Shadowmatic, released on AND and iOS, is a puzzle game. The project was developed by the Triada studio. The company has been operating since 1993, but previously it worked exclusively in other industries and this is its debut on this market.
Shadowmatic doesn't offer any plot. Instead, it is a pure puzzle game in which we have to solve a large set of puzzles divided into nine stages. Each of the levels has a unique atmosphere, detailed graphics and refined soundtrack. In total, there are over 70 levels. The single-player mode structure is not linear and we can always choose between several challenges. Therefore, even if we have a problem with solving one puzzle, we can try another level.
The rules of the game are unusual, but at the same time quite simple. Starting the challenge, we get an object that is illuminated in such a way that its shadow is cast on the wall. Our task is to manipulate this object in such a way that the shadow obtains a recognizable shape of an object or animal.
We start by manipulating single objects, but with time, their number begins to grow which increases the difficulty. The authors have balanced this aspect of the game well and we are never thrown at the deep end. Instead, the puzzles are slowly becoming more and more complicated, thus forcing more abstract thinking. Less experienced players can use the hints.