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Quartet

Quartet

PC
Released

Release Date: August 26, 2025

RPG, Fantasy, Turn-based, 2D, Indie Games, jRPG, Singleplayer

Quartet is a jRPG, telling four different stories, which intertwine and connect with each other over time. The game features an interesting turn-based combat system, allowing to juggle between main and reserve characters, creating long attack chains in the process.

9.6

Steam

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Ratings
[2:06] - Release Announcement Trailer Videos: 1
Screenshot Images: 13
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Something Classic is an independent American game development studio, which gained worldwide recognition thanks to the game Shadows of Adam. The next work of this team is a project titled Quartet described here. It is also a jRPG type production, inspired by the classic genre of the 16-bit era.

Gameplay

In Quartet we watch the action from a bird's eye view.

Four stories

The game transports us to a fantasy universe and allows us to follow four stories. We have the opportunity to unravel the mystery behind a series of train robberies, solve the riddle of a mysterious deck of cards giving visions of another world, face a fleet of airships traversing the Empire, or make an unexpected discovery of magical power in one of the characters.

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Features

System Requirements

System Requirements for Quartet Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-3220 / AMD E-350, 2 GB RAM, graphic card Radeon HD 6310, 6 GB HDD, Windows 7 64-bit.

Recommended System Requirements:
AMD Ryzen 5 5650U, 8 GB RAM, graphic card Radeon Vega 7, 10 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Quartet Video Game.

96%

STEAM Score

All Reviews: Very Positive (254)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Strong Writing and Characters: Many users praised the game for its engaging writing and well-developed characters, often comparing it favorably to classic RPGs like "Final Fantasy VI" and "Octopath Traveler."
  • Unique Battle System: The combat system, which allows players to swap characters freely during battles, was highlighted as a fun and strategic element. Players appreciated the ability to create combos and utilize each character's strengths effectively.
  • Visuals and Music: The pixel art and soundtrack received high marks, with many players noting that the music was enjoyable and contributed to the overall atmosphere of the game.
  • Cohesive Storytelling: Reviewers appreciated how the individual character stories intertwined, creating a satisfying narrative experience.
  • Perfect Length: The game’s length was generally viewed as ideal, providing enough content without overstaying its welcome.

The main cons of the game

  • Combat Balance Issues: Some players felt that the combat lacked depth in the mid to late game, with certain characters overshadowing others in terms of usefulness and damage output.
  • Pacing Problems: A few reviews mentioned that the pacing felt off, particularly towards the end of the game, where the sudden influx of side quests after a linear progression was jarring.
  • Difficulty Levels: Several users noted that the game was not particularly challenging, with some battles being trivial if players were slightly over-leveled.
  • Lack of Exploration: Some players expressed disappointment with the limited exploration elements, feeling that the game was too linear and didn’t offer enough hidden items or side quests.

The features or elements that are missing from the game according to users

  • Character Development: Some users wished for more depth in certain character arcs, suggesting that a smaller cast might have allowed for better character development and storytelling.
  • In-Game Tools: Players desired features like a map, glossary for stats/effects, and better item comparison in shops to enhance the user experience.
  • More Side Content: There were calls for additional side quests or content to flesh out the characters' stories further, as some felt the existing side quests were not engaging enough or felt rushed.
  • Balancing of Skills: A few reviewers mentioned that some skills were underwhelming or too costly in terms of resource management, making them less viable in combat.

Summary

  • Overall, "Quartet" is seen as a nostalgic and enjoyable homage to classic JRPGs, with a few areas for improvement that could enhance the overall experience.

Summary generated on: