination of the Earth at stake. Kaiser Vlad, a madman, takes advantage of the unfortunate situation and wants to take control over the countries weakened by years of fighting. Using the infamous achievements of science he creates a remarkably strong army.

GCN

Pony Ranch
Pony Ranch

Strategy 08 September 2006

Pony Ranch is a simulation of life on the ranch. The game belongs to the genre of economic strategies, which makes it similar to Wildlife Park. The game is mainly about building your own farm and taking care of the animals living on its territory.

PC

Empire Earth: The Art of Conquest
Empire Earth: The Art of Conquest

Strategy 18 September 2002

Add-on to the Stainless Steel Studios team's famous real-time strategy - Empire Earth. Includes three new campaigns for single player mode, a range of new units and buildings, and a new era of "Space Age Epoch".

PC

Zoo Tycoon: Marine Mania
Zoo Tycoon: Marine Mania

Strategy 22 October 2002

Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.

PC

East India Company
East India Company

Strategy 28 July 2009

Developed by the Finnish studio Nitro Games, the turn-based strategy game combines an extensive economic layer with elements of typical naval strategies. The action of the title takes place in the 18th century and the players become the leader of one of eight nations to lead it to domination on the sea routes of Europe, Africa and South-East Asia. The gameplay itself is two-track.

PC

Romance of the Three Kingdoms VIII
Romance of the Three Kingdoms VIII

Strategy 13 August 2003

Romance of the Three Kingdoms VIII, according to the numbering, is the eighth part of Koei's long-released and extremely popular strategic series. The action of the game begins in China from the third century, specifically after the fall of the Han Dynasty.

PS2

Front Mission 4
Front Mission 4

Strategy 15 June 2004

Front Mission 4 is a strategic turn-based game in which the most important role is played by great walking machines called mosses. The action takes place in many countries around the world, at some point even in Poland.

PS2

Ascension to the Throne
Ascension to the Throne

Strategy 26 January 2007

Ascension to the Throne is a strategy with cRPG elements, embedded in the fantasy world, created in a DVS development studio. The action tells the story of the struggle and sacrifices of the last legitimate heir to the throne of the kingdom of Eden, leading to the defeat of the banalities illegally seated on the throne of his country.

PC

Imperium Galactica II: Alliances
Imperium Galactica II: Alliances

Strategy 19 April 2000

A real-time 4X space strategy that aims to create a galactic empire of one of three races to choose from. In order to guarantee the dominance of our faction, we colonise the planets, develop the economy, develop new technologies and wage wars.

PC