
Release Date: July 18, 2024
SCHiM is an unconventional platform game in which we navigate a lost spirit, jumping from shadow to shadow. The game is the work of indie developer Ewoud van der Werf, working with Extra Nice studio.
SCHiM is an unusual platform game in which we control a schim - the spirit of an object or creature (in this case, a human), moving through shadows. It was created by two people - indie Dutch developer Ewoud van der Werf and collaborator Nils Slijkerman from Extra Nice studio, which released it. The game in its original version was created in 2020 as an exam project and was developed and refined after generating interest on Twitter.
Every object or living being has a soul, or schim, which under no circumstances should be separated from its object. Unfortunately, this happens to one of them - he is separated from the man with whom he was united. We take on the role of this lost spirit and must find and reunite with our essence before it's too late.
In the world, shown in isometric projection, full of life going on with its own rhythm, we move by jumping on platforms created from shadows. They can disappear when the light source is cut off and move along with the objects and creatures they belong to, so we have to plan our moves wisely and influence the environment in such a way, interacting with it to create a path for ourselves. Each level can be passed in many ways.
On our way we meet other schims and characters we can help.
The game world stands out in terms of graphics - it's a vibrant leveles made in a simple cartoon style, based on just four colors.
Platforms:
PC Windows
PlayStation 4
Xbox One
Nintendo Switch
PlayStation 5
Xbox Series X/S
Developer: Ewoud van der Werf
Publisher: Extra Nice
Age restrictions: none
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System Requirements for SCHiM Video Game:
PC / Windows
Minimum System Requirements:
Intel Core 2 Quad Q6600 2.4 GHz, 2 GB RAM, graphic card 1 GB GeForce GTX 650 or better, 2 GB HDD, Windows 7 64-bit.
Game Ratings for SCHiM Video Game.
Screen Rant: 3 / 5 by Ben Brosofsky
Simple but great gimmicks can be hard to stretch into a complete game, and SCHiM definitely struggles a bit to cross the finish line. It does cross it, though, and the inconsistent results are nonetheless charming and occasionally inspired. SCHiM is a diamond in the rough that really deserves a polish, but even without it, the sparkle can still peek through.
Press Start: 6 / 10 by James O'Connor
SCHiM has moments where it lives up to the promise of its concept, and levels where fresh ideas and fun mechanics elevate the experience. Unfortunately, it also feels padded and simplistic for long stretches, and the narrative doesn't quite hang together. It looks great, but it's often frustrating, too.
Hardcore Gamer: 3.5 / 5 by Callum Marshall
SCHiM is a game that initially shows a lot of promise with a truly unique concept that is realized through expert-level design and makes the world around you feel believable and dynamic. It's a blast to hop around and enjoy the lazy afternoon tunes as you experience a quaint, if rather unremarkable, silent narrative. In the end, however, the game fails to squeeze all the juice out of this fantastic concept, offering far too much filler content to pad the experience and not enough unique puzzles, engaging platforming challenges, and environmental gimmicks to justify the number of levels present. The optional challenges and collectibles will appeal to some who are able to make their own fun, but overall, SCHiM feels like a wonderful proof of concept that fails to achieve its true potential.