PC Strategy Video Games58
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Diplomacy (2005)
Strategy 04 October 2005
Diplomacy is another computer adaptation of the famous classic board game under the same title. The action of this title was set in the early twentieth century, and players are given an opportunity to learn about military struggles and political relations and relations between nations.
Transport Tycoon Deluxe
Strategy 15 June 1994
Transport Tycoon Deluxe is an extended version of a popular economic strategy produced by Microprose. The player takes on the role of the head of a transport company, and his task is to develop a small company into a global tycoon. Compared to the original, the creators introduced, among other things, new terrains and transport vehicles, as well as made many minor changes in the mechanics of the game.
Rock Manager
Strategy 26 October 2001
Manager of a rock band promoted by Pan Interactive. Players can become the manager of a promising rock band and with their bold marketing moves take it to the top of popularity.
Mission Kursk
Strategy 19 October 2005
Mission Kursk is another unofficial extension of the popular real-time strategy Blitzkrieg, prepared by the British company Active Gaming, also responsible for the creation of Mission Barbarossa.
Ice Cream Tycoon Deluxe
Strategy 02 March 2007
An economic strategy in which we manage an ice cream selling company. We set the menu, prices and distribution locations, as well as decide on the marketing campaign. We also have to deal with ruthless competition. Police and civil servants are trying to prevent us from achieving success.
King's Bounty: Armored Princess
Strategy 10 April 2009
The official addition to the strategy game - King's Bounty: Legend. It expands the title with additional race, spells, bosses, battle arenas, improved interface and the possibility of playing the title princess Amelia.
SimCity Societies
Strategy 13 November 2007
SimCity Societies is another part of the best-selling strategic-economic series, developed since the late 1980s. This time, however, the production process did not involve Maxis, but the Tilted Mill Entertainment studio, from which games such as Caesar IV came out. Along with the change of the traditional developer, the concept of fun has been slightly modified.
Sudden Strike: The Last Stand
Strategy 20 March 2009
Sudden Strike: The Last Stand is a historic real-time strategy released by CDV as a continuation of the third part of the cult series Sudden Strike, entitled Arms of Victory. As with previous releases, Fireglow studio is responsible for its creation.
Commander in Chief: Geo-Political Simulator 2009
Strategy 22 July 2008
An extensive political simulator, in which we make a number of complicated decisions. The game is divided into three game modes. In the first of these, we must remain in power for as long as possible. The second one, i.e. scenarios, presents specific situations. Wargame, the last mode, is designed for multiplayer matches and is a real-time strategy.
Incubation: Time Is Running Out
Strategy 15 November 1997
Incubation: Time is Running Out is a classic turn-based strategy produced by Blue Byte Software. The action of the game was set on the planet Scayra, whose inhabitants were infected with a mysterious virus turning people into bloodthirsty beasts. The player commands a commando unit sent on a mission to save the remains of the surviving colonists.
Alien Nations
Strategy 20 March 1999
Alien Nations is a strategy game set in a fantastic land inhabited by three different nations: brave Amazons, cunning Sajikis and brave Pimmons.
Real War: Rogue States
Strategy 03 October 2002
Sequel Real War real-time strategy published by Simon & Schuster at the end of 2001. Like the first part, it gives players the opportunity to command troops in the fight against a terrorist organization called the "Independent Liberation Army".
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Platoon: The 1st Airborne Cavalry Division in Vietnam
Strategy 20 November 2002
Platoon: The 1st Airborne Cavalry Division in Vietnam is a tactical real-time strategy produced by Digital Reality. The player takes on the role of a soldier of the title unit of the United States army and commands small troops in various military operations. Success in the performance of particular tasks depends on the ability to use the strengths of your own soldiers and the weaknesses of the opponents.
Sea War: The Battles 2
Strategy 27 December 2004
Sea War is a strategy by Tavex studio. The title is an adaptation of the classic ship game, but the creators decided to introduce a number of innovative elements to diversify the fun. Players can fight battles both at sea and in a more diverse environment, including fantasy and space.
Strategic Command: WWII Pacific Theater
Strategy 07 December 2008
Strategic Command: WWII Pacific Theater is a realistic turn-based strategy set in the realities of World War II. The game focuses on events taking place in Asia and the Pacific.
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Confrontation: Peace Enforcement
Strategy 12 December 2008
Real-time strategy referring to the 2008 armed conflict between Georgia and Russia. The creators developed this true scenario and tempted themselves to make an alternative ending - it is up to the player and his leadership skills. The gameplay and graphics are reminiscent of the Sudden Strike series. It is worth noting that in battles we can use a pair of modern "gadgets", such as a remote detection system.
Future Force Company Commander
Strategy 30 October 2006
Future Force Comany Commander (F2C2 for short) is a strategy game created by Zombie studio for the American company SAIC. The product available free of charge is intended mainly to present the technical capabilities of the U.S. Army.
Galactic Assault: Prisoner of Power
Strategy 22 August 2007
Galactic Assault: Prisoner of Power is a turn-based strategy game produced by Wargaming.net studio, which refers to the Russian novel by Arkadija and Boris Strugatsky, known in our country as the Transferable World.
AGEOD’s American Civil War: The Blue and the Gray
Strategy 12 April 2007
AGEOD's American Civil War is a turn-based strategy, presenting military operations from the civil war period, which was a small place in the United States in the years 1861-1865.
Monopoly Deluxe
Strategy 22 September 1992
Monopoly Deluxe is an adaptation of one of the most popular board games prepared by Virgin Games. The creators remained faithful to the rules of Monopoly. Players move pawns on the board, trying to build up their hotel empire and avoid costly stays in areas controlled by the competition.
Star Trek: New Worlds
Strategy 30 August 2000
A real-time strategy embedded in Trek's Star Trek universe. The Federation, Klingoni and Romulanians and the mighty Metar race are fighting uncompromisingly for dominance over the planetary system of Tabula Rasa.
Che Guevara
Strategy 22 February 2005
Che Guevara is a real-time strategy (RTS), some elements reminiscent of the popular Commandos series. The game deals with the events of 1955-1959, the times when Cuban partisans fought to liberate their country from the Batista regime.