Strategy Video Games33
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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The Lord of the Rings: Tactics
Strategy 08 November 2005
The Lord of the Rings: Tactics is a tactical game with numerous RPG elements, in some aspects resembling Final Fantasy Tactics. The production takes players to the fantastic world of Middle-earth.
Silent Heroes: Elite Troops of WWII
Strategy 16 September 2005
The first stand-alone expansion for Soldiers: Heroes of World War II. Similarly to its predecessor, the action of the game takes place during World War II – Silent Heroes enables us to assume control of a group of six Soviet saboteurs. The game offers a new campaign consisting of 10 scenarios, involving numerous actions behind the German lines. The unit’s tour of duty includes assassinations of enemy officers, destroying radars, or taking over strategic locations.
Defcon
Strategy 29 September 2006
Defcon is the third project of developers from Introversion Software studio, who are behind the creation of Uplink: Trust is a Weakness and Darwinia. The inspiration for this game was undoubtedly the 1983 film War Games (WarGames), and more specifically the scene where the local supercomputer conducted numerous simulations of the global nuclear conflict.
Trains & Trucks Tycoon
Strategy 22 March 2002
An economic strategy in which the player becomes the manager of a novice transport company. The aim is to create a large consortium and make millions of dollars in the transport of people and goods.
Alexander
Strategy 23 November 2004
Alexander III the Great, also called Macedonian, became famous for his conquests to the extent that the film about him, in biographical assumption, was made by Oliver Stone (played in it by Colin Farrell, Anthony Hopkins and Angelina Jolie, among others). UbiSoft studio has prepared a computer version of this image.
Call to Power II
Strategy 15 November 2000
The second installment of a series of turn-based strategies which are Activision's response to the Sid Meier's Civilization series. Our task is to conquer the world and create the largest empire in history. To this end, we manage the development of cities, discover new areas, develop technology and take care of the economy.
Stronghold
Strategy 18 October 2001
A medieval strategy which combines, in a rather unusual way, a castle builder simulator with a Settlers-like economic game. The player assumes the role of one of medieval lords whose task is to transform a small settlement into a powerful and well fortified stronghold and then protect it from the invaders. The castle can constructed by using various premade elements such as walls, towers, bridges or moats.
Caterpillar Construction Tycoon
Strategy 12 October 2005
Caterpillar Construction Tycoon is an original in many respects economic game that will allow you to play the role of a contractor dealing with various construction projects.
The Settlers: Heritage of Kings - Legends
Strategy 01 September 2005
The second official extension to the fifth installment of The Settlers series. It gives the fans of the cycle four new campaigns consisting of a total of 17 missions. Each of them has its own story connected with the heroses of the world of settlers.
Codename: Panzers - Phase Two
Strategy 22 July 2005
Continuation of the popular RTS set in the realities of World War II. As in the previous section, the emphasis is on the tactical side of the clashes. The game allows you to take part in the biggest battles in Africa and participate in the operation "Husky", i.e. the landing of the Allies in Sicily and the subsequent march towards Rome.
Jane's Fleet Command
Strategy 12 May 1999
As the commander of the American naval strike group, face the threats that await in the inflammatory points of our globe. A strategic real-time game set in full 3D.
Austerlitz: Napoleon's Greatest Victory
Strategy 08 July 2002
Historically depicted one of the most important rivets of the Napoleonic campaign, near Austerlitz, where the Russian and Austrian armies faced the Napoleonic army.
Jagged Alliance 2
Strategy 23 July 1999
The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
Swords & Soldiers
Strategy 15 May 2009
Swords & Soldiers is a humorous and cartoon style real-time strategy created by Ronimo Games studio. Players control the actions of one of the three factions - the Vikings, Aztecs or cosmic marines, trying to conquer the opponent's castle and at the same time defend their own. The game consists mainly in efficient production of units, gaining raw materials and casting spells.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
Empires: Dawn of the Modern World
Strategy 21 October 2003
Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
The Entente World War I Battlefields
Strategy 25 November 2003
A real-time strategy that takes players back to World War I, 1914-1918, where they can take command of the forces of one of the five countries involved in this armed conflict.
Historyline: 1914 - 1918
Strategy 08 February 1993
Turn-based strategy set in the realities of the First World War. This is one of the first productions of the German Blue Byte team.
Sudden Strike Forever
Strategy 29 July 2001
Add-on to Sudden Strike real-time strategy game, expanding the standard gameplay capabilities with a number of enhancements that will allow fierce strategy fans to spend a few more days on the fronts of World War II.
Silent Storm: Sentinels
Strategy 04 September 2004
Silent Storm: Sentinels is an official extension of the full version of the popular turn-based strategy, which premiered at the end of October 2003. Once again, the player becomes the commander of an elite troop of soldiers, performing very dangerous combat tasks.
Star Trek: Armada
Strategy 22 March 2000
A cosmic real-time strategy based on the popular Star Trek series: The Next Generation. Faced with the Borg invasion, the forces of the Federation, the Klingons and the Romulan must work together to overcome the deadly danger.
Dragon Throne: Battle of Red Cliffs
Strategy 26 March 2002
Real-time strategy with extensive economic elements. The action takes us to the ancient Chinese Empire, when the war divided the country into three principalities - Shu, Wei and Wu. The player plays the role of one of the three principality rulers, and his task is to unite China.