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Video Games Encyclopedia by Gamepressure.com

PlayStation
Sony PlayStation 4180Sony PlayStation 347Sony PlayStation 28Sony PlayStation 110PlayStation Portable17PlayStation Vita38
Xbox
Microsoft XBOX ONE148Microsoft Xbox 36029Microsoft Xbox5
Mobile
Android OS117Apple iOS141Windows Phone13
Nintendo
Nintendo Switch104Nintendo Wii6Nintendo DS18Nintendo Wii U8Nintendo 3DS11Game Boy Advance6Nintendo GameCube2
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Sid Meier's Civilization VI: Gathering Storm
Sid Meier's Civilization VI: Gathering Storm

Strategy 14 February 2019

The second big expansion to Sid Meier's Civilization VI. The Gathering Storm add-on enriches the production with a number of aspects related to climate and geology. In addition, resources and topography or the opportunity to speak at the World Congress play an important role here. In addition to the new scenarios, the add-on also brings a number of minor improvements and novelties.

Divinity: Original Sin II - Definitive Edition
Divinity: Original Sin II - Definitive Edition

RPG 14 September 2017

A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sorcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.

Sid Meier's Civilization VI
Sid Meier's Civilization VI

Strategy 21 October 2016

The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.

League of Legends
League of Legends

Action 06 October 2009

An extremely popular MOBA (Multiplayer Online Battle Arena) game, produced by Riot Games. League of Legends is set in Valoran, a fantasy world that has been torn by a bloody war for centuries. However, the opposing nations found another way of resolving disputes – duels fought by their representatives in the arenas. The game has been designed with multiplayer mode in mind, based on rivalry between two teams composed of several people. Each player controls one character. The key to the victory lies in cooperation between the team members and the ability to make good use of the individual strengths of each character. The game is using free-to-play business model with optional micropayments for some items and features.

Pillars of Eternity II: Deadfire
Pillars of Eternity II: Deadfire

RPG 08 May 2018

A sequel to the successful RPG developed by Obsidian Entertainment. The story told in Pillars of Eternity II: Deadfire follows the threads started in the first installment of the series. Eothas, the god of renewal and light, comes back to life and takes the form of a statue buried under the protagonist’s keep. Although the stronghold gets destroyed, the main hero survives. From now on, he or she has to pursue a new goal, which is to hunt down Eothas as well as find answers to questions that can bring chaos to the world of gods and mortals. Pillars of Eternity II: Deadfire takes the player to the eponymous Deadfire archipelago in the far east. In this new region you can travel not only on foot, but also by ship. While controlling your party of characters, in the classic isometric view, you get to explore different locations, complete missions of varying importance and fight with opponents met on the way. Note that the world of Pillars of Eternity II: Deadfire lives a life of its own, and the choices you made in the first game have consequences here too. Some changes and improvements were made to the User Interface and dialogue system as well as the visuals, which now feature dynamic weather.

Path of Exile
Path of Exile

RPG 23 October 2013

An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.

ATOM RPG
ATOM RPG

RPG 19 December 2018

ATOM RPG is a classic feature game produced by Atom Team studio. The player takes on the role of a resident of the postnuklean Soviet Union.

Thronebreaker: The Witcher Tales
Thronebreaker: The Witcher Tales

RPG 23 October 2018

A combination of an RPG and a card game. It takes place in The Witcher saga universe created by Andrzej Sapkowski. The game started its life as a stand-alone story campaign for Gwent: The Witcher Card Game.

Pillars of Eternity
Pillars of Eternity

RPG 26 March 2015

Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.

Diablo III: Reaper of Souls
Diablo III: Reaper of Souls

RPG 25 March 2014

The first official expansion to the third installment in the cult hack-and-slash series, Diablo. The add-on, prepared by Blizzard Entertainment, supplements the main campaign with another, fifth, story act, in which Malthael, the Angel of Death, tries to use any means necessary to end the war between the divine creatures and demons. To this end, he decides to use the Black Soulstone that binds Diablo’s soul. Additionaly, the expansion introduces a new playable hero – the Crusader, as well as raises the character experience level cap to 70. Diablo III: Reaper of Souls introduces an overhauled loot system – rewards are now less frequent, but more powerful and better suited to your character class. Some changes are also visible in the game's visual style, which is now much more grim and darker than in the base game.

Warhammer: Chaosbane
Warhammer: Chaosbane

RPG June 2019

Warhammer: Chaosbane is an action role-playing game. The gameplay features typical hack-n-slash mechanics. You mostly explore the in-game world, develop your character, and fight hordes of monsters using a system that focuses on both your character's statistics and your skills.

Stronghold: Crusader
Stronghold: Crusader

Strategy 24 September 2002

A sequel to Stronghold, an economic strategy game set in the Middle Ages and developed by FireFly Studios in 2001. This time we travel to the Middle East of the crusades period in the late 11th and the early 12th century. The game mechanics are not much different from what fans of the series know and love. The game's biggest innovation is the setting, albeit it features also some minor gameplay adjustment, such as dealing with limited water supplies. The developers offered four campaigns, in which you can lead the crusader army as Richard the Lionheart or command the Arabic soldiers as Saladin. The already wide spectrum of military units was expanded even further, featuring several units unique for each side of the conflict. In addition, the game offers a wider selection of clever siege weapons and defensive measures to be used in battle, a functional scenario editor, and a new Skirmish Mode.

Divinity: Original Sin
Divinity: Original Sin

RPG 30 June 2014

Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.

Battlerite Royale
Battlerite Royale

Action yesterday, 19 February 2019

Battlerite Royale is an online action game that combines the basic gameplay mechanisms of MOB Battlerite with the structure of battle royale matches. A group of players controlling heroes selected from a large roster of warriors with unique abilities is dropped on the map. The fight is fully arcade, shown from a bird's eye view, and the game takes place until only one person is left alive.

