game language: English
game release date for PC:
Maia for PC is a strategy game focusing on economic aspects of running a space colony. Simon Roth was the main designer of the game, a former member of Mode 7 - a team popular for the great tactical turn-based game Frozen Synapse.
Maia for PC is set in far future. The player assumes the role of a leader entrusted with the task of colonizing the 3452C planet, commonly known as the titular Maia. The surface of the planet is full of hostile animals, thus the player has to build mainly underground structures, in order to ensure safety of the humans. Entrusting the player with the task of running a colony does not mean it is a simple tycoon game however; the player is not required simply to cater for pawns – the creators were definitely more ambitious in this aspect. The underground maps, which are under 2km in height and area, are randomly generated. The authors have created their own engine; the simulation of liquids such as lava and water is particularly impressive; the engine also introduces big scope of the game in general.
The gameplay mechanics are extensive. The player has to develop a community, but they also have to build defensive structures protecting the colonists against the hostile native fauna. It is also crucial to carry out mining operations, both to expand the area of existence and to obtain valuable resources. Obviously, the subordinates have to be provided with adequate entertainment after work as well. Inspired by Dungeon Keeper, the game allows to switch to the first person view in order to take a walk in the colony.
Expectations: 8.7 / 10 calculated out of 57 players' votes.
PC / Windows
Recommended: Intel Core i5-3570K 3.4 GHz / AMD FX-8350 4.0 GHz, 4 GB RAM, graphic card 1280 MB GeForce GTX 470 / Radeon HD 5870 or better, 2 GB HDD, Windows 7
Minimum: Intel Core i3-3250 3.5 GHz / AMD FX-6350 3.9 GHz, 2 GB RAM, graphic card 1 GB GeForce GTX 260 / Radeon HD 5770 or better, 2 GB HDD, Windows XP