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Sacraboar

Sacraboar

PC
Released

Release Date: November 6, 2009

Strategy, RTS, Multiplayer, Singleplayer, Internet, LAN

Sacraboar is a real-time strategy produced and published by makivision. Players are at the forefront of the army, which aims to steal the piglet from the enemy base. The game combines elements of classic RTS with "Tower Defence" and "Capture the Flag" style gameplay. The creators have prepared over 80 missions in solo mode, as well as several variants of multi-player gameplay via the Internet or LAN.

2.6

Steam

4.1

Users

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Ratings
Screenshot Images: 14
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Now, what does this mean and what is capture the pig?

You command your units like you do in well-known real-time strategy games. Your goal is to get the enemy's pig trophy and protect your own from being stolen. To take the enemy's pig trophy you have to send one of your units to the enemy's pig stand to grab it. When the unit has taken the trophy you need to send it back to your own pig stand to score.

The enemy can stop you by killing the capper (the unit that carries the pig), or he can prevent you from scoring by grabbing your pig. You can only score when your pig is on its stand.

When a pig-carrier is killed, he drops the pig. You can return it to your own pig stand by having one of your units walk over it - the pig will then be teleported back to its stand. When one of your units touches a dropped enemy pig, it will automatically grab it and be a new capper.

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Platforms:

PC Windows

PC Windows

Developer: makivision

Publisher: makivision

Age restrictions: 12+

Features

Downloads

Top downloads for Sacraboar Video Game:

All Downloads

System Requirements

System Requirements for Sacraboar Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Pentium 4 2.2 GHz, 1 GB RAM, graphic card 256 MB (GeForce 7600 or better), 350 MB HDD, Windows XP/Vista/7.

Ratings

Game Ratings for Sacraboar Video Game.

26%

STEAM Score

All Reviews: Mostly Negative (66)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Concept: The idea of combining capture the flag mechanics with RTS gameplay has been noted as a fun twist.
  • Tactical Gameplay: Some users mentioned that the game has good tactical depth and includes interesting elements like a spell system to disable opponents or buff allies.
  • Easy to Learn: The game is considered accessible for beginners, making it suitable for casual play or LAN parties.
  • Visuals: A few players appreciated the graphics, noting that they were decent for a low-budget game.

The main cons of the game

  • Limited Unit and Building Variety: Players criticized the small number of units (only six) and buildings, leading to repetitive gameplay.
  • Poor Mechanics and AI: Users found the game mechanics to be below standard, and the AI was described as either incompetent or excessively difficult.
  • Outdated Feel: Many reviews highlighted that the game feels dated and lacks the depth and features expected from modern RTS games.
  • Technical Issues: Numerous users reported crashes and poor optimization, particularly when navigating menus or exiting the game.

The features or elements that are missing from the game according to users

  • Lack of Base Building and Resource Management: There is no traditional resource gathering or base-building mechanics, which many players felt diminished the strategic depth.
  • No Campaign Mode: The absence of a single-player campaign was noted, with only a league mode available for play.
  • No Multiplayer Community: The multiplayer aspect was criticized for being virtually non-existent, with very few players online, leading to a lack of competitive play.
  • Poor Map Design: Users mentioned that the maps were small and uncreative, limiting gameplay variety and strategic options.
  • No Development Trees or Unit Upgrades: The lack of a progression system for units was highlighted as a significant drawback, making the game feel less engaging.

Summary

  • Overall, while Sacraboar has a unique premise and is easy to pick up, it suffers from significant limitations in gameplay depth, technical performance, and community engagement, leading to a largely negative reception among users.

Summary generated on:

4.1

USERS Score

Average score from votes.

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