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Entropy

Entropy

PC
Early Access

Release Date: August 18, 2026 Early Access

RPG, TPP, Fantasy, Turn-based, Indie Games, Singleplayer

A third-person RPG with a turn-based combat system and retro graphics, made by the creators of Dread Delusion. In Entropy we lead a bunch of adventurers travelling a dying fantasy world. Their destination is hell where they plan to stop a demonic invasion.

9.5

Steam

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Ratings
[1:05] - Announcement Trailer Videos: 1
Screenshot Images: 10
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The independent British studio Lovely Hellplace gained worldwide recognition thanks to an original project titled Dread Delusion. The next game of this team is Entropy, a retro-styled RPG inspired by Japanese productions from this genre.

Gameplay

In Entropy we watch the action from a third-person perspective (TPP).

Adventure in a dying fantasy world

The game transports us to a dying fantasy world, in which only individual enclaves of humanity remain, and terrifying creatures roam the wastelands. The adventure begins in the town of Draenog, and during it we take on the role of an actor, whose performance was interrupted by a monster attack. In the face of danger, we have no choice but to grab a wooden sword and go into battle. In this way, our journey begins, which leads to... hell, the source of the demonic invasion.

Exploration, turn-based combat and character development

Before we get there, however, we will first have to travel the world of the game in all its breadth and length, get to know its inhabitants, gather a team of up to six people, acquire better equipment, and also engage in numerous battles with opponents.

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Features

System Requirements

System Requirements for Entropy Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-2100 / AMD Phenom II X4 965, 4 GB RAM, graphic card 1 GB GeForce GTS 450, 2 GB HDD, Windows 10.

Ratings

Game Ratings for Entropy Video Game.

95%

STEAM Score

All Reviews: Very Positive (186)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Atmosphere and Worldbuilding: The game features a unique mycopunk world with rich lore, intriguing characters, and a blend of dark fantasy and technology. Players appreciate the depth and creativity of the setting, which has drawn comparisons to other beloved titles.
  • Combat System: The tactical turn-based combat is engaging, with mechanics allowing for limb-targeting and permadeath of characters, adding a layer of strategy. Many players found the combat rewarding and challenging, especially on harder difficulty settings.
  • Art Style: The retro aesthetic, combined with fantastic artwork, has received high praise. The visual style is described as charming and fitting for the game's themes.
  • Writing and Dialogue: The writing is noted for its quality, with well-developed characters and interesting dialogue options that enhance immersion in the game world.
  • Developer's Reputation: The game is created by Lovely Hellplace, the same studio behind "Dread Delusion," which has built a loyal fanbase eager to support their new projects.

The main cons of the game

  • Limited Content: Currently, the game only includes Act 1, which provides around 3-6 hours of gameplay. Many players expressed disappointment with the short amount of content available in early access.
  • Difficulty Balancing Issues: While some players found the combat engaging, others noted that the difficulty can be inconsistent, with normal encounters being too easy and bosses presenting a sudden spike in difficulty.
  • Bugs and Technical Issues: Several reviews mentioned minor bugs, including dialogue glitches and issues with the save system. Some players experienced crashes that could lead to loss of progress.
  • Repetitive Combat: A few users felt that enemy encounters could become repetitive, especially when fighting the same types of enemies in similar formations.

The features or elements that are missing from the game according to users

  • More Interactivity: Some players expressed a desire for additional interactive elements in the overworld and more side quests to enhance exploration and engagement.
  • Expanded Character Development: There were requests for more unique companions with backstories and questlines rather than a focus solely on mercenaries.
  • Improved Music Variety: While the music was generally well-received, some players hoped for a broader soundtrack to complement the game’s atmosphere.
  • Quality of Life Improvements: Suggestions included a more forgiving save system and clearer descriptions for character traits and abilities to prevent confusion during gameplay.

Summary

  • Overall, "Entropy" has shown significant potential, with many players excited about its future development while acknowledging its current limitations as an early access title.

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