developer: Łukasz Jakowski
publisher: Łukasz Jakowski
Game mode: single / multiplayer
Multiplayer mode: hotseat
Age of Civilizations II is the second part of a series of turn-based strategies, developed by Lukasz Jakowski, an independent Polish developer. Production allows us to take control of a chosen civilization and lead it to domination over the whole world.
As in the first part of the series, in Age of Civilizations II the game takes place on the political map of the world, where each country has been divided into small provinces. In the course of the game, players follow the fate of all mankind, influencing its history in subsequent eras.
In order to subjugate other civilizations, we must not only expose as many armies as possible and conquer territories with different topography, but also defend the provinces already possessed (with the help of the army or defensive structures erected within them) and take care of the economic and industrial base of our gradually growing empire.
Diplomacy also plays an important role - other nations can declare wars or enter into more or less permanent covenants with them (the names given to alliances are randomly chosen by the game). It is complicated by the fact that if we should have a leg, we not only become an easier target to attack from outside, but we also increase the risk of a revolution in our country.
Age of Civilizations II allows you to play the campaign on your own as well as with other players in the so-called hot seat. In addition, there is a place for an extensive editor that allows you to create your own maps and scenarios.
Simple, two-dimensional graphics of Age of Civilizations II brings to mind the first parts of the Europa Universalis and Hearts of Iron series.
PC / Windows
Recommended: Intel Pentium 4 2.4 GHz, 2 GB RAM, graphic card Intel HD or better, 420 MB HDD, Windows XP/Vista/7
Minimum: Intel Pentium 4 1.8 GHz, 1 GB RAM, graphic card Intel HD or better, 380 MB HDD, Windows XP/Vista/7