Strategy 16 April 2019
Another installment in the popular economic strategy game series published by Ubisoft and developed since 2011 by Blue Byte Software - Ubisoft's subsidiary studio known for working on The Settlers series. Like the previous installments in the Anno series, set across various centuries of human history, in Anno 1800, the player assumes the role of a steward tasked with establishing a prosperous metropolis.
Strategy 10 March 2015
An economic strategy game belonging to the popular genre of city builders. This one was created by the Finnish studio Colossal Order, creators of the Cities In Motion series. The game is a response to the popular SimCity franchise from Maxis Studios. In contrast to the previous titles from the Finns, this one is not limited to public transportation, letting you build up a whole virtual metropolis from scratch.
Strategy 24 April 2018
An adventure/strategy game with survival elements by Polish studio 11bit Studios. Frostpunk is set in a fictional icy-cold world, whose climate deeply affected the development of its society. To survive, people rely mostly on steam engines. However, it is not enough, and the society is falling apart, which means it needs to change. The gameplay focuses on the survival aspect, which, unlike in other such productions, means more than gathering and managing resources.
Anno: Create a New World
Strategy 20 May 2009
The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series.
Endzone: A World Apart
Strategy 18 March 2021
Economic strategy from the German studio Gentlymad. We take on the role of the leader of a group of survivors of a nuclear disaster who, after 150 years, leave underground shelters and go to the surface. Our task is to expand the base and take care of the needs of its inhabitants, paying attention to radiation and rapidly changing weather conditions.
Strategy 05 March 2013
The fifth installment in the popular economic strategy game series - SimCity. The game was developed by EA Maxis Studios (known for The Sims and Spore) with publishing support from the Electronic Arts company. In accordance to the tradition of the series, you becomes a mayor of a virtual city who has to turn it into a bustling metropolis. To this end, you have to deal with complex management issues, economic and social problems, as well as quickly react to various random events (e.g.
Strategy 15 March 2018
A science fiction economic strategy game developed by Haemimont Games and published by Paradox Interactive. The title is a city builder in which the player must design the first human settlement on Mars. Being a manager of a space colony requires the player to take care of many matters - the survival and well being of the colony inhabitants depend on it.
Manor Lords is a Polish strategy game in the medieval realities, in which we deal with building cities as well as directing troops and fighting battles. The independent developer Slavic Magic is responsible for the game.
Strategy 29 March 2019
One of the installments in the economy strategy game series started in 2001 - Tropico. The game has been developed by Limbic Entertainment - the creators of Might & Magic X: Legacy and Might & Magic: Heroes VII. In Tropico 6, the player assumes the role of El Presidente - the leader of a banana republic.
Strategy 17 February 2021
Economic strategy reminiscent of cult titles like Pharaoh or Zeus: Master of Olympus. In Nebuchadnezzar, we take control of the civilization that inhabits the ancient Mesopotamia, and our task is to take care of all aspects of its functioning. The pillar of this production is a feature campaign covering the period from the time when the first people settled on the Euphrates and the Tigers until the conquest of Babylon by Persia in the 6th century BC.
Strategy 30 October 1999
A cult economic strategy game created by Impressions Games and published by Sierra Entertainment. Pharaoh takes place in the Nile valley, several hundred years B.C., and spans from the era of the great pyramids to the New Kingdom period. As the pharaoh, the ruler of Egypt, you have to transform local villages into great cities, take care of your people's needs, and make your country the greatest of them all.
RTS with elements of city builder, in which we take control over Viking settlement. In Frozenheim we acquire resources and food, construct new buildings, improve the existing ones and wage war.
Zeus: Master of Olympus
Strategy 17 October 2000
Another economic strategy game by Impressions Games, known from e.g. Lords of the Realm and the Caesar series. The production is set in ancient Greece, where you play as a leader of a city, which means, you have not only to develop your domain, but also to care for its citizens and appease the gods overseeing the region.
Strategy 23 May 2014
The fifth installment in the popular series of economic strategy games developed by studio Haemimont Games, which is responsible for the franchise since the third entry in the series. The game makes the player a leader of a small tropical island, responsible for governing it all the way from the colonial age through modern times and to the near future. Your tasks will be, as usual, to develop the city and take care of its industry and economy.
Strategy 17 November 2011
Another installment in the popular series of economy strategy games developed cooperatively by Related Designs, the creators of the franchise, and the legendary Blue Byte studio under the watchful eye of Ubisoft. The fifth entry in the series, contrary to the previous ones, takes the players to the future, to the eponymous year of 2070, when climatic changes drastically raised water levels around the world, forcing humankind to move to higher ground.
Strategy 18 February 2014
Banished is a real-time economical strategy game, the first one developed by Luke Hodorowicz, the founder of the independent studio Shining Rock Software LLC. The player controls a small group of people exiled from their home country, who are trying to settle down in a new place and create the foundations of a powerful kingdom. The task calls, first and foremost, for ensuring the survival of a small society, and then managing its development.
A real-time strategy game enriched with elements of RPGs, city builders, and survival games. Ancient Cities was developed by the independent developer Uncasual Games. The player assumes the role of a tribal leader living in the Neolithic era. The tasks of the player are to provide shelter and protection against predators for the members of the tribe, as well as to obtain sufficient amounts of food.
Strategy 26 October 2006
Anno 1701 is a position that will be of particular interest to lovers of the laborious development and expansion of overseas properties and growing into power through skillful, economical manoeuvres.
Builders of Egypt
Debut economic strategy of Strategy Labs. Builders of Egypt takes place in ancient Egypt and was inspired by the cult Pharaoh released in 1999 for the PC.
Surviving the Aftermath
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Dawn of Man
Strategy 01 March 2019
Dawn of Man is a combination of survival and city builder. The player's task is to lead a settlement settled in prehistory, from the Stone Age to the Iron Age. Madruga Works studio is responsible for the production of the game.
Anno 1800: Bright Harvest
Strategy 02 June 2020
The fifth add-on to Anno 1800. Bright Harvest focuses on agriculture. The innovations include tractors, which increase farm productivity, and numerous agricultural and industrial decorations.
Strategy 03 November 2015
The sixth major installment in a popular economic strategy game series, which started in the Medieval Times (1404-1701) and went all the way to the future (Anno 2070). This new title was developed by the creators of The Settlers franchise, Blue Byte Software, who took part in the development of the previous Anno game. This one lets you play as a governor of a huge futuristic metropolis, and you have to make it thrive till you can launch an expedition to the Moon.
An economic strategy game resembling the Anno series. The production is set in the Middle Ages and your task is to build a powerful, prosperous city.