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Need for Speed: Most Wanted (2005)

Need for Speed: Most Wanted (2005)

PCPlayStationXboxNintendo

Racing

November 15, 2005

The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.

Divinity: Original Sin II - Definitive Edition

Divinity: Original Sin II - Definitive Edition

PCPlayStationXboxMobileNintendo

RPG

September 14, 2017

A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sorcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.

Need for Speed: Underground 2

Need for Speed: Underground 2

PCPlayStationXboxNintendo

Racing

November 12, 2004

A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.

Total War: Warhammer III

Total War: Warhammer III

PC

Strategy

February 17, 2022

The third and final part of the Total War series sub-cycle based on the Warhammer license. Total War: Warhammer III introduces, among others, the Kislev and Cathay factions, which take part in even greater battles than before.

Grand Theft Auto IV

Grand Theft Auto IV

PCPlayStationXbox

Action

April 29, 2008

The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.

Dying Light

Dying Light

PCPlayStationXboxNintendo

Action

January 27, 2015

An first-person perspective survival horror game, created by the Polish developer Techland, known for Dead Island and the Call of Juarez series, among others. The player assumes the role of a character who is trying to survive in a zombie-infested metropolis. The sandbox gameplay of Dying Light is divided into two phases. During the day, the game puts main focus on exploration and acquisition of raw materials and weapons, while at night players must face hordes of the living dead. The creators wanted to put the accent on two gameplay elements: thrilling combat with a variety of weapons (including crafted ones), and dynamic movement throughout the city, enabling the players to overcome terrain obstacles using parkour. In addition to a single-player campaign, Dying Light also offers a four-person cooperation mode via the Internet.

Divinity: Original Sin

Divinity: Original Sin

PC

RPG

June 30, 2014

Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.

Test Drive Unlimited

Test Drive Unlimited

PCPlayStationXbox

Racing

September 5, 2006

A new incarnation of the popular racing game series launched back in 1987 by Distinctive Software and Accolade. Test Drive Unlimited was developed by Eden Games, the creators of the V-Rally franchise, under the aegis of Atari. The main change in relation to its predecessors is the vast open world set on the faithfully recreated Oahu island, which can be freely explored. The players can undertake a number of various racing challenges to earn cash that lets them buy new vehicles for their garage. In total, there are over 90 licensed cars and motorcycles to choose from. In the game, we can modify our avatar by dressing him in designer clothes and even buy a new house with a bigger garage. The title features an innovatory multiplayer mode that, similarly to MMO productions, enables thousands of players to compete at the same time.

Crysis

Crysis

PCPlayStationXbox

Action

November 14, 2007

A futuristic first-person shooter that was initially supposed to be the sequel to Far Cry, the bestselling FPs developed by the German developer Crytek. The action takes place on a remote island where a group of scientists made a breakthrough discovery. Soon, the North Korean army takes control of the isle, isolating it from the rest of the world. The US government sends a special mission to rescue the scientists. Skirmish with enemy soldiers quickly becomes a fight for survival against an alien race. The game offers a vast, highly interactive world, as well as a significant degree of freedom in completing our objectives. The usual FPS features were complemented by science-fiction elements, namely a Nanosuit that allows us to increase the protagonist’s strength, camouflage, or activate a special protective shield. The developers also created a full-blown multiplayer mode in which two commando teams compete against one another.

I.G.I. 2: Covert Strike

I.G.I. 2: Covert Strike

PC

Action

February 21, 2003

The sequel to the first-person shooter Project I.G.I., developed by the Interloop studio. Player assumes the role of the first part's protagonist – a former soldier of the British special forces SAS, who, as a member of the I.G.I. organization, single-handedly completes secret missions in various parts of the globe. I.G.I.2: Covert Strike features three thematically connected campaigns that take place successively in Russia, Libya, and China. Compared to the previous installment, I.G.I.2: Covert Strike offers improved enemy AI, which now takes advantage of authentic combat tactics used by modern armies. Available firearms' arsenal was also enlarged. The game is built on a modified version of the previous installment's game engine, thus features more detailed locations and diversified weather conditions. In addition to the single player mode, I.G.I.2: Covert Strike offers also a team-based multiplayer.

Borderlands 2

Borderlands 2

PCPlayStationXbox

Action

September 18, 2012

A first-person shooter with cRPG features and a sequel to the 2009’s hit. Gearbox Software studio once again managed the development, with the publishing support of 2K Games company. The game’s story is set some time after the events of first part. This time the players will face Handsome Jack, a self-proclaimed dictator of Pandora. The creators of Borderlands 2 have prepared four playable characters: Salvador, Maya, Zero, and Axton, representing one of the four different classes and different fighting style. Gameplay still retains the exhilarating gunplay, but the weapon mechanics have been thoroughly changed. Furthermore, the trademark of the series in the form of a four player co-op mode is also present.

Might & Magic: Heroes VII

Might & Magic: Heroes VII

PC

Strategy

September 29, 2015

The seventh installment of one of the most popular turn-based fantasy strategy series dating back to 1995. It was created by the German studio Limbic Entertainment, whose portfolio includes the previous installment in the Heroes of Might & Magic series and Might & Magic X: Legacy. The story takes us to an empire torn by a civil war, in which young Prince Ivan created the Shadow Council composed of representatives from six different factions. The mechanics of the game are reminiscent of the earliest installments of the series and use a variety of solutions which were not implemented in the sixth part. The previously simplified economic model was improved, and the town screen was restored, together with all the characteristic features of individual factions. The maps are much larger and put greater emphasis on exploration; furthermore, the typical turn-based combat system has been slightly modified. During the battle we can use numerous machines and support units, including catapults, ballistas, and medical tents, and the battle arenas are filled with a larger number of various objects and obstacles.

