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XCOM: Enemy Unknown

XCOM: Enemy Unknown

PCPlayStationXboxMobile
Released

Release Date: October 9, 2012

Strategy, Science Fiction, Turn-based, Isometric View, Tactics, Multiplayer, Singleplayer, Internet

A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.

9.3

Steam

6.7

Users

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Ratings
[13:18] First 15 minutes Videos: 10
Screenshot Images: 179
Screenshot
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Screenshot

XCOM: Enemy Unknown for PC, AND and etc. is a tactical game developed by the experienced Firaxis Studios. The game revives the cult series originated in 1994 with the release of UFO: Enemy Unknown.

Story

Story-wise the game does not expand on the original trilogy from the 1990s. Instead, it re-tells the story of the first conflict of humans and an aggressive alien civilization who decided to colonize our planet. In order to deal with the threat, Extraterrestrial Combat Unit (abbreviated XCOM) was established. Its goal is not only to repel the alien invasion, but also discover the secrets of their technology. The player takes on the role of the chief commander of the organization.

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Platforms:

PC Windows

PC Windows October 9, 2012

Xbox 360

Xbox 360 October 9, 2012

PlayStation 3

PlayStation 3 October 9, 2012

Android

Android April 23, 2014 November 12, 2014 (EOL)

Apple iOS

Apple iOS June 20, 2013 November 12, 2014 (EOL)

Game Series

XCOM: Enemy Unknown
XCOM: Enemy Unknown
XCOM: Enemy Unknown

14GAMES

XCOM Game Series

Tactical science-fiction strategies. The brand was created by Mythos Games and MicroProse studios. Currently the IP belongs to Take-Two Interactive and is developed by subordinate studios (including Firaxis Games, 2K Marin and Irrational Games).

XCOM Game Series

Features

XCOM: Enemy Unknown Game Guide
Guide

Last update: October 17, 2012

XCOM: Enemy Unknown Game Guide

XCOM: Enemy Unknown Game Guide contains key information about the new Firaxis Games' production.

XCOM: Enemy Unknown Game Guide
Originals

April 17, 2020

Best Android Strategy Games

The mobile market is actually larger than simple games Sunday players; it's also advanced strategies for enthusiasts. We have looked at the most interesting of them, both free and paid.

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Best Android Strategy Games
Originals

April 3, 2020

95% Chances of Success and I Missed?! Game Mechanics We Hate

Yes, we love games. But there are times when the only sensible reaction seems... throwing the keyboard out the window. Some of the mechanics have been under the players' skin, and today, we're exposing them all.

95% Chances of Success and I Missed?! Game Mechanics We Hate
95% Chances of Success and I Missed?! Game Mechanics We Hate

News

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles

Some interesting information regarding XCOM: Enemy Unknown has come to light. It turns out that initially, real-time combat was planned instead of a turn-based system. The devs also wanted to introduce vehicles to the battlefields.

video games

Adrian Werner

February 8, 2021

XCOM: Enemy Unknown Was Supposed to be an RTS With Vehicles

Downloads

Top downloads for XCOM: Enemy Unknown Video Game:

All Downloads

System Requirements

System Requirements for XCOM: Enemy Unknown Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 9800 GTX or better), 20 GB HDD, Windows Vista/7, Internet connection.

Expansions

List of Game Expansions for Video Game:

XCOM: Enemy Within

XCOM: Enemy Within

PCPlayStationXboxMobile

Expansion

November 12, 2013

Strategy

First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.

9.0

Gamepressure

8.6

OpenCritic

9.0

Steam

7.2

Users

XCOM: Enemy Within
XCOM: Enemy Unknown - Slingshot

XCOM: Enemy Unknown - Slingshot

PCPlayStationXbox

Expansion

December 4, 2012

Strategy

Slingshot is a Firaxis team's addition to XCOM turn-based strategy: Enemy Uknown. Enlargement introduces three new extensive missions in which we are fighting aliens in China. In the clashes he helps us with a hero named Zhang.

6.0

Users

XCOM: Enemy Unknown - Slingshot

Add-Ons and DLCs

List of Game Add-Ons and DLCs for Video Game:

Ratings

Game Ratings for XCOM: Enemy Unknown Video Game.

93%

STEAM Score

All Reviews: Very Positive (58,070)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Tactical Combat: The turn-based combat system is highly praised for its depth and strategic elements, where positioning and decision-making are crucial. Players enjoy the tension of permadeath, which makes every soldier's life valuable.
  • Strong Base Management: The game features a rewarding base management system that requires players to make critical decisions regarding resource allocation, research, and global defense strategies.
  • Replay Value: The game offers excellent replayability due to its procedural generation of missions and the variety of soldier classes, encouraging experimentation with different strategies.
  • Atmosphere and Presentation: The game is noted for its clean art style, engaging soundtrack, and immersive atmosphere that enhances the overall experience.
  • Emotional Investment: Players form strong attachments to their soldiers, and the loss of characters adds emotional weight to the gameplay.

The main cons of the game

  • Randomness and RNG Issues: Many users express frustration with the game’s hit chance mechanics, where high-probability shots can fail, leading to unexpected losses and feelings of unfairness.
  • Technical Issues: Reports of crashes, especially on modern systems, and problems with save files have led to negative experiences for some players. The game has been described as unstable, particularly in Ironman mode.
  • Simplified Mechanics: Some players feel that the game oversimplifies certain aspects compared to the original XCOM games, leading to a less complex experience.
  • Mission Repetition: While the core gameplay is strong, some users note that the missions can feel repetitive over time.

The features or elements that are missing from the game according to users

  • Mod Support: Users are disappointed with the updated Terms of Service that ban mods, which many believe enhance the gameplay experience (e.g., Long War mod).
  • Customization Options: Some players desire more significant customization choices for soldiers and gameplay mechanics, which could enhance replayability.
  • Improved AI Mechanics: Suggestions for better AI behavior during missions, particularly regarding enemy movement and tactics, have been made.
  • Quality of Life Improvements: Players express a desire for more modern conveniences that have been included in later iterations of the franchise, such as improved UI and mechanics for managing soldiers and missions.

Summary

  • Overall, while XCOM: Enemy Unknown is celebrated as a landmark title in turn-based strategy gaming, recent changes to its Terms of Service and technical issues have led to a divide in user sentiment.

Summary generated on:

6.7

USERS Score

Average score from votes.

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