developer: Matrix Games/Slitherine
publisher: Matrix Games/Slitherine
Game mode: single / multiplayer
Multiplayer mode: E-mail, players: 1 - 2
Battle Academy 2 is a successor to Battle Academy, an old-fashioned turn-based strategy game released in 2010. As it was before, the second installment was created by studio Slitherine which is specializing in this genre.
The game takes to the east front of World War II during the Operation Barbarossa – in summer 1941 when Germany attacked its former ally, USSR. Player can decide which of these two nations to lead. Battle Academy 2 offers 4 campaings with total of 30 missions. There is also skirmish mode with single scenarios and many configuration options. Developer implemented procedural generated maps for more diverse gameplay. We can also use extensive modding tools to create our own scenarios. Battles are turn-based.
As it should be in an accurate historic game, Battle Academy 2 offers us authentic units known from World War II – for example, we can use in combat tanks such as German Panzer III, Tiger and Panther or Soviet BT-7, T-34 and IS-2. There are over 130 units in total. Developer implemented several new elements into the mechanics of battles: smoke, short sprint for the infantry, support of fighter aircraft, partial damage and tactical usage of trench.
In addition to single player modes, there is also a multiplayer. It was based on system PBEM+ (improved Play by e-Mail). Creators prepared cooperation and competetive mode for up to 2 players.
Battle Academy 2 can look like a game much older than it truly is but it was meant to look like that. Visual layer is simple and looks a bit like a comic book – thanks to that it runs well even on less powerful computers.
age requirements: 12+
PC / Windows
Minimum: Pentium 4, 512 MB RAM, graphic card 256 MB, Windows XP/Vista/7/8