
Release Date: July 18, 2024
SCHiM is an unconventional platform game in which we navigate a lost spirit, jumping from shadow to shadow. The game is the work of indie developer Ewoud van der Werf, working with Extra Nice studio.
SCHiM is an unusual platform game in which we control a schim - the spirit of an object or creature (in this case, a human), moving through shadows. It was created by two people - indie Dutch developer Ewoud van der Werf and collaborator Nils Slijkerman from Extra Nice studio, which released it. The game in its original version was created in 2020 as an exam project and was developed and refined after generating interest on Twitter.
Every object or living being has a soul, or schim, which under no circumstances should be separated from its object. Unfortunately, this happens to one of them - he is separated from the man with whom he was united. We take on the role of this lost spirit and must find and reunite with our essence before it's too late.
In the world, shown in isometric projection, full of life going on with its own rhythm, we move by jumping on platforms created from shadows. They can disappear when the light source is cut off and move along with the objects and creatures they belong to, so we have to plan our moves wisely and influence the environment in such a way, interacting with it to create a path for ourselves. Each level can be passed in many ways.
On our way we meet other schims and characters we can help.
The game world stands out in terms of graphics - it's a vibrant leveles made in a simple cartoon style, based on just four colors.
Platforms:
PC Windows
PlayStation 4
Xbox One
Nintendo Switch
PlayStation 5
Xbox Series X/S
Developer: Ewoud van der Werf
Publisher: Extra Nice
Age restrictions: none
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System Requirements for SCHiM Video Game:
PC / Windows
Minimum System Requirements:
Intel Core 2 Quad Q6600 2.4 GHz, 2 GB RAM, graphic card 1 GB GeForce GTX 650 or better, 2 GB HDD, Windows 7 64-bit.
Game Ratings for SCHiM Video Game.
Pure Nintendo: 8 / 10 by Bill Stiteler
I'm not a fan of jumping puzzle games, but SCHiM managed to win me over. Its minimalist art style, inventive use of shadows and movement, and the idea that the game makes sure that messing up doesn't feel too frustrating, kept me engaged level after level.
Metro GameCentral: 7 / 10 by Nick Gillett
A mellow and deeply unusual adventure where you play a man's shadow adrift in a Dutch city, in a game that defies convention and is all the better for it.
Paste Magazine: 7 / 10 by Elijah Gonzalez
Even with these notable problems, SCHiM still makes for a breezy time. While its level design and storytelling lack depth, its core movement feels so good you’ll be able to forgive this for much of its runtime as you dart through well-rendered street corners. There is a coherent vibe found in the sharp art design, idyllic vistas, and low-key score, which creates a soothing ambiance that makes it easy to unwind. Although I wish it ultimately gave more to chew on, cruising through SCHiM is a decent way to spend a lazy summer afternoon.