Dawn of Aces

Dawn of Aces

PC

Release Date: August 15, 1998

Simulation, World War I, planes, MMO, internet, LAN

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Developed on WarBirds engine, another advanced flight simulator from Interactive Magic, dedicated to multiplayer games. This time we sit at the helm of faithfully reproduced machines from the period of the First World War.

After the success of WarBirds, iEntertainment Network decided to follow the blow, creating a simulator for online gameplay based on the same engine. This time, however, we are moving in time more than 20 years earlier, sitting at the helm of planes from the period of the First World War.

During a multiplayer game, which is the main mode of play in Dawn of Aces, we choose one of the two sides of the conflict - Great Britain or Germany - and set off to compete in the air with hundreds of players from around the world. Like its predecessor, the main goal of the game is to take over all airports owned by the opponent. The game is played on iMagic Online servers and uses WarBirds' voice communication system, which allows you to communicate with other players during combat. Compared to other MMO games, the title requires quite high monthly fees, although the authors have also kept the head-to-head mode, in which we can fight an air fight "one on one" with any friend of our choice.

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Last updated on August 14, 2015

Dawn of Aces Summary

Dawn of Aces System Requirements

PC / Windows

PC / Windows

Recommended: Pentium 90 MHz, 16 MB RAM, Windows 95