Pocket City is an economic strategy developed for AND and iOS by Codebrew Games. The production uses a premium model in which there are no micropayments and the only expense is a one-off purchase of the game. In addition, there is also a separate free trial version available, also without micropayments, but with ads for watching which we receive virtual prizes.
In the game we play the role of the newly appointed mayor of a small town. Our task is to transform the city into a vibrant metropolis. While playing, we need to construct residential, commercial and industrial districts, create parks and other recreational facilities, as well as fight crime and natural disasters such as fires and tornadoes.
In Pocket City players must carefully plan the development of the city, as e.g. building a housing estate right next to the factory will have a negative impact on the level of residents' satisfaction. While playing, it is also necessary to take care of, among others, the environment, the labour market and the income of the local community. It is also necessary to develop a system of roads, so that communication in the metropolitan area runs smoothly and quickly.
The game is made more attractive by the missions, the fulfilment of which provides access to useful abilities and special buildings. In addition, there are a lot of specific characters in the city, such as advisers or criminals, and our interactions with them influence the development of the whole metropolis.
Pocket City offers attractive graphics made in bright colours, slightly cartoon style, where the city is shown in isometric view.