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Phonopolis

Phonopolis

PC
Released

Release Date: May 20, 2026

Adventure, Point-and-click, Dystopia, Indie Games, Experimental/artistic, Singleplayer

Phonopolis is another point-and-click adventure created by Czech studio Amanita Design. This time the developer decided to go for original 3D graphics and the theme of individualism and manipulation.

8.1

OpenCritic

9.3

Steam

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Ratings
[1:04] Phonopolis - Launch Trailer Videos: 3
Screenshot Images: 10
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Phonopolis is another adventure game from Amanita Design, a Czech studio. The indie developer became famous for the cult Machinarium and Samorost series, and after the scary Happy Game decided to go in a slightly different direction.

Plot

Phonopolis takes place in the title fictional city, ruled by a great Leader. This leader has managed to turn the unsuspecting inhabitants into obedient citizens with the help of huge megaphones and subliminal messages. Only Felix, the game's main character, is aware of the danger. The boy must try to get help from other residents before the Leader succeeds in playing the ominous Absolute tone.

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Features

System Requirements

System Requirements for Phonopolis Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i5 2.0 GHz, 4 GB RAM, graphic card DirectX 11, 15 GB HDD, Windows 7 64-bit.

Ratings

Game Ratings for Phonopolis Video Game.

8.1

OpenCritic Rating

Game is Recomended by 86% of Critics. There are 12 Critic Reviews.

OpenCritic

Wccftech: 8.5 / 10 by Nathan Birch

Phonopolis is the most beautiful and artfully-constructed game yet from Amanita Design, a studio that knows a thing or two about making such games. Phonopolis perhaps doesn't venture quite as far outside the point 'n' click adventure box as it could, but fans of the genre who don't mind the occasional obtuse puzzle and a short-ish runtime will likely find themselves singing the game's praises.

Full Review

Console Creatures: 8 / 10 by David Pietrangelo

Phonopolis really is like nothing I’ve seen before. If you think back to the days of Pixar and Toy Story, Jurassic Park, and early stop-motion films, the wonder and amazement the public had over those accomplishments should be seen here as well. The pure creativity and craft at work is the real draw. The gameplay isn’t anything too unique and isn’t all that complex most of the time, but it is still a good time. I came for the presentation and artistry, and stayed for what they brought to the table. Phonopolis is a perfect, shorter, and charming adventure I can easily recommend.

Full Review

TheReviewGeek: 6.5 / 10 by Greg Wheeler

Amanita’s handmade charm shines through, even if Phonopolis’ uneven puzzle design holds it back.

Full Review
93%

STEAM Score

All Reviews: Very Positive (1,417)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Artistic Design: The hand-painted, cardboard aesthetic is widely praised for its creativity and attention to detail, with many users highlighting the unique visual style as a standout feature.
  • Soundtrack and Audio: The music, composed by Floex, is frequently mentioned as a highlight, enhancing the overall atmosphere of the game.
  • Cinematic Experience: The game is described as immersive and visually stunning, with fluid animations and well-crafted environments that draw players in.
  • Engaging Puzzles: While opinions vary, many players found the puzzles to be clever and enjoyable, providing a satisfying challenge without being overly frustrating.
  • Narrative and Themes: The dystopian storyline resonates with players, providing a thought-provoking backdrop to the gameplay, even if some felt it could have been deeper.

The main cons of the game

  • Short Playtime: Many users noted that the game can be completed in about 4-5 hours, which some felt was too short for the price point.
  • Puzzles and Difficulty: Some players found the puzzles to be inconsistent in quality, with a mix of intuitive challenges and those that felt random or required trial and error. A few puzzles were criticized for lacking clear objectives.
  • Narration: While some appreciated the voice acting, others felt that the narrator detracted from the experience, suggesting that the game could have relied more on environmental storytelling.
  • Linear Gameplay: Several reviews mentioned a lack of exploration and freedom, with the gameplay feeling more directed and less open compared to previous Amanita titles.

The features or elements that are missing from the game according to users

  • Depth in Storytelling: Some players expressed a desire for a more nuanced and complex narrative, feeling that the story was simplistic or lacked depth.
  • More Puzzle Variety: A few users wished for a greater variety of puzzle types and mechanics, suggesting that the game could benefit from expanding on the core concepts introduced.
  • Options to Disable Narration: There were calls for an option to turn off the narrator, allowing players to experience the story through the game's visual and environmental cues instead.
  • Longer Gameplay: Given the investment in art and design, many players felt that the game could have offered more content or extended playtime to justify its price.

Summary

  • Overall, while "Phonopolis" has received high praise for its artistic vision and engaging atmosphere, there are notable criticisms regarding its gameplay length, puzzle design, and narrative depth.

Summary generated on: