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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Chris Sawyer's Locomotion
Strategy 07 September 2004
Locomotion is in fact a continuation of the extremely popular strategy and economic game called Transport Tycoon, which was launched in 1994. A huge transport corporation, operating on land and water and in airspace, must therefore be administered again.
Immortal Cities: Children of the Nile
Strategy 09 November 2004
Economic strategy (so-called "city-building game") realized by Tilted Mill Entertainment studio, founded by people who once constituted the core of Impressions Games team known for such games as Caesar, Pharaoh and Zeus: Master of Olympus.
The Sims Makin' Magic
Simulation 29 October 2003
The seventh and final expansion to the first installment of the popular series of humoristic life simulators. The Sims: Makin’ Magic introduces magic and magic-related locations and accessories to the game. After installing the expansion, the Sims will learn how to cast spells that can impact other Sims’ feelings towards them. The spells also enable a Sim to have his revenge on a neighbor or to make daily work easier. A new location, Magic Town, was introduced in The Sims: Makin’ Magic.
School Tycoon
Simulation 09 February 2004
Tycoon School is an economic strategy designed for players with ambitions to reform the education system, enriched with simulation elements. The work of the Cat Daddy Games development team enables you to take on the role of the head of an educational centre, whose responsibilities include the expansion of the facility, management of the pedagogical body and definition of lesson plans.
Horse Racing Manager
Strategy 04 April 2003
Game by the fathers of the Cycling Manager series, allowing the user to feel the atmosphere of horse races, referring, among others, to the famous races in Ascot, Pardubice and Warsaw (Sluzewiec).
Transport Giant
Strategy 09 June 2004
An economic strategy game developed by JoWooD Entertainment AG. The action starts in 1850 during the great economic boom. The player assumes the role of a newly-established transport company that deals in transporting various kinds of goods and raw materials as well as factory workers. Our task is to dynamically expand our company and forge it into a true transport empire throughout centuries. Transport Giant offers over a dozen varied campaigns set in Europe and in the United States.
The Sims 2: Pets
Simulation 17 October 2006
The fourth expansion for the popular game The Sims 2, in which you control the daily lives of player-created characters. As the title suggests, the expansion adds various pets to the game: from dogs and cats to guinea pigs, fish, hamsters and birds. You can design your pets just like your human Sims. They can also wear many accessories, such as scarves and collars.
Sid Meier's Civilization IV: Warlords
Strategy 24 July 2006
Warlords is the first official addition to Sid Meier's Civilization IV - a best-selling strategy game, which debuted on the electronic entertainment market in October 2005.
East India Company
Strategy 28 July 2009
Developed by the Finnish studio Nitro Games, the turn-based strategy game combines an extensive economic layer with elements of typical naval strategies. The action of the title takes place in the 18th century and the players become the leader of one of eight nations to lead it to domination on the sea routes of Europe, Africa and South-East Asia. The gameplay itself is two-track.
RollerCoaster Tycoon 3: Soaked!
Strategy 21 June 2005
The first official extension of the third part of the cycle of strategy and economic games, initiated in 1999 by the famous Chris Sawyer (creator of, for example, the memorable brand Transport Tycoon).
Stronghold Warchest
Strategy 11 July 2003
Stronghold Warchest is a package of two games from the Stronghold series, i.e. an excellent strategy taking place in medieval Britain called Stronghold and its sequel, set in the realities of the Crusades - Stronghold: Crusader, extended by over 50 premiere maps and eight new computer opponents to be defeated.
City Life
Strategy 14 April 2006
City Life is an offer addressed to fans of "sim-like" games, in which from scratch we deal with the creation of urban agglomeration. With City Life, we experience the dilemmas and torments of creation experienced by city architects who need to build comfortable, modern and functional buildings that meet the needs of a wide range of social groups.
The Tower SP
Strategy 29 March 2006
The Tower SP is a strategy and economic game, de facto belonging to the same series as the memorable book SimTower: The Vertical Empire, published in the mid-1990s and dedicated to personal computers. This title was prepared exclusively for the Game Boy Advance pocket console by the Japanese company Vivarium (Yoot Saito and the company).
Merchant Colony
Strategy 12 March 1991
Merchant Colony by Impressions is an economic game that takes up the subject of maritime trade on a global scale. The player takes on the role of a beginner shipowner with little cash to develop his own business. The plot of the programme throws us to the 18th century - a period of blooming colonies and distant expeditions to exotic countries.
The Political Machine 2012
Strategy 05 July 2011
A strategy game that allows us to lead a virtual campaign of one of the candidates for the highest office of the United States in the elections held in 2012. We have to set travel destinations, raise funds, organize TV interviews, buy advertisements, hold debates and meet voters.
Racing Horse Tycoon
Strategy 02 March 2007
Racing Horse Tycoon is an economic strategy of the tycoon genus addressed to younger customers. The player takes on the role of the manager of the virtual stud, and his duties include training and care of horses, putting up the fastest steeds in races, as well as expanding the available infrastructure and skillfully managing financial matters.
The Sims Social
Simulation 09 August 2011
The Sims Social is a browser version of the popular life simulator. The game was produced by Playfish studio, commissioned by Electronic Arts, which owns the rights to The Sims brand. Using the app available on Facebook, players have the opportunity to create their own hero and direct his or her daily life.
Warlock: Master of the Arcane
Strategy 08 May 2012
Turn-based strategy game set in the fantasy world of Ardania known from the popular Majesty series. The Russian studio Ino-Co, which has created such titles as Fantasy Wars, Elven Legacy or the second installment of the aforementioned Majesty, is responsible for creating the game. The plot of Warlock continues the storyline initiated there and tells of the events that took place after the unification of the land and the mysterious disappearance of the king.
Empires & Allies (2011)
Strategy 01 June 2011
A browser-based, economic and war strategy game played from the Facebook level. A classic approach to the aspirations of one country to expand in order to build a great empire. Together with friends we can form alliances or declare wars. The production is characterized by an intuitive interface and pleasant graphics.
Europa Universalis III: The Divine Wind
Strategy 14 December 2010
The fourth major DLC to the strategy game Europa Universalis III developed by Paradox and published in 2007. The expansion named Divine Wind stays in the same time period as the base-version of the game and takes place between 1453-1789. The title concentrates particularly on the Far East, which influences and slightly changes the gameplay. Moreover, set on the Asian coast of Pacific, the game features dozens of new villages that you can raid.
Tropico 4
Strategy 23 August 2011
The fourth installment in the humorous series of economic strategy games in which we assume the role of a ruthless dictator of a small banana republic. After the previous developer (responsible for the first installment from 2001) was taken over by THQ, the series was given to Haemimont Games. The main highlight of the gameplay is taking care of the country’s budget, which is fed by resource mining and production of various goods. The citizens’ happiness is also an important aspect.
Airport Simulator
Strategy 05 August 2010
A game in which we manage the work of the airport. We start by establishing the location of the airport and building a single terminal. We have to earn money on our own for further investments. An interesting element is the ability to take control over selected machines.
The Sims 3: University Life
Simulation 05 March 2013
Patch for The Sims 3 introducing the possibility of enrolling your students. In addition to opportunities to improve their qualifications and gain a better profession, studios give Sims the opportunity to party, develop their talents and explore new locations.