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Halfway

Halfway

PC
Released

Release Date: July 22, 2014

Strategy, Science Fiction, Turn-based, Tactics, RPG Elements, Singleplayer

A science-fiction tactical strategy game that features turns and RPG elements – Halfway is a commercial debut of an independent German studio, Robotality. The action of the game takes place in the future, in which humans have launched space colonization program in search for intelligent forms of life.

6.7

OpenCritic

7.2

Steam

7.2

Users

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Ratings
[1:37] trailer Videos: 1
Screenshot Images: 4
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Halfway is a turn-based science-fiction game with RPG elements. It is the first commercial production of an independent German studio – Robotality

Plot

The action of the game is set in the future. Homan race has launched an aggressive colonization program to explore alien planets and systems; so far, humans have not encountered any extraterrestrial race. A player assumes the role of a seasoned soldier, who is a part of a crew aboard a massive space ship called the Goliath. After waking up from the cryogenic stasis, he discovers something terrible happened on the ship, something that resulted in the death of almost every crewmember. As it quickly turns out, aliens have boarded the human vessel. A player is tasked with retaking control over Goliath and eliminating the aggressors.

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Platforms:

PC Windows

PC Windows

Developer: Robotality

Publisher: Chucklefish

Age restrictions: none

Features

System Requirements

System Requirements for Halfway Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium IV 2 GHz, 2 GB RAM, graphic card 128 MB, 300MB HDD, Windows 7/8.

Ratings

Game Ratings for Halfway Video Game.

6.7

OpenCritic Rating

Game is Recomended by 34% of Critics. There are 7 Critic Reviews.

OpenCritic

CGMagazine: 7 / 10 by Reid McCarter

[Halfway's] developer is an enormous fan of a few things: well-crafted pixel art, 1980s science fiction movies, and XCOM.

Full Review

PC Gamer: 68 / 100 by Evan Lahti

A relatively tough but mechanically lean sci-fi strategy game.

Full Review

Rock, Paper, Shotgun: by Marsh Davies

And that's Halfway's fatal flaw: undermining its own potential for tactical reasoning, whether that's via abrupt enemy spawns, unknowable hit-percentages or those frequent instances when the cursor tool-tip stubbornly claims an enemy is out of sight in defiance of what appears to be the case on screen.

Full Review
72%

STEAM Score

All Reviews: Mostly Positive (1,006)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Story: Many users found the sci-fi narrative interesting, particularly in the beginning, with some twists that held their attention.
  • Tactical Gameplay: Players appreciated the turn-based combat mechanics and the strategic elements involved in managing their squad and resources.
  • Visuals: The pixel art style received positive feedback for being well-crafted and aesthetically pleasing.
  • Length: The game is relatively short, with completion times ranging from 11 to 18 hours, which some players found appealing.
  • Variety of Weapons and Skills: Users enjoyed the diversity of weapons, equipment, and unique character skills that could be discovered throughout the game.

The main cons of the game

  • Unforgiving Difficulty: Many reviews highlighted the game's steep difficulty spikes, often citing frustrating moments where players would miss shots despite high accuracy percentages.
  • Repetitive Gameplay: Several users mentioned that the gameplay became stale and repetitive over time, particularly with the mission structure and combat encounters.
  • Technical Issues: Some players experienced crashes and bugs that detracted from their overall experience.
  • Incomplete Story: The game’s ending was criticized for being abrupt and leaving players with unanswered questions, suggesting the story might have been designed for potential DLCs or sequels.
  • Inventory Management: Users found the inventory system cumbersome and limiting, which affected their overall enjoyment of the game.

The features or elements that are missing from the game according to users

  • Better Accuracy Mechanics: Players expressed a desire for a more reliable accuracy system, as the current implementation made it feel random and unfair.
  • Depth in Tactical Gameplay: Some users wanted more tactical depth, such as skill trees or varied mission objectives, to enhance the strategic aspect of the game.
  • Improved Game Mechanics: Suggestions included better gamepad support and the ability to check inventory or move while characters are walking.
  • More Story Development: Users noted that the story felt minimalistic and suggested that additional dialogue or narrative elements could improve immersion between missions.
  • Save Options During Missions: The absence of save points during missions was a common complaint, with players feeling that it added unnecessary frustration to the gameplay experience.

Summary

  • Overall, while "Halfway" has its strengths, particularly in story and tactical gameplay, it also suffers from significant flaws that detract from the experience, leading to mixed reviews from players.

Summary generated on:

7.2

USERS Score

Average score from votes.

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