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Banquet for Fools

Banquet for Fools

PC
Released

Release Date: March 5, 2026

RPG, Fantasy, Isometric View, Indie Games, Classic RPG, Singleplayer

A classic RPG with an isometric view and an active pause, inspired by Baldur's Gate and Divinity series. Banquet for Fools takes us to a fantasy land in which we lead a group of characters. We develop the team, win battles and try to solve a mysterious disappearance.

9.1

Steam

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Ratings
[1:56] Banquet for Fools - Trailer Videos: 1
Screenshot Images: 17
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Banquet for Fools is a classic RPG game, reminiscent of the hits of the genre, like the initial installments of the Baldur's Gate and Divinity series. The game was developed by an independent two-person studio, Hannah and Joseph Games, whose portfolio includes the Serpent in the Staglands project set in the same universe.

Plot

Banquet for Fools takes us to a fantasy land, or more precisely – to the island of Invimona. It was colonized by the subjects of a certain lord in order to cultivate an expensive spice on the slopes of the hills covering it. The inhabitants of one of the farms have stopped giving signs of life. As a result, the nobleman decides to send a four-person expedition to investigate. During the game we take over the team that takes up this challenge.

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Platforms:

PC Windows

PC Windows

Features

System Requirements

System Requirements for Banquet for Fools Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-2100T 2.5 GHz, 8 GB RAM, graphic card 8 GB, 35 GB HDD, Windows 10.

Recommended System Requirements:
Intel Core i5-2400 3.1 GHz, 8 GB RAM, graphic card 8 GB, 35 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Banquet for Fools Video Game.

91%

STEAM Score

All Reviews: Very Positive (653)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Art Style and Atmosphere: The game features a unique and visually stunning art style reminiscent of classic fantasy and stop-motion animation, creating an immersive environment that players find enchanting.
  • Deep Story and Worldbuilding: Players appreciate the rich lore and detailed world, which encourages exploration and interaction with various characters and quests.
  • Engaging Combat System: The combat is described as a mix of real-time and tactical elements, allowing for strategic planning and varied character builds, which many players find rewarding and enjoyable.
  • Replayability: The game allows for significant customization in character creation and party composition, leading to high replay value as players explore different builds and strategies.
  • Developer Support: The developers are noted for their responsiveness to community feedback and regular updates, enhancing the overall player experience.

The main cons of the game

  • Lack of Quality of Life Features: Players criticize the absence of a quest log, journal, or automatic tracking of quests, which can lead to confusion and frustration as they must manually take notes.
  • Steep Learning Curve: New players may find the game challenging due to its complex mechanics and lack of tutorials, leading to feelings of being overwhelmed.
  • Combat Issues: Some players report frustration with the combat controls, describing them as unresponsive or chaotic, which diminishes the enjoyment of battles.
  • Backtracking and Exploration: The game requires significant backtracking without fast travel options, which can become tedious and detract from the exploration experience.
  • Performance and Bugs: While many players report stable performance, some have encountered bugs and crashes, particularly in certain areas of the game.

The features or elements that are missing from the game according to users

  • Quest Journal: A common request is for a quest log or journal that automatically tracks quests and important information, reducing the need for manual note-taking.
  • Improved UI Scaling: Players have noted the need for better UI scaling options, especially for those with visual impairments.
  • Enhanced Tutorials: Many players feel that a more guided introduction to the game's mechanics would help ease new players into the experience, as the current system can feel daunting.
  • Combat Improvements: Suggestions for refining combat mechanics to make them more intuitive and responsive have been voiced by several users.
  • Localization: Some players expressed a desire for additional language options, particularly for non-English speakers, to make the game more accessible.

Summary

  • Overall, "Banquet for Fools" is praised for its artistic vision and depth but faces criticism regarding its accessibility and user-friendliness.

Summary generated on: