Strategy Video Games35
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Riot: Civil Unrest
Strategy 05 February 2019
A riot simulation strategy game. Riot is the debut production from Stimunation, an Italian studio whose lead designer is a former cutscene producer at Valve. The action of Riot takes place in modern times. The society is forced to resort to mass rioting because of an economic crisis. The developers prepared an extensive campaign that lets us take part in the most famous riots of the recent years either as the protesting crowd or the police that try to restore order.
War for the Overworld
Strategy 02 April 2015
War for the Overworld is a humorous fantasy RTS and a spiritual successor to the 1997 Dungeon Keeper. It is the first game developed by the indie studio Subterranean Games. In War for the Overworld, we play as a demonic Underlord whose task is to turn his underground kingdom into a true empire of evil. Emperor Stockington and his forces will try to stop us. We will have to gradually expand our dungeons and train the monsters that dwell there.
Fix-it-up: Kate's Adventure
Strategy 31 October 2009
Fix-it-up: Kate's Adventure is a casual time-management strategy developed by World-LooM. The task of the players is to help the title heroine save her father's car repair shop from bankruptcy and restore the family business to its glory.
Dead Island: Epidemic
Strategy canceled
Spin-off of Dead Island series, created in the convention of MOBA game (Multiplayer Online Battle Arena). Dead Island: Epidemic was developed by the Swedish studio Stunlock, which previously created Bloodline Champions. The gameplay has been designed with a view to rivalry between three 4-person teams, which in addition to struggles with each other must also face the zombie hordes. Clashes take place, among others, in the tropical jungle and on the sunny beach.
Impire
Strategy 14 February 2013
Inspired by Dungeon Keeper series economic strategy with RTS elements. Game was created by French Cyanide studio in cooperation with Paradox Interactive. The action of Impire is set in the land of Ardania, known from the Majesty series. The player directs the actions of Baal Abaddon, the former ruler of darkness, who was degraded to the role of a small, demonic imp. The hero wants to regain his former power, which requires the creation of vast dungeons, full of traps and powerful monsters.
Crazy Fairies
Strategy 17 July 2012
Crazy Fairies is a turn-based battle game by Spicy Horse studio. The whole is inspired by the Worms series. We take control over creatures from fairy tales and fairy tales and lead them to fight against other players. The game is based on a free model with micropayments.
Pony Ranch
Strategy 08 September 2006
Pony Ranch is a simulation of life on the ranch. The game belongs to the genre of economic strategies, which makes it similar to Wildlife Park. The game is mainly about building your own farm and taking care of the animals living on its territory.
Empire Earth: The Art of Conquest
Strategy 18 September 2002
Add-on to the Stainless Steel Studios team's famous real-time strategy - Empire Earth. Includes three new campaigns for single player mode, a range of new units and buildings, and a new era of "Space Age Epoch".
East India Company
Strategy 28 July 2009
Developed by the Finnish studio Nitro Games, the turn-based strategy game combines an extensive economic layer with elements of typical naval strategies. The action of the title takes place in the 18th century and the players become the leader of one of eight nations to lead it to domination on the sea routes of Europe, Africa and South-East Asia. The gameplay itself is two-track.
Romance of the Three Kingdoms VIII
Strategy 13 August 2003
Romance of the Three Kingdoms VIII, according to the numbering, is the eighth part of Koei's long-released and extremely popular strategic series. The action of the game begins in China from the third century, specifically after the fall of the Han Dynasty.
Castle Strike
Strategy 06 January 2004
Real-time strategy, developed by Related Design development studio (authors of No Man's Land and America). As the title suggests, here we deal with expanding our own castle, defending it against aggressors, and we also prepare a number of attacks on enemy fortifications.
Star Trek: Armada II
Strategy 20 November 2001
Star Trek: Armada II is a continuation of the real-time space strategy (RTS) released in 2000. The action of the game, produced by the development team of Mad Doc Software studio, is set in the universe of a popular TV series. Players can participate in battles between the fleets of the Federation, Romulan, Klingon, Borg, Cardassian and genre 8472. The creators have prepared three campaigns for solo mode and the option of multiplayer network clashes with a maximum of 8 participants.
Blitzkrieg Anthology
Strategy 27 June 2005
Special, collector's edition of games from the Blitzkrieg series. It consists of the first part of the game - Blitzkrieg, and two additions to it: Blitzkrieg: Rolling Thunder and Blitzkrieg: Burning Horizon.
Cossacks Anthology Collector's Edition
Strategy 31 October 2003
Cossacks Anthology Collector's Edition is a special edition of Cossacks: European Wars, which, in addition to the standard, basic edition of the title, also includes two Cossacks: Back To War and Cossacks: The Art of War.
Panzer Elite
Strategy 30 November 2001
Panzer Elite is an armoured vehicle simulator from the Second World War. Players have the opportunity to take on the role of tank commander and take part in several historic military operations in North Africa, Sicily and Normandy. Apart from the campaign mode, developers from the Wings Simulations studio have prepared several optional gameplay variants, including the survival - Instant Action.
Sid Meier's Civilization IV: Beyond the Sword
Strategy 20 July 2007
Second, after Warlords, the official addition to the great strategy game, Sid Meier's Civilization IV. This time, as the name of the extension suggests, Firaxis Games' developers and designers decided to focus on the periods in human history that followed the invention of gunpowder and the introduction of firearms.
War Front: Turning Point
Strategy 07 February 2007
War Front: Turning Point is a real-time strategy developed by Digital Reality studio with several other games of this genre on their account. This time, the background to the production is the Second World War, which, however, took place in an alternative way to what we know from the pages of history.
SeaWorld Adventure Parks Tycoon 2
Strategy 15 January 2005
Economic strategy, created by Activision Value publishing company together with Deep Red Games development studio. Just like the first part of the game in this series, it is a water park simulator.
Tycoon City: New York
Strategy 21 February 2006
Tycoon City: New York is a strategic-economic production where players have to build their own business empire in the "city that never sleeps," the title city of New York.
Silent Heroes: Elite Troops of WWII
Strategy 16 September 2005
The first stand-alone expansion for Soldiers: Heroes of World War II. Similarly to its predecessor, the action of the game takes place during World War II – Silent Heroes enables us to assume control of a group of six Soviet saboteurs. The game offers a new campaign consisting of 10 scenarios, involving numerous actions behind the German lines. The unit’s tour of duty includes assassinations of enemy officers, destroying radars, or taking over strategic locations.
X-COM: Terror from the Deep
Strategy 27 October 1995
A continuation of UFO: Enemy Unknown, a cult-classic science-fiction turn-based game from 1994, created by Microprose. The action of X-COM: Terror from the Deep takes place 40 years after the events known from its predecessor, in which the titular organization managed to defeat the alien invaders. As it turns out, some of the shot down alien vessels had fallen into the oceans, where the alien remnants created underwater bases, deciding to commence another invasion from the ocean depths.
Cultures: Discovery of Vinland
Strategy 21 November 2000
A real-time strategy in which players deal with the expansion and development of the Vikings' civilization coming to the American continent with the task of finding a part of the meteorite capable of restoring peace in their homeland.
D-Day
Strategy 27 August 2004
A real-time strategy published by the British company Digital Jesters. According to what we can read in the title, the program is devoted to one of the most famous invasions in the history of World War II, the landing in Normandy.
Emergency 3
Strategy 21 January 2005
"Emergency 3" is another title in a series of famous strategy games. The basic factor that distinguishes these positions from competing products is that the player does not take other people's lives, but saves them.