PC Strategy Video Games56
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Che Guevara
Strategy 22 February 2005
Che Guevara is a real-time strategy (RTS), some elements reminiscent of the popular Commandos series. The game deals with the events of 1955-1959, the times when Cuban partisans fought to liberate their country from the Batista regime.
The Settlers: Heritage of Kings - Nebula Realm
Strategy 22 March 2005
The Settlers: The Heritage of Kings - Additional Missions is an extension to enrich the basic version of The Settlers: The Heritage of Kings. In addition, there is a new campaign, as well as maps for single- and multiplayer games. Developers from Blue Byte Software studio have also prepared several new heroes, additional buildings and a functional editor that allows you to create your own scripts.
Crown of Glory: Europe in the Age of Napoleon
Strategy 01 July 2005
Turn-based strategy, whose authors, the Western Civilization Software team, decided to hand over to the players a product detailing and faithfully reproducing the reality of the Napoleonic Era, i.e. the years between 1799 and 1820.
The Guild 2
Strategy 15 September 2006
An original hybrid of an RPG and a real time strategy game developed by 4Head Studio. The player enters the world of 14th century Europe - a world full of intrigue, conflicts, and wars. Our goal is to amass a fortune, a goal which can be accomplished in many different ways. Even if we begin the game as an ordinary citizen, we can quickly develop in the chosen trade, be it trading, craftsmanship, or even theft.
Cuban Missile Crisis: Ice Crusade
Strategy 29 July 2005
Ice Crusade directly refers to the events we witnessed in Cuban Missile Crisis (also known as The Day After). The action of the programme takes us to the border areas of the United States and Mexico, where the Soviet and American forces clash.
Panzer Campaigns 2: Normandy '44
Strategy 12 May 2000
The second part of the strategic series of HPS Simulations "Panzer Campaigns" transporting us to the sandy beaches of Normandy, where on June 6, 1944, the great landing operation of the Allied forces began.
Dominions: Priests, Prophets & Pretenders
Strategy 15 July 2001
Turn-based strategy for multi-player gameplay. Its action takes us to a fantastic land, where we play the role of one of several candidates fighting for the position of the omnipotent god.
Patrician II: Quest for Power
Strategy 10 January 2001
A strategy and economic game set in the 14th century European reality. The player starts his struggle as a modest merchant with a small merchant ship and tries to make a lot of money and gain recognition in the eyes of people.
Dino Island
Strategy 07 June 2002
Dino Island is an economic strategy being a simulator of the Jurassic Park. We play the role of the manager of the facility, build various attractions, and also take part in restoring new species of dinosaurs. The game includes a number of nice mini-games, which are also an attraction for our virtual guests. All this is presented in cartoon, three-dimensional graphics.
Myth: The Total Codex
Strategy 18 February 2002
Myth: The Absolute Code is a complete collection of games from one of the best strategic series in the history of computer games.
Dark Planet: Battle for Natrolis
Strategy 19 March 2002
A real-time strategy taking place in the distant future. Three nations: People, Sorin and Dreil; they are fighting for domination. The action of the game takes place in a fully three-dimensional environment with dynamically changing weather conditions and a constant passage of time.
The Partners
Strategy 11 May 2002
The Partners is a simulation of a small but prestigious law firm employing 21 lawyers, in which we have to take care of nine basic needs of each employee.
War in the Pacific: The Struggle Against Japan 1941-1945
Strategy 09 July 2004
A World War II turn-based strategy game created by 2BY3 Games. War in the Pacific: The Struggle Against Japan 1941-45 revolves around the war between United States and Japan over the Pacific Ocean area. The game reuses Uncommon Valor engine, which powered the previous game of the studio, but the new installment is much more complicated, expanding available military operations beyond sea battles and including also land and air combat.
Creature Conflict: The Clan Wars
Strategy 06 May 2005
Creature Conflict: Clan Wars is a turn-based strategy with tactical elements prepared by Mithis Games development studio. The action of the game is set in a distant galaxy, inhabited by four fighting animal clans. The player takes control of one of them and struggles for dominance over the next planets.
SimCity (1989)
Strategy 09 June 1989
A classic strategic-economic game in which we play the role of the mayor of a hypothetical city. Whether a small village turns into a thriving metropolis will depend solely on our efficient management and cleverness.
Stronghold (1993)
Strategy 04 December 1993
Stronghold (1993) is a classic real-time strategy (RTS), produced by Stormfront. The action of the game was set in the reality of fantasy. The player takes on the role of the ruler of the land, and his task is to build a strong fortress that would resist enemy attacks and at the same time was a thriving center of trade and economy.
Korsun Pocket
Strategy 31 July 2003
Korsun Pocket is a turn-based strategy game based on the fact that the Red Army won the Ukrainian region of Korsun (beginning of 1944) during World War II. It was then that the soldiers of the Union of Soviet Socialist Republics led by General Ivan Stepanovich Koniev crushed the forces of the Third Reich, Marshal Erich von Manstein.
Savage 2: A Tortured Soul
Strategy 16 January 2008
Sequel Savage: The Battle for Newerth, an original mix of strategy, action game and cRPG elements dedicated to multiplayer team fights, which debuted in 2003.
Flashpoint Germany
Strategy 25 January 2005
Flashpoint Germany is a turn-based strategy created by the development team of Simulations Canada and Matrix Games. The action takes us to the time of the Cold War, before the fall of the Soviet Union.
Age of Wonders II: The Wizard’s Throne
Strategy 12 June 2002
Move into a world full of magic, fantastic monsters and dragons. Become the ruler of one of the many characteristic nations and lead their actions to defeat all enemies threatening them and restore harmony in the world.
Thandor: The Invasion
Strategy 03 November 2000
A classic RTS with realistic 3D graphics and a destructive terrain where we have to defeat the Gloraths with all types of land, air and sea craft.
Star Trek: Borg Assimilator
Strategy canceled
Guide the greedy Borgas to absorb all the worlds in the Alpha sector, conquering inhabited planets, assimilating their enemies and discovering new technologies.
Take Command: 2nd Manassas
Strategy 18 April 2006
The second game from the strategic Take Command series of the MadMinute Games development team. The predecessor, known as Take Command: Civil War Bull Run, was the band's debut project and from the march gained recognition in the eyes of fans and industry services.
Escape from Paradise City
Strategy 26 October 2007
The second game created by MediaMobsters team (currently known as Sirius Games), which in 2004 launched a gangster strategy called Gangland. The new product follows the path of its predecessor, so once again we are dealing with a strategic approach to running a criminal syndicate.