developer: EA Sports
publisher: Electronic Arts Inc.
Game mode: single / multiplayer
Multiplayer mode: local network / Internet / common screen, players: 1-22
FIFA 12 introduces the Player Impact Engine - a physics engine built to deliver real-world physicality in every interaction on the pitch. Gameplay innovations inspired by the real-world game make FIFA 12 deeper and more engaging experience. All-new Precision Dribbling delivers a higher fidelity of touch on the ball for attacking players, while Tactical Defending fundamentally changes the approach to defendce by placing equal importance on positioning, intercepting passes, and tackling. Plus, AI-controlled players have been infused with Pro Player Intelligence, the next generation of player intelligence and performance.
Player Impact Engine
Two years in development, the new physics engine is built to deliver real-world physicality in every interaction on the pitch. Experience an infinite variety of natural and believable outcomes in every contact. Players feel more resilient on the ball, push and pull during the fight for possession, and recover from light challenges more easily, preserving their natural momentum.
The Player Impact Engine monitors contact between players in real-time, analyzing the force of the collision and impact on the body to detect real injuries, creating a deeper more challenging Career Mode. Manage new types of injuries and the risk of sending a player onto the pitch who isnít fully healed.
Pro Player Intelligence
AI-controlled players have been infused with self-awareness and aptitude, enabling them to make decisions based on their own skills as well as the strengths and attributes of their teammates. Players who possess exceptional vision, for example, will see opportunities for through balls that other players wonít. Real Madridís KakŠ will be more likely to pick out a run from a teammate farther away than a player with poorer vision. Additionally, teams will vary their attack based on the strengths of their players on the pitch, and the weaknesses of opposing players, creating a more authentic experience and greater variety of matches.
New Commentary Teams
For the first time ever, two broadcast teams will be featured Ė Martin Tyler and Alan Smith and Clive Tyldesley and Andy Townsend. Fans can customize audio to their preferred commentators for any matches.
Over 500 officially licensed clubs and more than 15,000 players.
Enjoy new ways to take on opponents, more time on the ball to make decisions, and complete control of the pace of the game. Utilize close dribble touches in tight spaces, on the wings, and even while fending off an opponent.
PC / Windows
- Core 2 Duo 2.4 GHz
- 2 GB RAM (4 GB RAM - Vista/7)
- graphic card 256 MB (GeForce 8800 GT or better)
- Windows XP/Vista/7