Diablo III
Diablo III

RPG 15 May 2012

The third installment in a highly popular action-RPG franchise, created and developed by Blizzard Entertainment. Diablo III takes players back to the world of Sanctuary, where they have to stand up to forces of evil. The story is set 10 years after the events of the second game. Tristram cathedral gets hit by a mysterious comet, whose impact awakens the armies of Hell. Diablo III features new character classes and a modified character progression system. Blizzard aimed for a further increase of combat dynamics, implementation of extensive social features, as well as atmospheric audiovisuals.

Baldur's Gate: Enhanced Edition
Baldur's Gate: Enhanced Edition

RPG 28 November 2012

A remastered edition of the legendary RPG developed by BioWare in 1998. It was enhanced by Overhaul Games and contains the vanilla game as well as the Tales of the Sword Coast expansion. The plot takes us to the popular Forgotten Realms universe where we follow the adventures of a six-member party led by the protagonist, an orphan brought up by his foster father. The hero embarks on a dangerous journey to face forces of evil and uncover a horrifying truth about his or her origins. The gameplay is based on the rules of the Dungeons & Dragons system. The remastered version of the game features, first and foremost, improved graphics and entirely new content in the form of quests and items created in cooperation with the developers of the original for the purposes of this edition.

XCOM 2
XCOM 2

Strategy 05 February 2016

A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.

Don't Starve
Don't Starve

Action 23 April 2013

A humorous action-adventure game with strategy and cRPG features. The game was developed by Klei Entertainment, the creators of Shank and Mark of the Ninja. The main protagonist of Don’t Starve is Wilson, a Victorian gentleman scientist. The insidious demon Maxwell sends Wilson to the wild where he must use all of his knowledge and intelligence to survive among dangerous beasts. The player is tasked with helping the protagonist in his fight against the nature and the monsters – he must build a place to hide, obtain food, start a fire, produce tools etc. As the game progresses, one can unlock new playable characters, each with unique abilities. The game has unusual 2D graphics with cartoonish style and music that is pleasant to the ear.

Wasteland 2
Wasteland 2

RPG 19 September 2014

A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.

Northgard
Northgard

Strategy 07 March 2018

A real-time strategy taking place in a fantasy universe inspired by Nordic mythology and the Viking way of life. Northgard allows the players to lead a group of Vikings, who after years of tedious exploration have found a mysterious, resource-rich land. To attain their goal of fame and fortune, they will have to face numerous dangers scattered across the new land. Northgard’s gameplay is based on classic real-time strategy games such as Age of Empires, Age of Mythology, or The Settlers. Aside from resource gathering, building settlements, and battles with dozens of units, the game introduces survival elements - the player receives the duty of keeping his clan safe through long, frosty winters. The clan will be facing bloodthirsty wolves, undead warriors, and various mythical creatures, including giants, with whom we can create an alliance. Northgard employs 3D graphics with a light, cartoonish design, while the game itself is seen from an isometric perspective.

Pathfinder: Kingmaker
Pathfinder: Kingmaker

RPG 25 September 2018

Pathfinder: Kingmaker is a classic RPG developed by Owlcat Games in cooperation with the one and only Chris Avellone. The game is based on the popular Pathfinder RPG system and takes the players to a typical fantasy land where they will have to build their own kingdom and defend it. We observe the game from an isometric point of view and, as we play, control a party made of characters with different abilities. During our adventures we will explore a vast realm where we will complete primary and side quests, and fight with the encountered enemies. In combat, we can use magic and typical fantasy weapons. Managing our kingdom plays a crucial role in the game. We will have to build settlements, towns, and strongholds, and make various decisions that reflect our hero's nature.

Diablo Immortal
Diablo Immortal

RPG 2019

A mobile spin-off of the popular action RPG series, Diablo, whose action takes place between the events known from Diablo II: Lord of Destruction and Diablo III. By controlling a hero assigned to one of the six character classes, we fight hordes of enemies and bosses. In addition to playing alone, we can also join forces with players from all over the world in cooperation mode.

Fallout 2
Fallout 2

RPG 31 October 1998

A post-apocalyptic RPG and a sequel to the 1997’s bestseller, Fallout. Fallout 2 was developed by Black Isle Studios, once again in cooperation with Interplay. The action is set in 2241, 80 years after the events of the first game. The player assumes the role of a chosen one, who is tasked by the village elders with finding the G.E.C.K, a device capable of restoring the world after the nuclear apocalypse. Many gameplay solutions from the original remain unchanged, including the S.P.E.C.I.A.L. character creation system and the tactical turn-based combat mechanics. The number of available skills and perks, as well as the player's weapon arsenal and additional equipment were increased. The game offers isometric 2D graphics, a feature characteristic of the RPGs of the late 90s.

Diablo II
Diablo II

RPG 29 June 2000

A sequel to one of the biggest hits by Blizzard Entertainment. The plot of Diablo II follows the events of the first installment. The victory over Diablo turned out to be merely an illusion. Having possessed the body of his conqueror, Aidan, Diablo plans to unleash his brothers – Mefisto and Baal – with the purpose of enslaving the human kind once and for all. The player’s objective is to thwart the demon’s dreadful plans. The mechanics are very similar to those featured in the first part of Diablo – the game still emphasizes dynamic hack-n-slash combat as well as skill and psycho-physical attribute development by gaining experience points. The visuals in Diablo II combine 2D and 3D elements and the soundtrack was composed by Matt Uelmen.

Torment: Tides of Numenera
Torment: Tides of Numenera

RPG 28 February 2017

A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.

XCOM: Enemy Unknown
XCOM: Enemy Unknown

Strategy 09 October 2012

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.