Strategy Video Games58
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Legends of War: Patton's Campaign
Strategy 20 October 2010
The first part of a new series of strategy and tactical games for portable consoles. As the title General Patton, we lead American soldiers against the Nazi forces. First we assemble our own army, and then with its help we play battles in turn-based system.
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Sea War: The Battles 2
Strategy 27 December 2004
Sea War is a strategy by Tavex studio. The title is an adaptation of the classic ship game, but the creators decided to introduce a number of innovative elements to diversify the fun. Players can fight battles both at sea and in a more diverse environment, including fantasy and space.
Sid Meier's Civilization III: Complete
Strategy 14 September 2004
Sid Meier's Civilization III: Complete is a complete set of the turn-based strategy Sid Meier's Civilization III and its two expansions: Play the World and Conquests. Sid Meier's Civilization III is the third installment of the renowned strategy game, where we have the opportunity to create the greatest civilization on Earth. Army commanders gain experience while fighting, making their combat skills more effective.
Future Force Company Commander
Strategy 30 October 2006
Future Force Comany Commander (F2C2 for short) is a strategy game created by Zombie studio for the American company SAIC. The product available free of charge is intended mainly to present the technical capabilities of the U.S. Army.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Wine Tycoon
Strategy 14 October 2009
Wine Tycoon is an economic strategy created by developers from the British Virtual Playground studio. The player takes on the role of the manager of a French vineyard, and his task is to produce excellent quality wine and gain the reputation of a baron's wine. The game has been enriched with an encyclopedia containing many useful tips on the game, but also interesting information related to various types of wines and the secrets of their production.
Under Siege
Strategy 01 June 2011
Under Siege is a fantasy real-time strategy (RTS), for which the Seed Studios development team is responsible. Players get to know the history of Eiric, Kari and Asgeira, traversing a fantastic world modelled on the Middle Ages. The developers prepared several variants of the game and implemented support for the PlayStation Move controller.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Pox Nora
Strategy 01 August 2006
Network strategy enriched with elements of a collector's card. The game takes place in turn-based system and consists mainly in competition with other players. An important part of the game is to collect units and use them to create armies. The whole is based on a free model with micropayments, which allows you to buy additional sets of cards.
King Arthur: The Saxons
Strategy 08 June 2010
Extension to King Arthur: The Role-playing Wargame allowing us to take command of the Saxons. The authors prepared a new campaign and extended the diplomacy system, which increases the possibility of interaction with the Church, Sidhe, other kings, guilds taken out of the law, famous knights, and even with candidates for our wife. Plugin requires a basic version of the game.
Larry Bond's Harpoon: Commander's Edition
Strategy 21 November 2007
Larry Bond's Harpoon: Commander's Edition is the latest, highly refreshed version of the series of extremely realistic and demanding Harpoon war games.
Might & Magic: Heroes Kingdoms
Strategy 11 August 2010
The first web-based MMO strategy game set in the popular Heroes of Might and Magic universe. You start the game by creating a hero belonging to one of the four factions: Haven, Inferno, Necropolis and Academy. The gameplay is divided into seasons, and during each of them your task is to gather 13 artifacts known as the Tears of Asha.
Takeda 3
Strategy 27 February 2009
Continuation of the saga of strategy games taking us to the turbulent times of feudal Japan. We take on the role of commander of one of the great clans and fight for domination.
Achtung Panzer: Kharkov 1943
Strategy 11 September 2009
A real-time strategy taking place during the Second World War. The player commands the troops of the Wehrmacht or the red army during the heavy clashes in the area of Kharkiv in 1943. The game emphasizes the realism of the clashes. All vehicles and equipment have been reconstructed according to historical truth, every element of the map can be destroyed, and during battles the morale of soldiers plays a huge role.
King Arthur: The Druids
Strategy 18 January 2011
Extension to King Arthur: The Role-playing Wargame allowing us to take command of the Welsh army. The authors have prepared a new campaign, which will last for over thirty hours of fun. The structure of the game is more open and specific tasks are only optional strategic goals. Plugin requires a basic version of the game.
Buzz Aldrin's Space Program Manager
Strategy 31 October 2014
Developed by Slitherine, an experienced strategy studio, the turn-based strategy-simulation game reconstructs the early stages of space conquest. The action of the title begins in the mid-50s of the 20th century and skillfully combines the most important historical facts with the creative imagination of the authors.
Patrician II: Quest for Power
Strategy 10 January 2001
A strategy and economic game set in the 14th century European reality. The player starts his struggle as a modest merchant with a small merchant ship and tries to make a lot of money and gain recognition in the eyes of people.
Panzer Campaigns 2: Normandy '44
Strategy 12 May 2000
The second part of the strategic series of HPS Simulations "Panzer Campaigns" transporting us to the sandy beaches of Normandy, where on June 6, 1944, the great landing operation of the Allied forces began.
Dominions: Priests, Prophets & Pretenders
Strategy 15 July 2001
Turn-based strategy for multi-player gameplay. Its action takes us to a fantastic land, where we play the role of one of several candidates fighting for the position of the omnipotent god.
Blitzkrieg: Operation North
Strategy 05 March 2004
Operation North is an add-on created by Dark Fox group for Blitzkrieg, a popular real-time strategy. This time, under the command of the player, the famous Wehrmacht unit "North" was handed over, with the task of conquering two Soviet cities.
War in the Pacific: The Struggle Against Japan 1941-1945
Strategy 09 July 2004
A World War II turn-based strategy game created by 2BY3 Games. War in the Pacific: The Struggle Against Japan 1941-45 revolves around the war between United States and Japan over the Pacific Ocean area. The game reuses Uncommon Valor engine, which powered the previous game of the studio, but the new installment is much more complicated, expanding available military operations beyond sea battles and including also land and air combat.
Creature Conflict: The Clan Wars
Strategy 06 May 2005
Creature Conflict: Clan Wars is a turn-based strategy with tactical elements prepared by Mithis Games development studio. The action of the game is set in a distant galaxy, inhabited by four fighting animal clans. The player takes control of one of them and struggles for dominance over the next planets.
SimCity (1989)
Strategy 09 June 1989
A classic strategic-economic game in which we play the role of the mayor of a hypothetical city. Whether a small village turns into a thriving metropolis will depend solely on our efficient management and cleverness.