Airline CEO

Airline CEO

PC

Release Date: August 19, 2003

Strategy, economic, planes, airports/air control, singleplayer

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An extensive economic strategy of Screaming Games (authors of Operation Blockade or Steel Tide), in which we manage our own airlines and are directly responsible for their overall development policy.

An extensive economic strategy of Screaming Games (authors of Operation Blockade or Steel Tide), in which we manage our own airlines and are directly responsible for their overall development policy. Regardless of the goals set (to become the best airport in the region or to save the giant from bankruptcy), we need to carry out detailed market analyses, set flight charges, take care of the expansion of airports and provide aircraft with all the things needed for a peaceful journey.

We also determine the types of travel classes for our customers (business, tourist, etc.), as well as we choose the models of aircraft to be used by our airline. Only a well-designed budget and a far-reaching policy will allow for the final success. On the way to dominate the whole market there are obstacles in the style: increasing competition influence, sudden weather changes, customer whims, as well as the increase in airport maintenance costs.

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Last updated on August 14, 2015

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Airline CEO Summary

Platforms:

PC / Windows

PC / Windows

Developer: Screaming Games

Publisher: Atari / Infogrames

Age restrictions: none

Airline CEO System Requirements

PC / Windows

PC / Windows

Recommended: Pentium 300MHz, 32MB RAM, Sound Blaster, CD-ROM x4