Divinity: Original Sin II - Definitive Edition
RPG 14 September 2017
A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sorcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.
Strategy 28 April 2020
A tactical strategy game with a turn-based combat system that is embedded in the universe of the legendary Gears of War series. Dirty Bomb, Brink and Batman are responsible for the production of the title: Arkham Origins.
Child of Light
RPG 29 April 2014
Child of Light is a 2D RPG that combines the elements of modern platformers and Japanese role-playing games. It was developed by Ubisoft Montreal, a subsidiary of Ubisoft which also collaborated in the development of Far Cry and Assassin Creed games. Child of Light tells the story of Aurora, a young girl who has to save the kingdom of Lemuria. When playing, we influence Aurora's development and witness her rough journey to adulthood. The game is presented in a perspective typical for platform games, and the turn-based combat system is inspired by the jRPG genre. During her adventures, Aurora explores a vast, living world, where she encounters friendly fairies, gnomes, and sneaky monsters. Child of Light offers single player and multiplayer modes. In the latter, the second player takes on the role of a friendly firefly.
RPG 25 March 2020
A tactical RPG title combining fantasy and steampunk elements. The players follow the story of the young heroine Kipuna who can manipulate time. She uses her powers to fight evil.
RPG August 2020
The third installment in the post-apocalyptic role-playing game series, currently developed by indie studio inXile Entertainment. Wasteland 3 no longer takes place in the deserts of Arizona, but in the icy Colorado, and you play as a member of the Desert Rangers, whose team members were murdered, and he needs to build his position from scratch. The gameplay consists mostly of exploring, completing main and side quests, and fighting turn-based battles. The exploration part has been made easier by the introduction of vehicles, which also act as a portable storeroom. The combat and dialogue systems have been expanded. The Ranger's base also plays a more important role now, being the central element of the in-game world. You have to create it from scratch and properly develop it by implementing upgrades.
RPG 19 January 2016
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
Lara Croft GO
Adventure 27 August 2015
A spin-off to the adventures of the beautiful archaeologist Lara Croft, created for mobile platforms users by one of Square Enix’s studios, which also created a mobile game featuring Agent 47. Gameplay combines elements characteristic for the Tomb Raider series – e.g. exploring ruins and tombs filled with traps – with turn-based logic game mechanics borrowed from Hitman GO. The action is presented in isometric view and the player’s goal is to go through various locations by moving on predefined paths, disable traps, and fight enemies. To make matters more difficult, a part of a location is not visible at the beginning, so you need to precisely plan what to do – each inconsiderate move costs a lot. The game features simple hand-drawn graphics and an atmospheric soundtrack.
Sid Meier's Civilization VI
Strategy 21 October 2016
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Panzer Corps 2
Strategy 19 March 2020
Panzer Corps 2 is a turn-based strategy game set in the World War II period, developed by Flashback Games and a sequel to the series' first installment that was created in cooperation with The Lordz Games Studio in 2011. In terms of gameplay, Panzer Corps 2 is, like its predecessor, a homage to classic strategy games. We take part in various scenarios where we control different military units from the Second World War era, each of them having their parameters described meticulously. Combat is turn-based. Our tactics and the way we arranged our forces on the battlefield are the key elements that will lead us to victory. The biggest change and novelty implemented in the game is the technology. Panzer Corps 2 uses Unreal Engine 4 which allowed the creation of a highly detailed 3D environment with hundreds of units rendered at the same time.
Pillars of Eternity II: Deadfire
RPG 08 May 2018
A sequel to the successful RPG developed by Obsidian Entertainment. The story told in Pillars of Eternity II: Deadfire follows the threads started in the first installment of the series. Eothas, the god of renewal and light, comes back to life and takes the form of a statue buried under the protagonist’s keep. Although the stronghold gets destroyed, the main hero survives. From now on, he or she has to pursue a new goal, which is to hunt down Eothas as well as find answers to questions that can bring chaos to the world of gods and mortals. Pillars of Eternity II: Deadfire takes the player to the eponymous Deadfire archipelago in the far east. In this new region you can travel not only on foot, but also by ship. While controlling your party of characters, in the classic isometric view, you get to explore different locations, complete missions of varying importance and fight with opponents met on the way. Note that the world of Pillars of Eternity II: Deadfire lives a life of its own, and the choices you made in the first game have consequences here too. Some changes and improvements were made to the User Interface and dialogue system as well as the visuals, which now feature dynamic weather.
Strategy 27 June 2019
Teamfight Tactics is an alternative mode in the League of Legends MOBA, which basically functions as a separate production, created on the wave of popularity of Dota Auto Chess. The production was developed and released by Riot Games.
Divinity: Original Sin
RPG 30 June 2014
Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.
RPG 19 September 2014
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Total War: Rome II
Strategy 03 September 2013
A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.
Persona 5 Royal
RPG 31 March 2020
A new version of the extremely popular jRPG game, which debuted in the West in 2017 on PlayStation 4 and PlayStation 3. The title was officially announced in March 2019.
Total War: Three Kingdoms
Strategy 23 May 2019
The twelfth main entry in the Total War series of strategy games. For the first time in history, it takes the players to the ancient China, to the times when the country was split into three rival kingdoms. The title combines traits of classic RTS and turn-based strategy game.
Total War: Attila
Strategy 17 February 2015
Another chapter in the Total War large-scale strategy game series, created and developed by the Creative Assembly studio. After a couple of sequels to the earlier installments in the series (e.g. Medieval, Shogun, and Rome), the developers took on a new great historical figure. The game is set in the late 4th and the early 5th century CE. The Roman Empire is on the brink of collapse, at war with numerous barbaric tribes of the Huns and the Visigoths. Playing as Rome, you lead an army weakened by continuous skirmishes. This makes gameplay much more demanding, challenging even for the veterans of the series. The game realistically presents various military, social, and religious tendencies of the period, e.g. you have to counteract diseases and epidemics and deal with climate changes that affect farming and economy. Additionally, both the UI and the game engine were improved, resulting in better visual quality.
