Eagle Island is a colorful 2D platformer that uses several ideas inspired by the art of falconry (led by a hero accompanied by a trained owl) and the mechanics of the sub-genre roguelike and metroidvania. The production allows players to explore colorful locations full of traps and enemies. Pixelnicks, an independent studio, is responsible for its development and is his debut project. The publisher is Screenwave Media.
At Eagle Island, we play the role of a boy named Quill, accompanied by a faithful friend - a trained owl named Koji. The hero embarks on a journey to save his younger brother Ichiro. This will require to throw a challenge to the mighty deity known as the Guardian Eagle Armaura.
In Eagle Island we observe the action from the side-scroll perspective. Our task is to traverse large size boards (there are several different variants prepared, and additionally many places are randomly generated), avoid traps and eliminate opponents. The game was built in a style characteristic of the metroidvania genre - we are dealing with connected locations, which together form one world.
During the fights we use mainly Koji's skills. It's a bit like shooting or throwing a boomerang - you send the bird in one of eight different directions and then watch it attack (if it hits several enemies simultaneously, you'll get extra rewards). The key moment is waiting for the animal to return: you have to be careful, because you are more exposed to the attack. Koji can also be hurt. Additionally, from time to time we have to face a powerful boss, whose defeat requires cleverness, perseverness and appropriate tactics.
As the game progresses, we gradually develop our hero and his owl (there are several dozen different advantages to choose from). We can also find special, magical feathers, thanks to which the bird acquires completely new skills. This opens up additional possibilities and places for us.
At Eagle Island, we can only play alone. The basis of the game is a feature campaign, but there are also two alternative modules available - Rogue Mode (we go through one of several specially prepared maps, and failure ends the game) and Weekly Speedrun (every week a new map appears - beating it we get points, and the online table presents our results in comparison with other players).
Eagle Island has a nice, two-dimensional pixel art design. The graphics are very colorful and the locations are clearly different. There is also nothing to reproach the models of characters and monsters and the lighting effects that accompany the attacks of the main character.
age requirements: 12+
PC / Windows
Recommended: Dual Core 1.7 GHz, 8 GB RAM, graphic card 1 GB GeForce GTX 460 or better, 1 GB HDD, Windows 10 64-bit
Minimum: Intel Pentium 4 1.7 GHz, 4 GB RAM, graphic card Intel HD 4000 or better, 1 GB HDD, Windows 7 64-bit