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PC Strategy Video Games79

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
La Grande Armee At Austerlitz
La Grande Armee At Austerlitz

Strategy 19 December 2001

Matrix Games' first strategy game of the La Grande Armee Campaign series. Allows players to influence the outcome of the Battle of Austerlitz.

Capitalism II
Capitalism II

Strategy 17 December 2001

Sequel well-known economic strategy published in 1995. Again, it allows players to transform themselves into a great shark of world finance and take over the international economy in the comfort of their own home.

Cultures: The Revenge of the Rain God
Cultures: The Revenge of the Rain God

Strategy 20 April 2001

Add-on to Cultures: Discovery of Vinland, expanding the game with a new campaign, seven single player missions and multiple multiplayer maps.

Tropico: Paradise Island
Tropico: Paradise Island

Strategy 09 January 2002

Official supplement to Tropico - an economic strategy game released in the spring of 2001 by PopTop Software. During the game we once again have the opportunity to take on the role of a dictator of a small Caribbean island and, using various strategies, lead it to prosperity. The expansion, Paradise Island, introduces over 20 brand new scenarios, a number of previously unavailable buildings, new attractions for visitors and unprecedented types of tourists.

Lethal Dreams: The Circle of Fate
Lethal Dreams: The Circle of Fate

Strategy 31 March 2003

Strategy with elements of cRPG. The player moves to the fantasy world, where he can try his hand as a mage fighting in the ranks of one of the six great masters fighting for domination.

Ground Control: Dark Conspiracy
Ground Control: Dark Conspiracy

Strategy 21 November 2000

Official Ground Control game patch containing new missions and a third faction with new units. Enlargement continues the story told in the base and allows you to learn more about Sarah Parker and Jarreda Stone.

Invictus: In the Shadow of Olympus
Invictus: In the Shadow of Olympus

Strategy 25 February 2000

Combination of RTS and RPG species with full bits derived from Greek mythology. Our task is to gather a team of heroes able to oppose the god Poseidon. The structure of the world is open and allows a lot of freedom in the choice of tasks. On the other hand, fights are very tactical in nature.

Oasis
Oasis

Strategy 12 April 2003

An unusual strategy game created by an independent development team. "Oasis" was shown for the first time to a wider audience during the Independent Games Festival organized in March 2004. He then managed to reach the top ten products representing the Web/DL category (games downloaded via the Internet or running directly in web browsers).

Dragoon: The Prussian War Machine
Dragoon: The Prussian War Machine

Strategy 29 October 2004

Dragoon: The Prussian War Machine is the second in a series of games produced by Shrapnel Games, faithfully imitating the realities of the wars of the 18th and 19th century. This time the authors focused on the figure of Frederick II Hohenzollern, called the Great, who permanently inscribed himself in the history of Prussia as the creator of their power.

1869
1869

Strategy 12 April 1992

1869 is an economic game about maritime trade. By setting up a small transport company and buying the first ship, the player must achieve financial power, and this in turn boils down to a profitable trade in goods between ports located all over the world.

Starship Tycoon
Starship Tycoon

Strategy 13 January 2004

"Starship Tycoon" is the official continuation of "StarLines INC". We are dealing here with a classic real-time strategy embedded in the futuristic world. The player becomes the head of an interplanetary transport company.

Dragonfarm
Dragonfarm

Strategy 23 October 2002

An interesting combination of strategic elements (construction of different buildings), simulation elements (trade) and rules governing Pokémony. The player moves to the land of fantasy - Alterica, where he becomes a dragon breeder.

Total War
Total War

Strategy 04 December 2001

Unofficial extension to Sudden Strike Forever, in addition to the well-known real-time strategy, Sudden Strike, set in the realities of World War II.

Besieger
Besieger

Strategy 28 May 2004

Real time strategy created by Primal Software team, creators of The I of the Dragon. The action was set in the land of fantasy, where two different nations stand to fight.

Mafioso
Mafioso

Strategy canceled

Real-time strategy created by the Polish company NAWAR, telling the story of modern organised crime groups. development NAWAR. During the campaign, we can play the leader of an Italian, Russian or Japanese criminal group, and in multiplayer mode the choice is even greater.

Battle Isle
Battle Isle

Strategy 08 July 1991

The precursor of a whole series of strategy games played in turn-based system, which over the years has gained considerable recognition of computer strategists all over the world.

Battle Isle 2
Battle Isle 2

Strategy 13 May 1993

Sequel, a turn-based game Battle Isle released in 1991, which has improved graphics, sound and added new units (55 types of aircraft, ships, tanks, soldiers, etc.) to the precursor.

Warlords II
Warlords II

Strategy 10 December 1993

The second part of the turn-based strategy of Warlords, set in the realities of the fantasy world. The gameplay and goal of Warlords II remained almost the same as in the previous part of the game, but efforts were made to improve the original work as much as possible.

Syndicate (1993)
Syndicate (1993)

Strategy 12 June 1993

Legendary, very dynamic mix of action and strategy set in futuristic, cybernetic realities. The player becomes the head of an executive unit of a small European syndicate that seeks to extend its power to the entire Earth.

Warrior Kings: Battles
Warrior Kings: Battles

Strategy 21 March 2003

Official addition to Warrior Kings' real-time strategy. The action takes place 100 years after the events described in the basic version of the game. After the death of Artos, the land of Orbis lost its political cohesion and divided into a number of provinces that were at odds with each other. The player again has to take matters into his own hands and unite Orbis.

Total Annihilation Kingdoms: The Iron Plague
Total Annihilation Kingdoms: The Iron Plague

Strategy 28 February 2000

The Iron Plague is an addition to Total Annihilation: Kingdoms, offering a new world inhabited by four civilizations controlling the four elements: earth, fire, air and water.

Airline Tycoon
Airline Tycoon

Strategy 29 November 1999

A humorous economic strategy aimed at creating the best aviation company. We achieve this by hiring flight personnel, buying new planes, determining the best flight routes, fulfilling difficult orders from travel agencies. We have also put at our disposal several illegal methods of eliminating competition.

Civilization: Call to Power
Civilization: Call to Power

Strategy 31 March 1999

An alternative version of the cult "Civilization" which was not prepared by the creator of the series, i.e. Sid Meier. In production we play the role of the leader of one of the available nations and we care about its development. The authors decided to introduce a lot of new ideas to the game and at the same time resigned from a few classic solutions. Despite this, the game deserves attention because it contains a large number of units, wonders, buildings and technologies.

Armored Task Force
Armored Task Force

Strategy 06 August 2001

Modern battlefield simulator where you have to demonstrate the highest strategic skills leading to the fight of tank platoons and mechanized equipment.