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Game Box for Mafia III (PC)

Mafia III

Mafia 3

The third installment in the popular sandbox gangster series, launched in 2002 by Czech studio Illusion Softworks. Newly created Hangar 13 team, assembled within 2K Games, was in charge of this production.

Action | TPP | vehicles | Gangster | sandbox | TPS | action adventure | 60s and 70s

Mafia III cover

developer: Hangar 13

publisher : 2K Games

Official website

Game mode: single player

game release date:



Mafia III is the next installment in the series of third-person open world action games about gangsters. The title was created by newly founded Hangar 13 studio, working under Take-Two Interactive. The studio hires ex-members of 2K Czech (previously known as Illusion Softworks), the team behind the first two parts of the series. This new game by the Czech studio was released on PC and, for the first time in history of the series, on the eight generation consoles.


The game is set in the year 1968, New Orleans. The main character is Lincoln Clay, a veteran of the Vietnam war and a mafia member. However, his ‘family’ was betrayed and executed without mercy. Therefore, the main theme of the game is revenge on the person responsible for killing Lincoln’s folks - Sal Marcano, the don of Italian mob, who ordered the massacre. In his quest Clay can cooperate with other criminal bosses, including an Irish gangster named Burke, Cassandra, the head of Haitian gang, and Vito Scaletta, the protagonist of Mafia II.


Although Mafia games have always been set in open worlds, in terms of gameplay the third part comes closer to the competing Grand Theft Auto series. The streets of New Orleans are filled with various extra activities, which you are free to complete between main missions. One of the biggest differences between Mafia and GTA is the artificial intelligence of New Orleans' citizens. Similarly to the protagonist, non-player characters can engage in various activities. Therefore, you can come across couples kissing, junkies enjoying their habit, or street musicians.

Another new element of key importance is the option of taking over hideouts of hostile gangs. After clearing up a particular location you can hand it down to one of your capos. This generates various bonuses, e.g. an option to call in the ‘cavalry’ to help you get rid of opponents chasing you, or bribe the police to drop a pursuit.

This time the protagonist has a much wider spectrum of abilities. Lincoln can make use of pistols, revolvers, shotguns, machine guns, and grenades, although it is possible to carry only two types of weapons at the same time. The game also features a cover system and dynamic hand-to-hand combat, including brutal knock-downs. Another important element of gameplay is shooting while driving a car – the driving itself was significantly improved as well. Mafia III has a combined health regeneration system. Health bar is split into three segments, which regenerate automatically unless they drop to zero – when that happens, you have to use a medkit to fill them up.


In contrast to the last two Mafia games, which bore more resemblance to action-adventure games, Mafia III for PC, PS4 and XONE makes a big step towards a sandbox narrative, which is a distinctive characteristic of the GTA series. Although both franchises belong to Take-Two Interactive, the two developers use their own solutions in terms of gameplay and technology. The overall gameplay experience is further enhanced by excellent graphics.

System requirements

PC / Windows

PC / Windows

Recommended: Intel Core i7-3770 3.4 GHz/AMD FX 8350 4.0 GHz, 8 GB, graphic card 4 GB GeForce GTX 1060/Radeon R9 290X or better, 50 GB, Windows 7 64-bit
Minimum: Intel Core i5-2500K 3.3 GHz/AMD FX 8120 3.1 GHz, 6 GB, graphic card 2 GB GeForce GTX 660/Radeon HD 7870 or better, 50 GB, Windows 7 64-bit

Mafia III Game Guide
Mafia III Game Guide

game guide 15 November 2016

The Mafia III game guide contains a detailed walkthrough of all of the story and optional missions. The guide also offers high quality maps with all of the collectibles, as well basic tips and info on achievements.

Mafia III won't be remembered – how progeria turned New Bordeaux into a forgotten city
Mafia III won't be remembered – how progeria turned New Bordeaux into a forgotten city

Feature 19 October 2016 16:00

We are launching a series of articles that will tackle some important topics rocking the gaming industry. First off, Mafia III and the issues gamers have with it. Will Lincoln Clay be remembered in a decade or will we think more fondly of Vito Scaletta?

Mafia III extensive hands-on – it may be a sandbox, but the Mafia vibe is still here
Mafia III extensive hands-on – it may be a sandbox, but the Mafia vibe is still here

Preview 09 September 2016 14:00

Mafia III is a great unknown for the fans of the series: new background story, more focus on sandbox, and different developer. After having spent several hours with the game, we can dispel some of your doubts.

Mafia III Hands-on – how to free a city in a GTA clone
Mafia III Hands-on – how to free a city in a GTA clone

Preview 16 June 2016 15:02

It was one of the last opportunities to see Mafia III before it’s released in about four months. In Los Angeles we’ve had a chance to see how to rid a city of thugs and what are the consequences of deliberately not appreciating our partners in crime.

First Look at Mafia III. Our impression: It's GTA: New Orleans
First Look at Mafia III. Our impression: It's GTA: New Orleans

Preview 07 August 2015 13:48

Dogmatic fans of the first installment may be somewhat unnerved by the direction Mafia III is heading. Dogmatic fans of GTA style sandbox games, however, are bound to fall in love with the debut work of Hangar 13 studios.

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