developer: Torn Banner Studios
publisher: Torn Banner Studios
Game mode: single / multiplayer
Multiplayer mode: Internet
game language: English
game release date for PC:
Mirage: Arcane Warfare for PC is the second full game developed by the Canadian studio Torn Banner, creators of the 2012 multiplayer war game Chivalry: Medieval Warfare. Works on Mirage began in Spring 2014, but the game was officially announced in 2016.
Mirage: Arcane Warfare for PC takes place in a fictional world inspired by the Persian and Arab cultures where two factions fight for magic, for who should use it, and for on what, and how, should it be used. One of the factions is Bashrahi Emirate, an elite that represents their culture and who managed to harness the magic of Jinn and use it as a source of power and industrial development. The other faction, Azar Cabal, are outcasts who live in the desert. They think that magic should not be used for such a petty goals as industrial development because magic has a spiritual character.
Just like in the studio’s previous game, we observe the action in Mirage: Arcane Warfare for PC from a first-person perspective. Gameplay focuses on short distance combat where we use cold steel weapons. We can also use various magical powers when we fight. Mirage: Arcane Warfare uses the same mechanics as Chivalry Medieval Warfare. The game offers various character classes, like the Vypress, who is an assassin, the powerful mage Alchemancer, Taurant, a powerful and strong warrior, Tinker who specializes in traps, Vigilist who is a support, and Entropist, a hybrid that uses a flying carpter and has both offensive and defensive powers.
Mirage: Arcane Warfare for PC uses Unreal Engine 4 from Epic Games.
Expectations: 7.3 / 10 calculated out of 9 players' votes.
age requirements: 16+
PC / Windows
- Intel Core i7 3770 3.4 GHz
- 8 GB RAM
- graphic card 4 GB GeForce GTX 970 or better
- 20 GB HDD
- Windows 7/8/8.1/10 64-bit