Strategy Video Games59
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Flashpoint Germany
Strategy 25 January 2005
Flashpoint Germany is a turn-based strategy created by the development team of Simulations Canada and Matrix Games. The action takes us to the time of the Cold War, before the fall of the Soviet Union.
Savage 2: A Tortured Soul
Strategy 16 January 2008
Sequel Savage: The Battle for Newerth, an original mix of strategy, action game and cRPG elements dedicated to multiplayer team fights, which debuted in 2003.
Age of Empires: The Age of Kings
Strategy 14 February 2006
Turn-based strategy game developed by Digital Eclipse for the Nintendo DS console. Players lead one of five nations (Britons, Franks, Saracens, Mongols and Japanese) to victory in unique campaigns. Gameplay focuses on gathering resources, researching new technologies and forming powerful armies. We can choose from 45 various units, as well as heroes like Richard the Lionheart, Saladin and even Robin Hood.
Transport Giant
Strategy 09 June 2004
An economic strategy game developed by JoWooD Entertainment AG. The action starts in 1850 during the great economic boom. The player assumes the role of a newly-established transport company that deals in transporting various kinds of goods and raw materials as well as factory workers. Our task is to dynamically expand our company and forge it into a true transport empire throughout centuries. Transport Giant offers over a dozen varied campaigns set in Europe and in the United States.
Cruise Ship Tycoon
Strategy 27 June 2003
Cruise Ship Tycoon is an economic strategy produced by the Cat Daddy Games development team. The player takes on the role of the manager of a luxury cruise ship, and his task is to care about the safety, comfort and satisfaction of passengers. The creators have taken care of various locations, which can be visited during the journey and random events, which may affect the course of the game.
Tabloid Tycoon
Strategy 25 April 2005
Tabloid Tycoon is a strategy and economic game, in which users have to create their own media empire. Virtual activities focus on running a typical press "cobblestone". (tabloid), gaining popularity and attracting readers mainly due to cheap sensation and sounding various scandals.
Krush Kill 'N Destroy 2: Krossfire
Strategy 03 March 1998
The second part of the real-time strategy - Krush Kill 'N Destroy tells a story that takes place 100 years after the nuclear conflict of 2079 and 40 years after the first "Survivors" left their underground bunkers to stand face to face with the race of "Mutants".
Haegemonia: The SOLON Heritage
Strategy 24 October 2003
Official add-on to Haegemonia's star strategy: Legions of Iron, created by Digital Reality team, authors of the first two parts of the Galactica Empire cycle.
Land of Legends
Strategy 21 September 2005
Land of Legends is a turn-based strategy game set in a fantasy atmosphere. Eight different races fight for dominance over the world, using both cold steel and magic in confrontations.
Dark Colony
Strategy 08 October 1997
Dark Colony is an interesting real-time strategy (RTS), developed by specialists from Strategic Simulations Inc. (SSI). We move there until the middle of the twentieth century, when work on the colonization of Mars is in progress.
Korsun Pocket
Strategy 31 July 2003
Korsun Pocket is a turn-based strategy game based on the fact that the Red Army won the Ukrainian region of Korsun (beginning of 1944) during World War II. It was then that the soldiers of the Union of Soviet Socialist Republics led by General Ivan Stepanovich Koniev crushed the forces of the Third Reich, Marshal Erich von Manstein.
Spellcross
Strategy 24 July 1998
Spellcross - The last battle belongs to the genre of turn-based strategies, the action of which takes place in a world reminiscent of Warhammer.
Star Trek: New Worlds
Strategy 30 August 2000
A real-time strategy embedded in Trek's Star Trek universe. The Federation, Klingoni and Romulanians and the mighty Metar race are fighting uncompromisingly for dominance over the planetary system of Tabula Rasa.
Dino Island
Strategy 07 June 2002
Dino Island is an economic strategy being a simulator of the Jurassic Park. We play the role of the manager of the facility, build various attractions, and also take part in restoring new species of dinosaurs. The game includes a number of nice mini-games, which are also an attraction for our virtual guests. All this is presented in cartoon, three-dimensional graphics.
Myth: The Total Codex
Strategy 18 February 2002
Myth: The Absolute Code is a complete collection of games from one of the best strategic series in the history of computer games.
Dark Planet: Battle for Natrolis
Strategy 19 March 2002
A real-time strategy taking place in the distant future. Three nations: People, Sorin and Dreil; they are fighting for domination. The action of the game takes place in a fully three-dimensional environment with dynamically changing weather conditions and a constant passage of time.
The Partners
Strategy 11 May 2002
The Partners is a simulation of a small but prestigious law firm employing 21 lawyers, in which we have to take care of nine basic needs of each employee.
The Settlers: Heritage of Kings - Nebula Realm
Strategy 22 March 2005
The Settlers: The Heritage of Kings - Additional Missions is an extension to enrich the basic version of The Settlers: The Heritage of Kings. In addition, there is a new campaign, as well as maps for single- and multiplayer games. Developers from Blue Byte Software studio have also prepared several new heroes, additional buildings and a functional editor that allows you to create your own scripts.
Extermination (1999)
Strategy 05 July 1999
Polish RTS, which enables fighting on many fronts at the same time, as well as transport of troops and resources between the captured colonies.
The Guild 2
Strategy 15 September 2006
An original hybrid of an RPG and a real time strategy game developed by 4Head Studio. The player enters the world of 14th century Europe - a world full of intrigue, conflicts, and wars. Our goal is to amass a fortune, a goal which can be accomplished in many different ways. Even if we begin the game as an ordinary citizen, we can quickly develop in the chosen trade, be it trading, craftsmanship, or even theft.
Cuban Missile Crisis: Ice Crusade
Strategy 29 July 2005
Ice Crusade directly refers to the events we witnessed in Cuban Missile Crisis (also known as The Day After). The action of the programme takes us to the border areas of the United States and Mexico, where the Soviet and American forces clash.
American Civil War: Gettysburg
Strategy 26 April 2005
American Civil War: Gettysburg is another part of a series of strategy games by Cat Daddy Games, a developer studio that deal with the American Civil War of 1861-1865.
Magic & Mayhem: The Art of Magic
Strategy 27 October 2001
Can you survive even a second in a magical and fantastic world? If you want to answer this question or just like games in which you play heroes experiencing incredible adventures, play this game.
Myth III: The Wolf Age
Strategy 30 October 2001
The third installment of the tactical RTS strategy series launched in 1997 by a brand new team, Mumbo Jumbo Software, following the acquisition of Bungie by Microsoft. The action of Myth III: Age of the Wolf takes place a thousand years before the events known from the previous installments of the series and focuses on the character of Connacht - a legendary hero who saved humanity from destruction and became the first emperor of the land of humans.