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Project Tower

Project Tower

PCPlayStation
Released

Release Date: January 6, 2025

Action, TPP, Science Fiction, TPS, Indie Games, Shooters, Action Adventure, Singleplayer

A third-person action adventure game, inspired by Returnal, Uncharted and Remnant 2. In Project Tower our protagonist is making their way through the titular tower, dealing with various enemies and solving puzzles along the way. We also have a special ability allowing us to change form and gain new powers.

7.5

Steam

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Ratings
[2:11] Project Tower - Trailer #2 Videos: 2
Screenshot Images: 7
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Project Tower is an action-adventure game inspired by titles such as Returnal, Remnant II and Uncharted. It was developed by the independent French studio Yummy Games, previously known mainly for mobile games and outsourcing.

Story

Project Tower takes us to a science-fiction universe. The Earth has been invaded by an alien race known as the Hiks. The invaders placed the surviving humans in towering structures prepared for the titular Project Tower. Their task is to break through the next floors, which invaders are watching, collecting data to improve their army.

During the game, we take on the role of one of the prisoners who tries to reach the top of the tower, which is his only chance to regain freedom.

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Platforms:

PC Windows

PC Windows

PlayStation 5

PlayStation 5

Developer: Yummy Games

Publisher: Yummy Games

Age restrictions: 16+

Features

System Requirements

System Requirements for Project Tower Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i7-7700 / AMD Ryzen 5 1400, 8 GB RAM, graphic card 8 GB GeForce GTX 1070 / Radeon RX 580, 12 GB HDD, Windows 10.

Recommended System Requirements:
Intel Core i5 11600K / AMD Ryzen 5 5600X, 16 GB RAM, graphic card 8 GB GeForce RTX 2070 / Radeon RX 6700 XT, 15 GB HDD, Windows 11.

Ratings

Game Ratings for Project Tower Video Game.

75%

STEAM Score

All Reviews: Mostly Positive (76)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Gameplay Mechanics: The morphing ability is often highlighted as a standout feature, allowing players to adapt their playstyle and navigate different environments in interesting ways.
  • Engaging Boss Fights: Many players found the boss battles to be intense and enjoyable, with well-designed attack patterns that require skill to overcome.
  • Visuals and Graphics: The graphics are generally praised for their quality, with detailed environments and smooth animations that enhance the overall experience.
  • Worldbuilding and Story: Some players appreciated the lore and story elements, noting that they added depth to the gameplay experience.
  • Puzzles and Level Design: The puzzles are described as simple yet interesting, providing a nice break from combat and adding variety to the gameplay.

The main cons of the game

  • Technical Issues: Many users reported bugs, crashes, and performance issues, including problems with keybindings not saving and graphical settings not being retained.
  • Balancing Problems: Players noted that enemies, especially bosses, can be overly resilient (referred to as "bullet sponges"), requiring excessive time to defeat, which can lead to frustration.
  • Level Design Limitations: Some found the level design to be too linear and restrictive, with invisible walls and repetitive environments that detract from exploration.
  • Pacing Issues: The game often has long stretches of running with few enemies between puzzles and boss fights, leading to pacing complaints.
  • Lack of Difficulty Options: Several reviews expressed a desire for adjustable difficulty settings to cater to varying skill levels.

The features or elements that are missing from the game according to users

  • More Diverse Morphing Mechanics: Players wanted a greater variety of morphs with unique abilities to enhance combat and exploration.
  • Difficulty Settings: A common request was for the inclusion of difficulty options to allow players to tailor their experience.
  • Improved Saving and Settings Management: Users pointed out that the game does not retain keybindings or graphical settings, which can be frustrating.
  • Expanded Content: Some players expressed a desire for more chapters or content to extend gameplay, as the game is perceived as relatively short (around 4-6 hours).
  • Enhanced Audio Feedback: A lack of sound effects for certain actions and interactions was noted, which detracted from the immersive experience.

Summary

  • Overall, while "Project Tower" has a solid foundation with its unique mechanics and visual appeal, it faces several issues that players hope will be addressed in future updates or sequels.

Summary generated on: