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Banquet for Fools

Banquet for Fools

PC
Early Access

Release Date: September 30, 2024 Early Access

RPG, Fantasy, Isometric View, Indie Games, Classic RPG, Singleplayer

A classic RPG with an isometric view and an active pause, inspired by Baldur's Gate and Divinity series. Banquet for Fools takes us to a fantasy land in which we lead a group of characters. We develop the team, win battles and try to solve a mysterious disappearance.

9.4

Steam

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Ratings
[1:56] Banquet for Fools - Trailer Videos: 1
Screenshot Images: 17
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Banquet for Fools is a classic RPG game, reminiscent of the hits of the genre, like the initial installments of the Baldur's Gate and Divinity series. The game was developed by an independent two-person studio, Hannah and Joseph Games, whose portfolio includes the Serpent in the Staglands project set in the same universe.

Plot

Banquet for Fools takes us to a fantasy land, or more precisely – to the island of Invimona. It was colonized by the subjects of a certain lord in order to cultivate an expensive spice on the slopes of the hills covering it. The inhabitants of one of the farms have stopped giving signs of life. As a result, the nobleman decides to send a four-person expedition to investigate. During the game we take over the team that takes up this challenge.

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Features

System Requirements

System Requirements for Banquet for Fools Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-2100T 2.5 GHz / AMD Phenom II X3 B73 2.8 GHz, 4 GB RAM, graphic card Intel HD, 10 GB HDD, Windows Vista 64-bit.

Recommended System Requirements:
Intel Core i5-2400 3.1 GHz / AMD Phenom II X6 1100T 3.3 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 960, 10 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Banquet for Fools Video Game.

94%

STEAM Score

All Reviews: Very Positive (210)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Art Style: The game is praised for its beautiful and original art design, reminiscent of classic fantasy aesthetics and stop-motion animation, creating a captivating atmosphere.
  • Engaging World and Lore: Players appreciate the intriguing, alien world and the depth of its lore, evoking nostalgia for classic RPGs while offering something fresh.
  • Innovative Gameplay Mechanics: The blend of real-time and turn-based elements in combat, along with unique systems like the inventory puzzle and formation bonuses, are highlighted as standout features.
  • Strong Sound Design: The music and sound effects contribute significantly to the game's atmosphere, enhancing the overall experience.
  • Developer Engagement: The responsiveness of the developers to player feedback and their commitment to regular updates is well-received, fostering a sense of community.

The main cons of the game

  • Lack of Clarity in Mechanics: Many players find the game’s mechanics, particularly spell-casting and combat, poorly explained, leading to confusion and frustration.
  • Technical Issues: Several users report bugs, crashes, and stability issues, particularly in the early access version, which detracts from the gameplay experience.
  • User Interface Challenges: The UI and controls have been criticized for being cumbersome and not intuitive, making gameplay less enjoyable.
  • Difficulty and Accessibility: The game is noted to be quite challenging, with a steep learning curve that may deter some players, especially those unfamiliar with classic RPG mechanics.

The features or elements that are missing from the game according to users

  • Tutorials and Guidance: Players express a desire for more comprehensive tutorials or guided experiences to help newcomers understand the game’s systems better.
  • Quest Tracking: The absence of a quest log or markers is seen as a drawback, with players suggesting that some form of tracking would enhance the gameplay experience.
  • Character and Skill Clarity: There are calls for clearer explanations regarding character creation, skills, and their impacts, as well as the need for more pre-set characters rather than entirely custom ones.
  • Quality of Life Improvements: Suggestions include improvements to the inventory system and combat mechanics to make them more user-friendly and engaging.

Summary

  • Overall, "Banquet for Fools" is recognized as a promising indie RPG with a unique charm, though it requires further development to address its current shortcomings and enhance player experience.

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