S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat

PCPlayStationXbox

Action

October 2, 2009

The third installment in a series of action games developed by GSC Game World. The story is set in a post-apocalyptic reality of the Zone - an area contaminated as a result of the explosion that destroyed the sarcophagus protecting the damaged reactor in Chernobyl. The story focuses on discovering the reasons behind the failure of the Fairway Operation, which was organized by the government in order to thoroughly search the dangerous areas. The player assumes the role of a State Security Service agent by the name of Alexander Degtyarev, whose task is to find out why the aforementioned secret operation yielded no results. The player visits three extensive new areas located around the titular Pripyat, all of them representing real-life locations. When it comes to the changes brought with this installment, these concern mainly the side missions, which are no longer randomly generated. Instead, they are more extensive and non-linear now. Among other changes, it is worth noticing further AI improvements, a new UI, and the new ability to sleep, which regenerates the protagonist's health.

Return to Castle Wolfenstein

Return to Castle Wolfenstein

PC

Action

November 20, 2001

A first-person shooter set during World War II and an attempt at refreshing the legendary FPS Wolfenstein 3D, a breakthrough installment in the series that originally began in 1981. It was developed by a previously unknown studio called Gray Matter, although id Software, the creators of the original, kept watch over the development process. In the game, we assume the role of an American soldier of Polish descent, B.J. Blazkowicz, who is tasked with stopping a secret Nazi experiment that aims to resurrect prince Heinrich I and use his power to gain upper hand in war. During his mission, the protagonist has to face various enemies that include not only SS soldiers but also creatures that are the result of the secret German experiments and supernatural powers. The game’s multiplayer mode is its big asset—players are divided into Allies and Nazis, and each side has different tasks to perform. The high-quality graphics are powered by a modified Quake III engine.

XCOM 2

XCOM 2

PCPlayStationXbox

Strategy

February 5, 2016

A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.

Command & Conquer: Generals - Zero Hour

Command & Conquer: Generals - Zero Hour

PC

Strategy

September 22, 2003

An official expansion for the strategy game Command & Conquer: Generals developed by EA Los Angeles (previously known as EA Pacific). The expansion continues the story from the base game and features 3 new campaigns, each consisting of 5 missions for each side of the conflict. There are new varied tasks to complete, from naval combat to enemy base infiltration. The expansion introduces new buildings (e.g. the internet center), units (such as helicopters and battle motorcycles, and upgrades (Hellfire rockets and chemical suits). The graphics engine SaGE has been improved, which resulted in better weather effects and explosion animations. Apart from the single player mode and the multiplayer mode known from the base game, Zero Hour introduces the challenge mode, in which you fight against 9 armies controlled by 9 AI-controlled generals.

Call of Duty 4: Modern Warfare

Call of Duty 4: Modern Warfare

PCPlayStationXboxNintendo

Action

November 5, 2007

The fourth installment in an overwhelmingly popular first-person shooter series from Infinity Ward. This time the developers from Encino, California, have decided to break away from the tradition of making World War 2 games and set the action of their new game in modern times. Call of Duty 4: Modern Warfare’s story features a conflict with Russian ultranationalist faction, led by an unpredictable individual named Imran Zakhaev. Players get to witness the events through the eyes of several soldiers, including members of the British SAS and US Marines. The main story campaign consists of a series of missions set in different parts of the world. Gameplay relies heavily on cinematic, scripted shooting sequences. In addition to the single player mode the game includes expanded online multiplayer. When it comes to technology, Call of Duty 4: Modern Warfare is powered by IW Engine.

Call of Duty: Modern Warfare 3 (2011)

Call of Duty: Modern Warfare 3 (2011)

PCPlayStationXboxNintendo

Action

November 8, 2011

The third part in the first-person shooter series being one of the spin-offs of the Call of Duty franchise. Call of Duty: Modern Warfare 3 was developed by Infinity Ward with the assistance from other development studios owned by Activision – e.g. Raven Software and Sledgehammer Games. The plot continues the action of the first two installments of the game. Players are presented with the further fates of the members of Task Force 141 as they try to eliminate the leader of the Russian Ultranationalists responsible for the outbreak of the international conflict. Developers draw on the well-proven formula employed by the previous installments, such as the spectacular, yet heavily-scripted single player campaign, dynamic shootouts and numerous multiplayer modes. The fourth generation of the IW Engine provides high-level audio-visuals.

Need for Speed ProStreet

Need for Speed ProStreet

PCPlayStationXboxNintendo

Racing

November 13, 2007

The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.

Two Worlds II

Two Worlds II

PCPlayStationXbox

RPG

November 9, 2010

A sequel to 2007's Two Worlds - an RPG developed by Reality Pump. The story is set five years after the events of the original game. The land of Antaloor are ruled by the dark lord Gandohar. The protagonist is kept prisoner in a dungeon after a failed attempt to rescue his sister. Surprisingly, his old enemies, the Orcs, rescue him, offering alliance in order to liberate Antaloor. Much like in the original game, the player explores a huge, open world on foot or on horseback. The game world itself is filled with new locations, challenges and threats. Apart from the progress the series has made in terms of the visuals since the first installment, the sequel improves the combat system - more combat tactics can be applied now, for an ability to actively block enemy strikes was introduced into the game. Additionally, magic was expanded, enabling the player to combining spells together to their liking.