Might & Magic: Heroes VII
Strategy 29 September 2015
The seventh installment of one of the most popular turn-based fantasy strategy series dating back to 1995. It was created by the German studio Limbic Entertainment, whose portfolio includes the previous installment in the Heroes of Might & Magic series and Might & Magic X: Legacy. The story takes us to an empire torn by a civil war, in which young Prince Ivan created the Shadow Council composed of representatives from six different factions. The mechanics of the game are reminiscent of the earliest installments of the series and use a variety of solutions which were not implemented in the sixth part. The previously simplified economic model was improved, and the town screen was restored, together with all the characteristic features of individual factions. The maps are much larger and put greater emphasis on exploration; furthermore, the typical turn-based combat system has been slightly modified. During the battle we can use numerous machines and support units, including catapults, ballistas, and medical tents, and the battle arenas are filled with a larger number of various objects and obstacles.
Baldur's Gate III
The continuation of the famous series of isometric RPG games, by many regarded as one of the best in the history of the genre. Behind the production are talented developers from Larian Studios (authors of the great Divinity: Original Sin series).
Heroes of Might and Magic V
Strategy 16 May 2006
The fifth installment of the popular fantasy turn-based strategy game series. To freshen up the franchise, the production of the game was entrusted to Nival Interactive, an experienced Russian developer, whose portfolio includes such games as Rages of Mages, Etherlords, Silent Storm, and Blitzkrieg. The game takes place in the land of Ashan and focuses on the war with hosts of demons, who, having killed the king, are ravaging the country. The fate of Ashan lies in the hands of heroes, who confront the forces of evil in order to defend their home factions. The new developer decided not to revolutionize the gameplay and instead focused on the strategic aspects and minor modifications of the game's mechanics; for example, the heroes no longer participate in battles, there are no separate town screens, time limits during combat have been added, and new diplomacy options are available. It is the first game in the series to feature a fully 3D environment.
Might & Magic: Heroes VI
Strategy 13 October 2011
The sixth main entry in one of the most popular turn-based strategy fantasy games, started by the legendary developer New World Computing in 1995. To refresh the series, the development has been entrusted to the team at Black Hole Games, known from highly-rated RTS games Armies of Exigo and Warhammer: Mark of Chaos. The game takes place 400 years before the events depicted in the previous entry and revolves around an intrigue of Angels trying to re-instill a long-forgotten war. The only ones able to stop its outbreak are the members of the House Griffin, who went separate ways a long time ago, all of them now leading their own factions. Gameplay is a classic combination of turn-based strategy with RPG features, supplemented with some new solutions, like the reputation system, lack of separate screens for each town or the option to convert enemy cities into our own type of stronghold. As per new trends, the game offers astounding, three-dimensional visuals and social options.
Strategy 05 February 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Sid Meier's Civilization V
Strategy 21 September 2010
An extensive turn-based strategy game that came out as the fifth installment in the Civilization series, a popular franchise created by Sid Meier. Sid Meier's Civilization V was developed by Firaxis Games Studios supported by the publishing company Take Two Interactive. In accordance with the tradition of the series, player becomes the leader of a selected nation and leads it throughout a period of several thousand years. Gameplay mechanics underwent no major changes, and the new solutions (such as implementation of neutral city-states, hexagonal map grid, and the limit of one unit per field) are mostly results of evolution of previously employed ideas. Some visible changes were made to the visuals, which are now powered by a brand new graphic engine.
Total War: Warhammer
Strategy 24 May 2016
Next installment in the epic strategy game series, introduced by Creative Assembly in 2000. After a series of titles set in different historical periods, the developers decided to take players into one of the most famous fantasy universes, created by the Games Workshop company. In the dark universe of Warhammer, different races constantly fight for power and world domination, unaware of the fact that the real threat comes from a mighty force from the north. The game lets become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. Disregarding the fantasy elements, the gameplay does not differ significantly from the previous games in the series, with epic real-time battles lying at its core. Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations.
Empire: Total War
Strategy 03 March 2009
The fifth installment in the popular strategy game series created by Creative Assembly in 2000. This new game is set in the 18th century, focusing on key events of the period, such as the American Civil War, the Industrial Revolution, and the rivalry over the Eastern trade routes. Although the core concept of the gameplay remains the same, the mechanics went through some major alterations, mainly due to the introduction of sea warfare. The game lets you command entire fleets as well as individual ships. Moreover, external factors, e.g. weather conditions, can affect sea battles. Additionally, the game offers improved advisers, as well as new options of trade, diplomacy, and espionage. Due to the widespread use of firearms in the period, new combat tactics have to be used. However, the key elements of the series, the turn-based strategic layer and large-scale battles, remained unchanged.
RPG 31 October 1998
A post-apocalyptic RPG and a sequel to the 1997’s bestseller, Fallout. Fallout 2 was developed by Black Isle Studios, once again in cooperation with Interplay. The action is set in 2241, 80 years after the events of the first game. The player assumes the role of a chosen one, who is tasked by the village elders with finding the G.E.C.K, a device capable of restoring the world after the nuclear apocalypse. Many gameplay solutions from the original remain unchanged, including the S.P.E.C.I.A.L. character creation system and the tactical turn-based combat mechanics. The number of available skills and perks, as well as the player's weapon arsenal and additional equipment were increased. The game offers isometric 2D graphics, a feature characteristic of the RPGs of the late 90s.