Strategy Video Games48
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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SteamWorld Heist
Strategy 10 December 2015
Another game by independent Swedish studio Image & Form, set in the universe of SteamWorld, which combines elements of Steampunk and Western genres. The game is set in the distant future, where a powerful cataclysm forced the remaining inhabitants to flee into space on steam space ships. The player becomes a captain of a group of robo-pirates who are trying to survive in this post-apocalyptic reality by raiding and plundering enemy bases and ships.
Grepolis
Strategy 01 October 2010
Browser MMORTS strategy, set in ancient times. In the game we take care of one of the small Greek cities, and our task is to make it a real metropolis through constant development in the economic and military spheres. We have at our disposal a variety of buildings, 30 unique technologies to discover and the specific powers of the Greek gods who will bestow their favor on us in exchange for their homage.
Hard West
Strategy 18 November 2015
An original turn-based strategy game set in a universe that combines elements of a Western and fantasy setting. The title was created by Polish developer CreativeForge Games, consisting of creators of such franchises like Call of Juarez and Dead Island. The game is set in the 19th-century Wild West. Already troubled by lawlessness, the land gets stricken by a series of supernatural phenomena.
Space Hulk: Ascension
Strategy 12 November 2014
A refreshed and enhanced version of Space Hulk, a turn-based strategy game created by Full Control, which builds upon a popular board game experience. The game offers 3 campaigns comprising over 100 missions, during which the players get to lead Space Marine Terminators to battle against Tyranid Genestealers. When compared to the original installment, Space Hulk: Ascension features a much more elaborate array of options, allowing the players to command their squad.
Deathtrap
Strategy 04 February 2015
A tower defense game featuring a gothic/steampunk setting. Deathtrap was developed by Neocore Games, the studio known for such titles as King Arthur or The Incredible Adventures of Van Helsing. The game’s story focuses on battling all sorts of monsters that are trying to invade the real world. The last obstacle on their way is you and your fortress. Consistently with the rules of the genre, gameplay is primarily about building various guard towers that work in many different ways.
Emergency 2014
Strategy 15 November 2013
Emergency 2014 is a package in which we receive the content of Emergency 2012 and Emergency 2013 games, as well as a new package of missions, allowing us to take part in rescue operations in areas affected by devastating meteorite rains. We also receive several new cleaning units, including a fire helicopter and a horse fire brigade.
Aztez
Strategy 01 August 2017
A stylish game developed by Team Colorblind, an independent studio based in Phoenix, Arizona. The game combines elements of two seemingly incompatible video game genres – turn-based strategy and brawler. The story is set 20 years before the Spanish Conquistadors came to America, and the player is tasked with expanding the Aztec empire, collecting taxes, and handling various randomly generated events.
Gary Grigsby’s War Between the States
Strategy 11 June 2008
A turn-based strategy game set during the American Civil War, developed by Gary Grigsby and his studio 2BY3 games. War Between the Sates take place from 1861 to 1865, and you play as the leader of either the Union or the Confederacy, trying to gain economic and military advantage over your enemy. The gameplay takes place on a 2D map, which you use to plan your moves and order your troops around.
Birth of America II: Wars in America 1750-1815
Strategy 04 July 2008
Sequel is a recognised turn-based strategy. We are moving back into the past to witness the development of the United States from 1750 to 1815.
Dynasty Tactics
Strategy 17 September 2002
Dynasty Tactics is a turn-based strategy, set in the realities of the well-known Dynasty Warriors series. Historically, the plot was located during the era of the Three Kingdoms, when China disintegrated into three countries, ruled by self-proclaimed emperors who waged constant wars for supremacy among themselves.
Crusader Kings: Deus Vult
Strategy 04 October 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies.
The Titans of Steel: Warring Suns
Strategy 01 August 2003
The Titans of Steel: Warring Suns is a turn-based strategy embedded in the climates of science fiction. It can be compared to classical representatives of the species, such as Panzer General.
Drone Tactics
Strategy 08 March 2008
Turn-based strategy with role-playing elements. We build an army of mechanized insects, which we then send to fight enemy forces.
SpellForce 2: Faith in Destiny
Strategy 19 June 2012
Spellforce 2: Faith in Destiny is the second expansion to the 2006 Spellforce 2, the second installment in the popular series of RTS/RPG games. The expansion was developed by Trine Games, which is also behind expansions to Gothic 3 and The Guild 2. Contrary to the previous add-on, Faith in Destiny is a stand-alone product. The action of this expansion’s campaign happens four years after the events known from Dragon Storm.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Sid Meier's Civilization III: Complete
Strategy 14 September 2004
Sid Meier's Civilization III: Complete is a complete set of the turn-based strategy Sid Meier's Civilization III and its two expansions: Play the World and Conquests. Sid Meier's Civilization III is the third installment of the renowned strategy game, where we have the opportunity to create the greatest civilization on Earth. Army commanders gain experience while fighting, making their combat skills more effective.
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.
Myth: The Fallen Lords
Strategy 21 July 1997
A tactical RTS set in a fantasy realm, developed by Bungie Software, a seasoned developer present since 1991. The game, loosely inspired by the setting of Glen Cook's The Black Company series, lets us play the part of a commander of the Army of Light, leading our armies to battle the forces of darkness led by powerful sorcerers, the eponymous Fallen Lords.
Sid Meier's Civilization IV: Colonization
Strategy 22 September 2008
Colonization is a stand-alone addition to the fourth installment of Civilization, the award-winning series by one of the most recognizable people in the gaming industry - Sida Meier.
Buzz Aldrin's Space Program Manager
Strategy 31 October 2014
Developed by Slitherine, an experienced strategy studio, the turn-based strategy-simulation game reconstructs the early stages of space conquest. The action of the title begins in the mid-50s of the 20th century and skillfully combines the most important historical facts with the creative imagination of the authors.
Strength & Honour 2
Strategy 27 November 2009
Strength & Honour 2 is a continuation of the 2004 war strategy - Strength and Honor: The Emperors of the Ages. Developers from the Magitech Corporation studio have remained faithful to ancient times. The player takes control of one of the eight civilizations, and his task is to dominate the ancient world through military, economic and political expansion.
The Settlers 7: Paths to a Kingdom
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success.
Under Siege
Strategy 01 June 2011
Under Siege is a fantasy real-time strategy (RTS), for which the Seed Studios development team is responsible. Players get to know the history of Eiric, Kari and Asgeira, traversing a fantastic world modelled on the Middle Ages. The developers prepared several variants of the game and implemented support for the PlayStation Move controller.
Black Market HD
Strategy 22 November 2011
A mixture of RTS and RPG species in which we play the role of spacecraft captain. The action takes place in the XXXI century, and the game world has an open structure. We can deal with trade, piracy, mining or become a star mercenary who will carry out orders for the one who will pay the most.